master: guard PNODE in roll*

fixes #4331
This commit is contained in:
Vaxry 2024-01-02 22:18:30 +01:00
parent 4f26c4e1eb
commit 1512b81126

View file

@ -1331,6 +1331,9 @@ std::any CHyprMasterLayout::layoutMessage(SLayoutMessageHeader header, std::stri
const auto PWINDOW = header.pWindow;
const auto PNODE = getNodeFromWindow(PWINDOW);
if (!PNODE)
return 0;
const auto OLDMASTER = PNODE->isMaster ? PNODE : getMasterNodeOnWorkspace(PNODE->workspaceID);
const auto OLDMASTERIT = std::find(m_lMasterNodesData.begin(), m_lMasterNodesData.end(), *OLDMASTER);
@ -1353,6 +1356,9 @@ std::any CHyprMasterLayout::layoutMessage(SLayoutMessageHeader header, std::stri
const auto PWINDOW = header.pWindow;
const auto PNODE = getNodeFromWindow(PWINDOW);
if (!PNODE)
return 0;
const auto OLDMASTER = PNODE->isMaster ? PNODE : getMasterNodeOnWorkspace(PNODE->workspaceID);
const auto OLDMASTERIT = std::find(m_lMasterNodesData.begin(), m_lMasterNodesData.end(), *OLDMASTER);