mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-26 13:05:58 +01:00
core: fix some crash conditions around workspace ptrs in CWindow
ref #5402, supersedes #5409
This commit is contained in:
parent
d88d589880
commit
10146f5ec5
2 changed files with 5 additions and 2 deletions
|
@ -1241,7 +1241,7 @@ CWindow* CCompositor::getFullscreenWindowOnWorkspace(const int& ID) {
|
||||||
}
|
}
|
||||||
|
|
||||||
bool CCompositor::isWorkspaceVisible(PHLWORKSPACE w) {
|
bool CCompositor::isWorkspaceVisible(PHLWORKSPACE w) {
|
||||||
return w->m_bVisible;
|
return valid(w) && w->m_bVisible;
|
||||||
}
|
}
|
||||||
|
|
||||||
PHLWORKSPACE CCompositor::getWorkspaceByID(const int& id) {
|
PHLWORKSPACE CCompositor::getWorkspaceByID(const int& id) {
|
||||||
|
|
|
@ -220,6 +220,9 @@ bool CHyprRenderer::shouldRenderWindow(CWindow* pWindow, CMonitor* pMonitor) {
|
||||||
if (!pWindow->m_pWorkspace && !pWindow->m_bFadingOut)
|
if (!pWindow->m_pWorkspace && !pWindow->m_bFadingOut)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
|
if (!pWindow->m_pWorkspace && pWindow->m_bFadingOut)
|
||||||
|
return pWindow->workspaceID() == pMonitor->activeWorkspaceID();
|
||||||
|
|
||||||
if (pWindow->m_bPinned)
|
if (pWindow->m_bPinned)
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
|
@ -1760,7 +1763,7 @@ void CHyprRenderer::damageWindow(CWindow* pWindow, bool forceFull) {
|
||||||
windowBox.translate(pWindow->m_vFloatingOffset);
|
windowBox.translate(pWindow->m_vFloatingOffset);
|
||||||
|
|
||||||
for (auto& m : g_pCompositor->m_vMonitors) {
|
for (auto& m : g_pCompositor->m_vMonitors) {
|
||||||
if (g_pHyprRenderer->shouldRenderWindow(pWindow, m.get()) || forceFull) { // only damage if window is rendered on monitor
|
if (forceFull || g_pHyprRenderer->shouldRenderWindow(pWindow, m.get())) { // only damage if window is rendered on monitor
|
||||||
CBox fixedDamageBox = {windowBox.x - m->vecPosition.x, windowBox.y - m->vecPosition.y, windowBox.width, windowBox.height};
|
CBox fixedDamageBox = {windowBox.x - m->vecPosition.x, windowBox.y - m->vecPosition.y, windowBox.width, windowBox.height};
|
||||||
fixedDamageBox.scale(m->scale);
|
fixedDamageBox.scale(m->scale);
|
||||||
m->addDamage(&fixedDamageBox);
|
m->addDamage(&fixedDamageBox);
|
||||||
|
|
Loading…
Reference in a new issue