mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-02 18:26:00 +01:00
renderer: don't render decorations on renderdata.decorate false
fixes #4117
This commit is contained in:
parent
50648e6bae
commit
0fdf909b19
1 changed files with 13 additions and 9 deletions
|
@ -479,7 +479,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
|
|||
}
|
||||
}
|
||||
|
||||
if (!pWindow->m_bIsFullscreen || PWORKSPACE->m_efFullscreenMode != FULLSCREEN_FULL) {
|
||||
if (decorate) {
|
||||
for (auto& wd : pWindow->m_dWindowDecorations) {
|
||||
if (wd->getDecorationLayer() != DECORATION_LAYER_BOTTOM)
|
||||
continue;
|
||||
|
@ -511,11 +511,13 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
|
|||
|
||||
g_pHyprOpenGL->m_RenderData.useNearestNeighbor = false;
|
||||
|
||||
for (auto& wd : pWindow->m_dWindowDecorations) {
|
||||
if (wd->getDecorationLayer() != DECORATION_LAYER_OVER)
|
||||
continue;
|
||||
if (decorate) {
|
||||
for (auto& wd : pWindow->m_dWindowDecorations) {
|
||||
if (wd->getDecorationLayer() != DECORATION_LAYER_OVER)
|
||||
continue;
|
||||
|
||||
wd->draw(pMonitor, renderdata.alpha * renderdata.fadeAlpha, Vector2D{renderdata.x, renderdata.y} - PREOFFSETPOS);
|
||||
wd->draw(pMonitor, renderdata.alpha * renderdata.fadeAlpha, Vector2D{renderdata.x, renderdata.y} - PREOFFSETPOS);
|
||||
}
|
||||
}
|
||||
|
||||
if (TRANSFORMERSPRESENT) {
|
||||
|
@ -553,11 +555,13 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
|
|||
g_pHyprOpenGL->m_RenderData.useNearestNeighbor = false;
|
||||
}
|
||||
|
||||
for (auto& wd : pWindow->m_dWindowDecorations) {
|
||||
if (wd->getDecorationLayer() != DECORATION_LAYER_OVERLAY)
|
||||
continue;
|
||||
if (decorate) {
|
||||
for (auto& wd : pWindow->m_dWindowDecorations) {
|
||||
if (wd->getDecorationLayer() != DECORATION_LAYER_OVERLAY)
|
||||
continue;
|
||||
|
||||
wd->draw(pMonitor, renderdata.alpha * renderdata.fadeAlpha, Vector2D{renderdata.x, renderdata.y} - PREOFFSETPOS);
|
||||
wd->draw(pMonitor, renderdata.alpha * renderdata.fadeAlpha, Vector2D{renderdata.x, renderdata.y} - PREOFFSETPOS);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue