diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index 53843e9b..4875fb77 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -577,7 +577,7 @@ void CHyprRenderer::calculateUVForWindowSurface(CWindow* pWindow, wlr_surface* p wlr_xdg_surface_get_geometry(pWindow->m_uSurface.xdg, &geom); // ignore X and Y, adjust uv - if (geom.x != 0 || geom.y != 0 || geom.width > pWindow->m_vRealSize.vec().x || geom.height > pWindow->m_vRealSize.vec().y) { + if (geom.x != 0 || geom.y != 0 || geom.width > pWindow->m_vRealSize.goalv().x || geom.height > pWindow->m_vRealSize.goalv().y) { const auto XPERC = (double)geom.x / (double)pSurface->current.width; const auto YPERC = (double)geom.y / (double)pSurface->current.height; const auto WPERC = (double)(geom.x + geom.width) / (double)pSurface->current.width; @@ -587,9 +587,9 @@ void CHyprRenderer::calculateUVForWindowSurface(CWindow* pWindow, wlr_surface* p uvBR = uvBR - Vector2D(1.0 - WPERC * (uvBR.x - uvTL.x), 1.0 - HPERC * (uvBR.y - uvTL.y)); uvTL = uvTL + TOADDTL; - if (geom.width > pWindow->m_vRealSize.vec().x || geom.height > pWindow->m_vRealSize.vec().y) { - uvBR.x = uvBR.x * (pWindow->m_vRealSize.vec().x / geom.width); - uvBR.y = uvBR.y * (pWindow->m_vRealSize.vec().y / geom.height); + if (geom.width > pWindow->m_vRealSize.goalv().x || geom.height > pWindow->m_vRealSize.goalv().y) { + uvBR.x = uvBR.x * (pWindow->m_vRealSize.goalv().x / geom.width); + uvBR.y = uvBR.y * (pWindow->m_vRealSize.goalv().y / geom.height); } }