recalculate layout only when needed on dynamic keywords

This commit is contained in:
vaxerski 2022-11-28 19:05:50 +00:00
parent c341792092
commit 12df799572

View file

@ -983,6 +983,8 @@ std::string CConfigManager::parseKeyword(const std::string& COMMAND, const std::
currentCategory = "";
}
int needsLayoutRecalc = COMMAND == "monitor"; // 0 - no, 1 - yes, 2 - maybe
if (COMMAND == "exec") {
if (isFirstLaunch) {
firstExecRequests.push_back(VALUE);
@ -1006,16 +1008,22 @@ std::string CConfigManager::parseKeyword(const std::string& COMMAND, const std::
else if (COMMAND == "submap") handleSubmap(COMMAND, VALUE);
else if (COMMAND == "blurls") handleBlurLS(COMMAND, VALUE);
else if (COMMAND == "wsbind") handleBindWS(COMMAND, VALUE);
else
else {
configSetValueSafe(currentCategory + (currentCategory == "" ? "" : ":") + COMMAND, VALUE);
needsLayoutRecalc = 2;
}
if (dynamic) {
std::string retval = parseError;
parseError = "";
// invalidate layouts jic
// invalidate layouts if they changed
if (needsLayoutRecalc) {
if (needsLayoutRecalc == 1 || VALUE.find("gaps_") || VALUE.find("dwindle:") == 0 || VALUE.find("master:") == 0) {
for (auto& m : g_pCompositor->m_vMonitors)
g_pLayoutManager->getCurrentLayout()->recalculateMonitor(m->ID);
}
}
// Update window border colors
g_pCompositor->updateAllWindowsAnimatedDecorationValues();