mirror of
https://github.com/hyprwm/Hyprland
synced 2025-02-17 03:42:08 +01:00
core: move to steady_clock where applicable
avoid issues when system clock gets desynchronized or changed
This commit is contained in:
parent
918d8340af
commit
1d70962892
10 changed files with 31 additions and 31 deletions
|
@ -19,7 +19,7 @@
|
||||||
static void checkDefaultCursorWarp(SP<CMonitor> PNEWMONITOR, std::string monitorName) {
|
static void checkDefaultCursorWarp(SP<CMonitor> PNEWMONITOR, std::string monitorName) {
|
||||||
|
|
||||||
static auto PCURSORMONITOR = CConfigValue<std::string>("cursor:default_monitor");
|
static auto PCURSORMONITOR = CConfigValue<std::string>("cursor:default_monitor");
|
||||||
static auto firstMonitorAdded = std::chrono::system_clock::now();
|
static auto firstMonitorAdded = std::chrono::steady_clock::now();
|
||||||
static bool cursorDefaultDone = false;
|
static bool cursorDefaultDone = false;
|
||||||
static bool firstLaunch = true;
|
static bool firstLaunch = true;
|
||||||
|
|
||||||
|
@ -37,7 +37,7 @@ static void checkDefaultCursorWarp(SP<CMonitor> PNEWMONITOR, std::string monitor
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// after 10s, don't set cursor to default monitor
|
// after 10s, don't set cursor to default monitor
|
||||||
auto timePassedSec = std::chrono::duration_cast<std::chrono::seconds>(std::chrono::system_clock::now() - firstMonitorAdded);
|
auto timePassedSec = std::chrono::duration_cast<std::chrono::seconds>(std::chrono::steady_clock::now() - firstMonitorAdded);
|
||||||
if (timePassedSec.count() > 10) {
|
if (timePassedSec.count() > 10) {
|
||||||
cursorDefaultDone = true;
|
cursorDefaultDone = true;
|
||||||
return;
|
return;
|
||||||
|
|
|
@ -57,11 +57,11 @@ void CBaseAnimatedVariable::registerVar() {
|
||||||
|
|
||||||
int CBaseAnimatedVariable::getDurationLeftMs() {
|
int CBaseAnimatedVariable::getDurationLeftMs() {
|
||||||
return std::max(
|
return std::max(
|
||||||
(int)(m_pConfig->pValues->internalSpeed * 100) - (int)std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now() - animationBegin).count(), 0);
|
(int)(m_pConfig->pValues->internalSpeed * 100) - (int)std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - animationBegin).count(), 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
float CBaseAnimatedVariable::getPercent() {
|
float CBaseAnimatedVariable::getPercent() {
|
||||||
const auto DURATIONPASSED = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now() - animationBegin).count();
|
const auto DURATIONPASSED = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - animationBegin).count();
|
||||||
return std::clamp((DURATIONPASSED / 100.f) / m_pConfig->pValues->internalSpeed, 0.f, 1.f);
|
return std::clamp((DURATIONPASSED / 100.f) / m_pConfig->pValues->internalSpeed, 0.f, 1.f);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -155,7 +155,7 @@ class CBaseAnimatedVariable {
|
||||||
bool m_bIsRegistered = false;
|
bool m_bIsRegistered = false;
|
||||||
bool m_bIsBeingAnimated = false;
|
bool m_bIsBeingAnimated = false;
|
||||||
|
|
||||||
std::chrono::system_clock::time_point animationBegin;
|
std::chrono::steady_clock::time_point animationBegin;
|
||||||
|
|
||||||
AVARDAMAGEPOLICY m_eDamagePolicy = AVARDAMAGE_NONE;
|
AVARDAMAGEPOLICY m_eDamagePolicy = AVARDAMAGE_NONE;
|
||||||
ANIMATEDVARTYPE m_Type;
|
ANIMATEDVARTYPE m_Type;
|
||||||
|
@ -253,7 +253,7 @@ class CAnimatedVariable : public CBaseAnimatedVariable {
|
||||||
