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compositor: ignore contraints on warp in moveWorkspaceToMonitor
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1 changed files with 1 additions and 2 deletions
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@ -1931,8 +1931,7 @@ void CCompositor::moveWorkspaceToMonitor(CWorkspace* pWorkspace, CMonitor* pMoni
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pWorkspace->startAnim(true, true, true);
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wlr_cursor_warp(m_sWLRCursor, m_sSeat.mouse->mouse, pMonitor->vecPosition.x + pMonitor->vecTransformedSize.x / 2,
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pMonitor->vecPosition.y + pMonitor->vecTransformedSize.y / 2);
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wlr_cursor_warp(m_sWLRCursor, nullptr, pMonitor->vecPosition.x + pMonitor->vecTransformedSize.x / 2, pMonitor->vecPosition.y + pMonitor->vecTransformedSize.y / 2);
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}
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// finalize
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