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https://github.com/hyprwm/Hyprland
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input: hold focus on mouse buttons
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c2b25f4701
commit
0fc145c52c
3 changed files with 57 additions and 0 deletions
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@ -2150,11 +2150,28 @@ void CCompositor::closeWindow(CWindow* pWindow) {
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}
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SLayerSurface* CCompositor::getLayerSurfaceFromSurface(wlr_surface* pSurface) {
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std::pair<wlr_surface*, bool> result = {pSurface, false};
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for (auto& m : m_vMonitors) {
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for (auto& lsl : m->m_aLayerSurfaceLayers) {
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for (auto& ls : lsl) {
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if (ls->layerSurface && ls->layerSurface->surface == pSurface)
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return ls.get();
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static auto iter = [](wlr_surface* surf, int x, int y, void* data) -> void {
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if (surf == ((std::pair<wlr_surface*, bool>*)data)->first) {
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*(bool*)data = true;
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return;
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}
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};
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if (!ls->layerSurface || !ls->mapped)
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continue;
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wlr_surface_for_each_surface(ls->layerSurface->surface, iter, &result);
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if (result.second)
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return ls.get();
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}
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}
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}
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@ -145,6 +145,32 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
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// update stuff
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updateDragIcon();
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if (!m_sDrag.drag && !m_lCurrentlyHeldButtons.empty() && g_pCompositor->m_pLastFocus) {
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if (m_bLastFocusOnLS) {
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foundSurface = g_pCompositor->m_pLastFocus;
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pFoundLayerSurface = g_pCompositor->getLayerSurfaceFromSurface(foundSurface);
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if (pFoundLayerSurface) {
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surfacePos = g_pCompositor->getLayerSurfaceFromSurface(foundSurface)->position;
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m_bFocusHeldByButtons = true;
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m_bRefocusHeldByButtons = refocus;
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} else {
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// ?
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foundSurface = nullptr;
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pFoundLayerSurface = nullptr;
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}
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} else if (g_pCompositor->m_pLastWindow) {
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foundSurface = g_pCompositor->m_pLastFocus;
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if (!g_pCompositor->m_pLastWindow->m_bIsX11)
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g_pCompositor->vectorWindowToSurface(mouseCoords, g_pCompositor->m_pLastWindow, surfaceCoords);
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else
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surfacePos = g_pCompositor->m_pLastWindow->m_vRealPosition.vec();
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m_bFocusHeldByButtons = true;
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m_bRefocusHeldByButtons = refocus;
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}
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}
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g_pLayoutManager->getCurrentLayout()->onMouseMove(getMouseCoordsInternal());
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if (PMONITOR && PMONITOR != g_pCompositor->m_pLastMonitor && (*PMOUSEFOCUSMON || refocus)) {
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@ -391,6 +417,16 @@ void CInputManager::onMouseButton(wlr_pointer_button_event* e) {
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case CLICKMODE_KILL: processMouseDownKill(e); break;
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default: break;
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}
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if (m_bFocusHeldByButtons && m_lCurrentlyHeldButtons.empty() && e->state == WLR_BUTTON_RELEASED) {
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if (m_bRefocusHeldByButtons)
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refocus();
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else
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simulateMouseMovement();
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m_bFocusHeldByButtons = false;
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m_bRefocusHeldByButtons = false;
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}
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}
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void CInputManager::processMouseRequest(wlr_seat_pointer_request_set_cursor_event* e) {
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@ -202,6 +202,10 @@ class CInputManager {
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SLayerSurface* m_pFoundLSToFocus = nullptr;
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CWindow* m_pFoundWindowToFocus = nullptr;
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// for holding focus on buttons held
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bool m_bFocusHeldByButtons = false;
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bool m_bRefocusHeldByButtons = false;
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// for releasing mouse buttons
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std::list<uint32_t> m_lCurrentlyHeldButtons;
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