return *this;
|
return *this;
|
||||||
|
|
||||||
m_Goal = v;
|
m_Goal = v;
|
||||||
animationBegin = std::chrono::system_clock::now();
|
animationBegin = std::chrono::steady_clock::now();
|
||||||
m_Begun = m_Value;
|
m_Begun = m_Value;
|
||||||
|
|
||||||
onAnimationBegin();
|
onAnimationBegin();
|
||||||
|
@ -267,7 +267,7 @@ class CAnimatedVariable : public CBaseAnimatedVariable {
|
||||||
return;
|
return;
|
||||||
|
|
||||||
m_Value = v;
|
m_Value = v;
|
||||||
animationBegin = std::chrono::system_clock::now();
|
animationBegin = std::chrono::steady_clock::now();
|
||||||
m_Begun = m_Value;
|
m_Begun = m_Value;
|
||||||
|
|
||||||
onAnimationBegin();
|
onAnimationBegin();
|
||||||
|
|
|
@ -1,11 +1,11 @@
|
||||||
#include "Timer.hpp"
|
#include "Timer.hpp"
|
||||||
|
|
||||||
void CTimer::reset() {
|
void CTimer::reset() {
|
||||||
m_tpLastReset = std::chrono::system_clock::now();
|
m_tpLastReset = std::chrono::steady_clock::now();
|
||||||
}
|
}
|
||||||
|
|
||||||
std::chrono::system_clock::duration CTimer::getDuration() {
|
std::chrono::steady_clock::duration CTimer::getDuration() {
|
||||||
return std::chrono::system_clock::now() - m_tpLastReset;
|
return std::chrono::steady_clock::now() - m_tpLastReset;
|
||||||
}
|
}
|
||||||
|
|
||||||
int CTimer::getMillis() {
|
int CTimer::getMillis() {
|
||||||
|
@ -16,6 +16,6 @@ float CTimer::getSeconds() {
|
||||||
return std::chrono::duration_cast<std::chrono::milliseconds>(getDuration()).count() / 1000.f;
|
return std::chrono::duration_cast<std::chrono::milliseconds>(getDuration()).count() / 1000.f;
|
||||||
}
|
}
|
||||||
|
|
||||||
const std::chrono::system_clock::time_point& CTimer::chrono() const {
|
const std::chrono::steady_clock::time_point& CTimer::chrono() const {
|
||||||
return m_tpLastReset;
|
return m_tpLastReset;
|
||||||
}
|
}
|
|
@ -7,10 +7,10 @@ class CTimer {
|
||||||
void reset();
|
void reset();
|
||||||
float getSeconds();
|
float getSeconds();
|
||||||
int getMillis();
|
int getMillis();
|
||||||
const std::chrono::system_clock::time_point& chrono() const;
|
const std::chrono::steady_clock::time_point& chrono() const;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
std::chrono::system_clock::time_point m_tpLastReset;
|
std::chrono::steady_clock::time_point m_tpLastReset;
|
||||||
|
|
||||||
std::chrono::system_clock::duration getDuration();
|
std::chrono::steady_clock::duration getDuration();
|
||||||
};
|
};
|
|
@ -552,7 +552,7 @@ void CAnimationManager::scheduleTick() {
|
||||||
|
|
||||||
float refreshDelayMs = std::floor(1000.f / PMOSTHZ->refreshRate);
|
float refreshDelayMs = std::floor(1000.f / PMOSTHZ->refreshRate);
|
||||||
|
|
||||||
const float SINCEPRES = std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::system_clock::now() - PMOSTHZ->lastPresentationTimer.chrono()).count() / 1000.f;
|
const float SINCEPRES = std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::steady_clock::now() - PMOSTHZ->lastPresentationTimer.chrono()).count() / 1000.f;
|
||||||
|
|
||||||
const auto TOPRES = std::clamp(refreshDelayMs - SINCEPRES, 1.1f, 1000.f); // we can't send 0, that will disarm it
|
const auto TOPRES = std::clamp(refreshDelayMs - SINCEPRES, 1.1f, 1000.f); // we can't send 0, that will disarm it
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
#include <uuid/uuid.h>
|
#include <uuid/uuid.h>
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
|
|
||||||
