mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-22 20:05:58 +01:00
rules: add stayfocused
This commit is contained in:
parent
6f91997f06
commit
18f9fb5e0f
6 changed files with 34 additions and 6 deletions
|
@ -2399,3 +2399,17 @@ void CCompositor::moveWindowToWorkspaceSafe(CWindow* pWindow, CWorkspace* pWorks
|
|||
if (FULLSCREEN)
|
||||
setWindowFullscreen(pWindow, true, FULLSCREENMODE);
|
||||
}
|
||||
|
||||
CWindow* CCompositor::getForceFocus() {
|
||||
for (auto& w : m_vWindows) {
|
||||
if (!w->m_bIsMapped || w->isHidden() || !isWorkspaceVisible(w->m_iWorkspaceID))
|
||||
continue;
|
||||
|
||||
if (!w->m_bStayFocused)
|
||||
continue;
|
||||
|
||||
return w.get();
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
|
|
@ -194,6 +194,7 @@ class CCompositor {
|
|||
int getNewSpecialID();
|
||||
void performUserChecks();
|
||||
void moveWindowToWorkspaceSafe(CWindow* pWindow, CWorkspace* pWorkspace);
|
||||
CWindow* getForceFocus();
|
||||
|
||||
std::string explicitConfigPath;
|
||||
|
||||
|
|
|
@ -10,7 +10,8 @@
|
|||
#include "helpers/Vector2D.hpp"
|
||||
#include "helpers/WLSurface.hpp"
|
||||
|
||||
enum eIdleInhibitMode {
|
||||
enum eIdleInhibitMode
|
||||
{
|
||||
IDLEINHIBIT_NONE = 0,
|
||||
IDLEINHIBIT_ALWAYS,
|
||||
IDLEINHIBIT_FULLSCREEN,
|
||||
|
@ -278,6 +279,9 @@ class CWindow {
|
|||
// swallowing
|
||||
CWindow* m_pSwallowed = nullptr;
|
||||
|
||||
// focus stuff
|
||||
bool m_bStayFocused = false;
|
||||
|
||||
// for toplevel monitor events
|
||||
uint64_t m_iLastToplevelMonitorID = -1;
|
||||
uint64_t m_iLastSurfaceMonitorID = -1;
|
||||
|
|
|
@ -870,7 +870,7 @@ bool windowRuleValid(const std::string& RULE) {
|
|||
RULE != "noshadow" && RULE != "nodim" && RULE != "noborder" && RULE != "center" && RULE != "opaque" && RULE != "forceinput" && RULE != "fullscreen" &&
|
||||
RULE != "nofullscreenrequest" && RULE != "fakefullscreen" && RULE != "nomaxsize" && RULE != "pin" && RULE != "noanim" && RULE != "dimaround" &&
|
||||
RULE != "windowdance" && RULE != "maximize" && RULE.find("animation") != 0 && RULE.find("rounding") != 0 && RULE.find("workspace") != 0 &&
|
||||
RULE.find("bordercolor") != 0 && RULE != "forcergbx" && RULE != "noinitialfocus");
|
||||
RULE.find("bordercolor") != 0 && RULE != "forcergbx" && RULE != "noinitialfocus" && RULE != "stayfocused");
|
||||
}
|
||||
|
||||
bool layerRuleValid(const std::string& RULE) {
|
||||
|
|
|
@ -190,6 +190,8 @@ void Events::listener_mapWindow(void* owner, void* data) {
|
|||
PWINDOW->m_bPinned = true;
|
||||
} else if (r.szRule == "maximize") {
|
||||
requestsMaximize = true;
|
||||
} else if (r.szRule == "stayfocused") {
|
||||
PWINDOW->m_bStayFocused = true;
|
||||
} else if (r.szRule.find("idleinhibit") == 0) {
|
||||
auto IDLERULE = r.szRule.substr(r.szRule.find_first_of(' ') + 1);
|
||||
|
||||
|
@ -430,12 +432,14 @@ void Events::listener_mapWindow(void* owner, void* data) {
|
|||
}
|
||||
|
||||
// check LS focus grab
|
||||
const auto PFORCEFOCUS = g_pCompositor->getForceFocus();
|
||||
const auto PLSFROMFOCUS = g_pCompositor->getLayerSurfaceFromSurface(g_pCompositor->m_pLastFocus);
|
||||
if (PLSFROMFOCUS && PLSFROMFOCUS->layerSurface->current.keyboard_interactive)
|
||||
PWINDOW->m_bNoInitialFocus = true;
|
||||
|
||||
if (!PWINDOW->m_bNoFocus && !PWINDOW->m_bNoInitialFocus &&
|
||||
(PWINDOW->m_iX11Type != 2 || (PWINDOW->m_bIsX11 && wlr_xwayland_or_surface_wants_focus(PWINDOW->m_uSurface.xwayland))) && !workspaceSilent) {
|
||||
(PWINDOW->m_iX11Type != 2 || (PWINDOW->m_bIsX11 && wlr_xwayland_or_surface_wants_focus(PWINDOW->m_uSurface.xwayland))) && !workspaceSilent &&
|
||||
(!PFORCEFOCUS || PFORCEFOCUS == PWINDOW)) {
|
||||
g_pCompositor->focusWindow(PWINDOW);
|
||||
PWINDOW->m_fActiveInactiveAlpha.setValueAndWarp(*PACTIVEALPHA);
|
||||
PWINDOW->m_fDimPercent.setValueAndWarp(PWINDOW->m_sAdditionalConfigData.forceNoDim ? 0.f : *PDIMSTRENGTH);
|
||||
|
|
|
@ -98,10 +98,15 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
|
|||
if (*PZOOMFACTOR != 1.f)
|
||||
g_pHyprRenderer->damageMonitor(PMONITOR);
|
||||
|
||||
if (m_pForcedFocus) {
|
||||
pFoundWindow = m_pForcedFocus;
|
||||
CWindow* forcedFocus = m_pForcedFocus;
|
||||
|
||||
if (!forcedFocus)
|
||||
forcedFocus = g_pCompositor->getForceFocus();
|
||||
|
||||
if (forcedFocus) {
|
||||
pFoundWindow = forcedFocus;
|
||||
surfacePos = pFoundWindow->m_vRealPosition.vec();
|
||||
foundSurface = m_pForcedFocus->m_pWLSurface.wlr();
|
||||
foundSurface = pFoundWindow->m_pWLSurface.wlr();
|
||||
}
|
||||
|
||||
// constraints
|
||||
|
|
Loading…
Reference in a new issue