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https://github.com/hyprwm/Hyprland
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renderer: don't render decorations on renderdata.decorate false
fixes #4117
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parent
50648e6bae
commit
0fdf909b19
1 changed files with 13 additions and 9 deletions
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@ -479,7 +479,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
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}
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}
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}
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}
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if (!pWindow->m_bIsFullscreen || PWORKSPACE->m_efFullscreenMode != FULLSCREEN_FULL) {
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if (decorate) {
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for (auto& wd : pWindow->m_dWindowDecorations) {
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for (auto& wd : pWindow->m_dWindowDecorations) {
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if (wd->getDecorationLayer() != DECORATION_LAYER_BOTTOM)
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if (wd->getDecorationLayer() != DECORATION_LAYER_BOTTOM)
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continue;
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continue;
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@ -511,11 +511,13 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
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g_pHyprOpenGL->m_RenderData.useNearestNeighbor = false;
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g_pHyprOpenGL->m_RenderData.useNearestNeighbor = false;
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for (auto& wd : pWindow->m_dWindowDecorations) {
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if (decorate) {
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if (wd->getDecorationLayer() != DECORATION_LAYER_OVER)
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for (auto& wd : pWindow->m_dWindowDecorations) {
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continue;
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if (wd->getDecorationLayer() != DECORATION_LAYER_OVER)
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continue;
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wd->draw(pMonitor, renderdata.alpha * renderdata.fadeAlpha, Vector2D{renderdata.x, renderdata.y} - PREOFFSETPOS);
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wd->draw(pMonitor, renderdata.alpha * renderdata.fadeAlpha, Vector2D{renderdata.x, renderdata.y} - PREOFFSETPOS);
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}
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}
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}
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if (TRANSFORMERSPRESENT) {
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if (TRANSFORMERSPRESENT) {
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@ -553,11 +555,13 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
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g_pHyprOpenGL->m_RenderData.useNearestNeighbor = false;
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g_pHyprOpenGL->m_RenderData.useNearestNeighbor = false;
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}
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}
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for (auto& wd : pWindow->m_dWindowDecorations) {
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if (decorate) {
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if (wd->getDecorationLayer() != DECORATION_LAYER_OVERLAY)
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for (auto& wd : pWindow->m_dWindowDecorations) {
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continue;
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if (wd->getDecorationLayer() != DECORATION_LAYER_OVERLAY)
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continue;
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wd->draw(pMonitor, renderdata.alpha * renderdata.fadeAlpha, Vector2D{renderdata.x, renderdata.y} - PREOFFSETPOS);
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wd->draw(pMonitor, renderdata.alpha * renderdata.fadeAlpha, Vector2D{renderdata.x, renderdata.y} - PREOFFSETPOS);
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}
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}
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}
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}
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}
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