CUUIDToken::CUUIDToken(const std::string& uuid_, std::any data_, std::chrono::system_clock::duration expires) : data(data_), uuid(uuid_) {
|
CUUIDToken::CUUIDToken(const std::string& uuid_, std::any data_, std::chrono::steady_clock::duration expires) : data(data_), uuid(uuid_) {
|
||||||
expiresAt = std::chrono::system_clock::now() + expires;
|
expiresAt = std::chrono::steady_clock::now() + expires;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string CUUIDToken::getUUID() {
|
std::string CUUIDToken::getUUID() {
|
||||||
|
@ -23,7 +23,7 @@ std::string CTokenManager::getRandomUUID() {
|
||||||
return uuid;
|
return uuid;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string CTokenManager::registerNewToken(std::any data, std::chrono::system_clock::duration expires) {
|
std::string CTokenManager::registerNewToken(std::any data, std::chrono::steady_clock::duration expires) {
|
||||||
std::string uuid = getRandomUUID();
|
std::string uuid = getRandomUUID();
|
||||||
|
|
||||||
m_mTokens[uuid] = makeShared<CUUIDToken>(uuid, data, expires);
|
m_mTokens[uuid] = makeShared<CUUIDToken>(uuid, data, expires);
|
||||||
|
@ -33,7 +33,7 @@ std::string CTokenManager::registerNewToken(std::any data, std::chrono::system_c
|
||||||
SP<CUUIDToken> CTokenManager::getToken(const std::string& uuid) {
|
SP<CUUIDToken> CTokenManager::getToken(const std::string& uuid) {
|
||||||
|
|
||||||
// cleanup expired tokens
|
// cleanup expired tokens
|
||||||
const auto NOW = std::chrono::system_clock::now();
|
const auto NOW = std::chrono::steady_clock::now();
|
||||||
std::erase_if(m_mTokens, [this, &NOW](const auto& el) { return el.second->expiresAt < NOW; });
|
std::erase_if(m_mTokens, [this, &NOW](const auto& el) { return el.second->expiresAt < NOW; });
|
||||||
|
|
||||||
if (!m_mTokens.contains(uuid))
|
if (!m_mTokens.contains(uuid))
|
||||||
|
|
|
@ -9,7 +9,7 @@
|
||||||
|
|
||||||
class CUUIDToken {
|
class CUUIDToken {
|
||||||
public:
|
public:
|
||||||
CUUIDToken(const std::string& uuid_, std::any data_, std::chrono::system_clock::duration expires);
|
CUUIDToken(const std::string& uuid_, std::any data_, std::chrono::steady_clock::duration expires);
|
||||||
|
|
||||||
std::string getUUID();
|
std::string getUUID();
|
||||||
|
|
||||||
|
@ -18,14 +18,14 @@ class CUUIDToken {
|
||||||
private:
|
private:
|
||||||
std::string uuid;
|
std::string uuid;
|
||||||
|
|
||||||
std::chrono::system_clock::time_point expiresAt;
|
std::chrono::steady_clock::time_point expiresAt;
|
||||||
|
|
||||||
friend class CTokenManager;
|
friend class CTokenManager;
|
||||||
};
|
};
|
||||||
|
|
||||||
class CTokenManager {
|
class CTokenManager {
|
||||||
public:
|
public:
|
||||||
std::string registerNewToken(std::any data, std::chrono::system_clock::duration expires);
|
std::string registerNewToken(std::any data, std::chrono::steady_clock::duration expires);
|
||||||
std::string getRandomUUID();
|
std::string getRandomUUID();
|
||||||
|
|
||||||
SP<CUUIDToken> getToken(const std::string& uuid);
|
SP<CUUIDToken> getToken(const std::string& uuid);
|
||||||
|
|
|
@ -2,23 +2,23 @@
|
||||||
#include <limits>
|
#include <limits>
|
||||||
#include "EventLoopManager.hpp"
|
#include "EventLoopManager.hpp"
|
||||||
|
|
||||||
CEventLoopTimer::CEventLoopTimer(std::optional<std::chrono::system_clock::duration> timeout, std::function<void(SP<CEventLoopTimer> self, void* data)> cb_, void* data_) :
|
CEventLoopTimer::CEventLoopTimer(std::optional<std::chrono::steady_clock::duration> timeout, std::function<void(SP<CEventLoopTimer> self, void* data)> cb_, void* data_) :
