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layers: don't change workspace on layer restore focus (#5308)
modified: src/events/Layers.cpp
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1 changed files with 1 additions and 1 deletions
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@ -237,7 +237,7 @@ void Events::listener_unmapLayerSurface(void* owner, void* data) {
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foundSurface = g_pCompositor->vectorToLayerSurface(g_pInputManager->getMouseCoordsInternal(), &PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
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foundSurface = g_pCompositor->vectorToLayerSurface(g_pInputManager->getMouseCoordsInternal(), &PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
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&surfaceCoords, &pFoundLayerSurface);
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&surfaceCoords, &pFoundLayerSurface);
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if (!foundSurface && g_pCompositor->m_pLastWindow) {
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if (!foundSurface && g_pCompositor->m_pLastWindow && g_pCompositor->isWorkspaceVisible(g_pCompositor->m_pLastWindow->m_iWorkspaceID)) {
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// if there isn't any, focus the last window
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// if there isn't any, focus the last window
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const auto PLASTWINDOW = g_pCompositor->m_pLastWindow;
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const auto PLASTWINDOW = g_pCompositor->m_pLastWindow;
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g_pCompositor->focusWindow(nullptr);
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g_pCompositor->focusWindow(nullptr);
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