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windowrules: check if floating when resizing from maxsize (#5019)
* check if floating * use return
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e52d3fa852
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1 changed files with 4 additions and 0 deletions
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@ -689,6 +689,8 @@ void CWindow::applyDynamicRule(const SWindowRule& r) {
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Debug::log(ERR, "Rule idleinhibit: unknown mode {}", IDLERULE);
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} else if (r.szRule.starts_with("maxsize")) {
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try {
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if (!m_bIsFloating)
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return;
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m_sAdditionalConfigData.maxSize = configStringToVector2D(r.szRule.substr(8));
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m_vRealSize = Vector2D(std::min((double)m_sAdditionalConfigData.maxSize.toUnderlying().x, m_vRealSize.goal().x),
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std::min((double)m_sAdditionalConfigData.maxSize.toUnderlying().y, m_vRealSize.goal().y));
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@ -697,6 +699,8 @@ void CWindow::applyDynamicRule(const SWindowRule& r) {
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} catch (std::exception& e) { Debug::log(ERR, "maxsize rule \"{}\" failed with: {}", r.szRule, e.what()); }
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} else if (r.szRule.starts_with("minsize")) {
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try {
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if (!m_bIsFloating)
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return;
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m_sAdditionalConfigData.minSize = configStringToVector2D(r.szRule.substr(8));
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m_vRealSize = Vector2D(std::max((double)m_sAdditionalConfigData.minSize.toUnderlying().x, m_vRealSize.goal().x),
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std::max((double)m_sAdditionalConfigData.minSize.toUnderlying().y, m_vRealSize.goal().y));
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