renderer: disable init anim on disabled animations

This commit is contained in:
vaxerski 2023-07-22 19:26:39 +02:00
parent 375e8385ee
commit 1a7fb1572a

View file

@ -825,6 +825,7 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
static auto* const PVFR = &g_pConfigManager->getConfigValuePtr("misc:vfr")->intValue;
static auto* const PZOOMFACTOR = &g_pConfigManager->getConfigValuePtr("misc:cursor_zoom_factor")->floatValue;
static auto* const PRENDERTEX = &g_pConfigManager->getConfigValuePtr("misc:disable_hyprland_logo")->intValue;
static auto* const PANIMENABLED = &g_pConfigManager->getConfigValuePtr("animations:enabled")->intValue;
static int damageBlinkCleanup = 0; // because double-buffered
@ -842,8 +843,13 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
}
if (m_tRenderTimer.getSeconds() < 1.5f && firstLaunchAnimActive) { // TODO: make the animation system more damage-flexible so that this can be migrated to there
if (!*PANIMENABLED) {
zoomInFactorFirstLaunch = 1.f;
firstLaunchAnimActive = false;
} else {
zoomInFactorFirstLaunch = 2.f - g_pAnimationManager->getBezier("default")->getYForPoint(m_tRenderTimer.getSeconds() / 1.5);
damageMonitor(pMonitor);
}
} else {
firstLaunchAnimActive = false;
}