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https://github.com/hyprwm/Hyprland
synced 2024-11-02 15:06:00 +01:00
added ls blurring
This commit is contained in:
parent
6a16f11d63
commit
1cf2f378d4
5 changed files with 35 additions and 1 deletions
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@ -552,6 +552,10 @@ void CConfigManager::handleWindowRule(const std::string& command, const std::str
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}
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void CConfigManager::handleBlurLS(const std::string& command, const std::string& value) {
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m_dBlurLSNamespaces.emplace_back(value);
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}
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void CConfigManager::handleDefaultWorkspace(const std::string& command, const std::string& value) {
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const auto DISPLAY = value.substr(0, value.find_first_of(','));
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@ -670,6 +674,7 @@ std::string CConfigManager::parseKeyword(const std::string& COMMAND, const std::
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else if (COMMAND == "animation") handleAnimation(COMMAND, VALUE);
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else if (COMMAND == "source") handleSource(COMMAND, VALUE);
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else if (COMMAND == "submap") handleSubmap(COMMAND, VALUE);
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else if (COMMAND == "blurls") handleBlurLS(COMMAND, VALUE);
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else
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configSetValueSafe(currentCategory + (currentCategory == "" ? "" : ":") + COMMAND, VALUE);
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@ -772,6 +777,7 @@ void CConfigManager::loadConfigLoadVars() {
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m_mAdditionalReservedAreas.clear();
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configDynamicVars.clear();
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deviceConfigs.clear();
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m_dBlurLSNamespaces.clear();
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// paths
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configPaths.clear();
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@ -1103,3 +1109,12 @@ bool CConfigManager::deviceConfigExists(const std::string& dev) {
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return it != deviceConfigs.end();
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}
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bool CConfigManager::shouldBlurLS(const std::string& ns) {
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for (auto& bls : m_dBlurLSNamespaces) {
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if (bls == ns) {
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return true;
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}
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}
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return false;
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}
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@ -65,6 +65,7 @@ public:
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float getDeviceFloat(const std::string&, const std::string&);
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std::string getDeviceString(const std::string&, const std::string&);
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bool deviceConfigExists(const std::string&);
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bool shouldBlurLS(const std::string&);
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SConfigValue* getConfigValuePtr(std::string);
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@ -102,6 +103,7 @@ private:
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std::deque<SMonitorRule> m_dMonitorRules;
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std::deque<SWindowRule> m_dWindowRules;
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std::deque<std::string> m_dBlurLSNamespaces;
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bool firstExecDispatched = false;
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std::deque<std::string> firstExecRequests;
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@ -127,6 +129,7 @@ private:
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void handleAnimation(const std::string&, const std::string&);
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void handleSource(const std::string&, const std::string&);
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void handleSubmap(const std::string&, const std::string&);
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void handleBlurLS(const std::string&, const std::string&);
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};
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inline std::unique_ptr<CConfigManager> g_pConfigManager;
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@ -51,6 +51,8 @@ void Events::listener_newLayerSurface(wl_listener* listener, void* data) {
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WLRLAYERSURFACE->data = layerSurface;
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layerSurface->monitorID = PMONITOR->ID;
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layerSurface->forceBlur = g_pConfigManager->shouldBlurLS(layerSurface->szNamespace);
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Debug::log(LOG, "LayerSurface %x (namespace %s layer %d) created on monitor %s", layerSurface->layerSurface, layerSurface->layerSurface->_namespace, layerSurface->layer, PMONITOR->szName.c_str());
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}
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@ -31,6 +31,8 @@ struct SLayerSurface {
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bool fadingOut = false;
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bool readyToDelete = false;
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bool forceBlur = false;
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// For the list lookup
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bool operator==(const SLayerSurface& rhs) {
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return layerSurface == rhs.layerSurface && monitorID == rhs.monitorID;
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@ -62,6 +64,9 @@ struct SRenderData {
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// for custom round values
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int rounding = -1; // -1 means not set
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// for blurring
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bool blur = false;
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};
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struct SKeyboard {
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@ -23,7 +23,10 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) {
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float rounding = RDATA->dontRound ? 0 : RDATA->rounding == -1 ? *PROUNDING : RDATA->rounding;
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if (RDATA->surface && surface == RDATA->surface) {
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g_pHyprOpenGL->renderTextureWithBlur(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, surface, rounding);
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if (RDATA->blur)
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g_pHyprOpenGL->renderTextureWithBlur(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, surface, rounding);
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else
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g_pHyprOpenGL->renderTexture(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, rounding, true);
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if (RDATA->decorate) {
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auto col = g_pHyprOpenGL->m_pCurrentWindow->m_cRealBorderColor.col();
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@ -169,6 +172,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, SMonitor* pMonitor, timespec*
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renderdata.alpha = pWindow->m_bIsFullscreen ? g_pConfigManager->getFloat("decoration:fullscreen_opacity") : pWindow == g_pCompositor->m_pLastWindow ? g_pConfigManager->getFloat("decoration:active_opacity") : g_pConfigManager->getFloat("decoration:inactive_opacity");
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renderdata.decorate = decorate && !pWindow->m_bX11DoesntWantBorders && (pWindow->m_bIsFloating ? *PNOFLOATINGBORDERS == 0 : true) && (!pWindow->m_bIsFullscreen || PWORKSPACE->m_efFullscreenMode != FULLSCREEN_FULL);
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renderdata.rounding = pWindow->m_sAdditionalConfigData.rounding;
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renderdata.blur = true; // if it shouldn't, it will be ignored later
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// apply window special data
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if (pWindow->m_sSpecialRenderData.alphaInactive == -1)
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@ -221,6 +225,11 @@ void CHyprRenderer::renderLayer(SLayerSurface* pLayer, SMonitor* pMonitor, times
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SRenderData renderdata = {pMonitor->output, time, pLayer->geometry.x, pLayer->geometry.y};
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renderdata.fadeAlpha = pLayer->alpha.fl();
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renderdata.blur = pLayer->forceBlur;
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renderdata.surface = pLayer->layerSurface->surface;
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renderdata.decorate = false;
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renderdata.w = pLayer->geometry.width;
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renderdata.h = pLayer->geometry.height;
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wlr_surface_for_each_surface(pLayer->layerSurface->surface, renderSurface, &renderdata);
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}
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