|
||||||
cb(cb_), data(data_) {
|
cb(cb_), data(data_) {
|
||||||
|
|
||||||
if (!timeout.has_value())
|
if (!timeout.has_value())
|
||||||
expires.reset();
|
expires.reset();
|
||||||
else
|
else
|
||||||
expires = std::chrono::system_clock::now() + *timeout;
|
expires = std::chrono::steady_clock::now() + *timeout;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CEventLoopTimer::updateTimeout(std::optional<std::chrono::system_clock::duration> timeout) {
|
void CEventLoopTimer::updateTimeout(std::optional<std::chrono::steady_clock::duration> timeout) {
|
||||||
if (!timeout.has_value()) {
|
if (!timeout.has_value()) {
|
||||||
expires.reset();
|
expires.reset();
|
||||||
g_pEventLoopManager->nudgeTimers();
|
g_pEventLoopManager->nudgeTimers();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
expires = std::chrono::system_clock::now() + *timeout;
|
expires = std::chrono::steady_clock::now() + *timeout;
|
||||||
|
|
||||||
g_pEventLoopManager->nudgeTimers();
|
g_pEventLoopManager->nudgeTimers();
|
||||||
}
|
}
|
||||||
|
@ -26,7 +26,7 @@ void CEventLoopTimer::updateTimeout(std::optional<std::chrono::system_clock::dur
|
||||||
bool CEventLoopTimer::passed() {
|
bool CEventLoopTimer::passed() {
|
||||||
if (!expires.has_value())
|
if (!expires.has_value())
|
||||||
return false;
|
return false;
|
||||||
return std::chrono::system_clock::now() > *expires;
|
return std::chrono::steady_clock::now() > *expires;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CEventLoopTimer::cancel() {
|
void CEventLoopTimer::cancel() {
|
||||||
|
@ -47,5 +47,5 @@ float CEventLoopTimer::leftUs() {
|
||||||
if (!expires.has_value())
|
if (!expires.has_value())
|
||||||
return std::numeric_limits<float>::max();
|
return std::numeric_limits<float>::max();
|
||||||
|
|
||||||
return std::chrono::duration_cast<std::chrono::microseconds>(*expires - std::chrono::system_clock::now()).count();
|
return std::chrono::duration_cast<std::chrono::microseconds>(*expires - std::chrono::steady_clock::now()).count();
|
||||||
}
|
}
|
||||||
|
|
|
@ -8,11 +8,11 @@
|
||||||
|
|
||||||
class CEventLoopTimer {
|
class CEventLoopTimer {
|
||||||
public:
|
public:
|
||||||
CEventLoopTimer(std::optional<std::chrono::system_clock::duration> timeout, std::function<void(SP<CEventLoopTimer> self, void* data)> cb_, void* data_);
|
CEventLoopTimer(std::optional<std::chrono::steady_clock::duration> timeout, std::function<void(SP<CEventLoopTimer> self, void* data)> cb_, void* data_);
|
||||||
|
|
||||||
// if not specified, disarms.
|
// if not specified, disarms.
|
||||||
// if specified, arms.
|
// if specified, arms.
|
||||||
void updateTimeout(std::optional<std::chrono::system_clock::duration> timeout);
|
void updateTimeout(std::optional<std::chrono::steady_clock::duration> timeout);
|
||||||
|
|
||||||
void cancel();
|
void cancel();
|
||||||
bool passed();
|
bool passed();
|
||||||
|
@ -26,6 +26,6 @@ class CEventLoopTimer {
|
||||||
private:
|
private:
|
||||||
std::function<void(SP<CEventLoopTimer> self, void* data)> cb;
|
std::function<void(SP<CEventLoopTimer> self, void* data)> cb;
|
||||||
void* data = nullptr;
|
void* data = nullptr;
|
||||||
std::optional<std::chrono::system_clock::time_point> expires;
|
std::optional<std::chrono::steady_clock::time_point> expires;
|
||||||
bool wasCancelled = false;
|
bool wasCancelled = false;
|
||||||
};
|
};
|
||||||
|
|
Loading…
Add table
Reference in a new issue