mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-22 21:06:01 +01:00
core: move to steady_clock where applicable
avoid issues when system clock gets desynchronized or changed
This commit is contained in:
parent
918d8340af
commit
1d70962892
10 changed files with 31 additions and 31 deletions
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@ -19,7 +19,7 @@
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static void checkDefaultCursorWarp(SP<CMonitor> PNEWMONITOR, std::string monitorName) {
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static auto PCURSORMONITOR = CConfigValue<std::string>("cursor:default_monitor");
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static auto firstMonitorAdded = std::chrono::system_clock::now();
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static auto firstMonitorAdded = std::chrono::steady_clock::now();
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static bool cursorDefaultDone = false;
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static bool firstLaunch = true;
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@ -37,7 +37,7 @@ static void checkDefaultCursorWarp(SP<CMonitor> PNEWMONITOR, std::string monitor
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return;
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// after 10s, don't set cursor to default monitor
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auto timePassedSec = std::chrono::duration_cast<std::chrono::seconds>(std::chrono::system_clock::now() - firstMonitorAdded);
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auto timePassedSec = std::chrono::duration_cast<std::chrono::seconds>(std::chrono::steady_clock::now() - firstMonitorAdded);
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if (timePassedSec.count() > 10) {
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cursorDefaultDone = true;
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return;
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@ -57,11 +57,11 @@ void CBaseAnimatedVariable::registerVar() {
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int CBaseAnimatedVariable::getDurationLeftMs() {
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return std::max(
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(int)(m_pConfig->pValues->internalSpeed * 100) - (int)std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now() - animationBegin).count(), 0);
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(int)(m_pConfig->pValues->internalSpeed * 100) - (int)std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - animationBegin).count(), 0);
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}
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float CBaseAnimatedVariable::getPercent() {
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const auto DURATIONPASSED = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now() - animationBegin).count();
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const auto DURATIONPASSED = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - animationBegin).count();
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return std::clamp((DURATIONPASSED / 100.f) / m_pConfig->pValues->internalSpeed, 0.f, 1.f);
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}
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@ -155,7 +155,7 @@ class CBaseAnimatedVariable {
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bool m_bIsRegistered = false;
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bool m_bIsBeingAnimated = false;
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std::chrono::system_clock::time_point animationBegin;
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std::chrono::steady_clock::time_point animationBegin;
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AVARDAMAGEPOLICY m_eDamagePolicy = AVARDAMAGE_NONE;
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ANIMATEDVARTYPE m_Type;
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@ -253,7 +253,7 @@ class CAnimatedVariable : public CBaseAnimatedVariable {
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return *this;
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m_Goal = v;
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animationBegin = std::chrono::system_clock::now();
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animationBegin = std::chrono::steady_clock::now();
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m_Begun = m_Value;
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onAnimationBegin();
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@ -267,7 +267,7 @@ class CAnimatedVariable : public CBaseAnimatedVariable {
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return;
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m_Value = v;
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animationBegin = std::chrono::system_clock::now();
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animationBegin = std::chrono::steady_clock::now();
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m_Begun = m_Value;
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onAnimationBegin();
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@ -1,11 +1,11 @@
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#include "Timer.hpp"
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void CTimer::reset() {
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m_tpLastReset = std::chrono::system_clock::now();
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m_tpLastReset = std::chrono::steady_clock::now();
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}
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std::chrono::system_clock::duration CTimer::getDuration() {
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return std::chrono::system_clock::now() - m_tpLastReset;
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std::chrono::steady_clock::duration CTimer::getDuration() {
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return std::chrono::steady_clock::now() - m_tpLastReset;
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}
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int CTimer::getMillis() {
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@ -16,6 +16,6 @@ float CTimer::getSeconds() {
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return std::chrono::duration_cast<std::chrono::milliseconds>(getDuration()).count() / 1000.f;
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}
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const std::chrono::system_clock::time_point& CTimer::chrono() const {
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const std::chrono::steady_clock::time_point& CTimer::chrono() const {
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return m_tpLastReset;
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}
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@ -7,10 +7,10 @@ class CTimer {
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void reset();
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float getSeconds();
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int getMillis();
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const std::chrono::system_clock::time_point& chrono() const;
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const std::chrono::steady_clock::time_point& chrono() const;
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private:
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std::chrono::system_clock::time_point m_tpLastReset;
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std::chrono::steady_clock::time_point m_tpLastReset;
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std::chrono::system_clock::duration getDuration();
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std::chrono::steady_clock::duration getDuration();
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};
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@ -552,7 +552,7 @@ void CAnimationManager::scheduleTick() {
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float refreshDelayMs = std::floor(1000.f / PMOSTHZ->refreshRate);
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const float SINCEPRES = std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::system_clock::now() - PMOSTHZ->lastPresentationTimer.chrono()).count() / 1000.f;
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const float SINCEPRES = std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::steady_clock::now() - PMOSTHZ->lastPresentationTimer.chrono()).count() / 1000.f;
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const auto TOPRES = std::clamp(refreshDelayMs - SINCEPRES, 1.1f, 1000.f); // we can't send 0, that will disarm it
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@ -2,8 +2,8 @@
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#include <uuid/uuid.h>
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#include <algorithm>
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CUUIDToken::CUUIDToken(const std::string& uuid_, std::any data_, std::chrono::system_clock::duration expires) : data(data_), uuid(uuid_) {
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expiresAt = std::chrono::system_clock::now() + expires;
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CUUIDToken::CUUIDToken(const std::string& uuid_, std::any data_, std::chrono::steady_clock::duration expires) : data(data_), uuid(uuid_) {
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expiresAt = std::chrono::steady_clock::now() + expires;
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}
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std::string CUUIDToken::getUUID() {
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@ -23,7 +23,7 @@ std::string CTokenManager::getRandomUUID() {
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return uuid;
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}
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std::string CTokenManager::registerNewToken(std::any data, std::chrono::system_clock::duration expires) {
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std::string CTokenManager::registerNewToken(std::any data, std::chrono::steady_clock::duration expires) {
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std::string uuid = getRandomUUID();
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m_mTokens[uuid] = makeShared<CUUIDToken>(uuid, data, expires);
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@ -33,7 +33,7 @@ std::string CTokenManager::registerNewToken(std::any data, std::chrono::system_c
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SP<CUUIDToken> CTokenManager::getToken(const std::string& uuid) {
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// cleanup expired tokens
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const auto NOW = std::chrono::system_clock::now();
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const auto NOW = std::chrono::steady_clock::now();
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std::erase_if(m_mTokens, [this, &NOW](const auto& el) { return el.second->expiresAt < NOW; });
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if (!m_mTokens.contains(uuid))
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@ -9,7 +9,7 @@
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class CUUIDToken {
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public:
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CUUIDToken(const std::string& uuid_, std::any data_, std::chrono::system_clock::duration expires);
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CUUIDToken(const std::string& uuid_, std::any data_, std::chrono::steady_clock::duration expires);
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std::string getUUID();
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@ -18,14 +18,14 @@ class CUUIDToken {
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private:
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std::string uuid;
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std::chrono::system_clock::time_point expiresAt;
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std::chrono::steady_clock::time_point expiresAt;
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friend class CTokenManager;
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};
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class CTokenManager {
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public:
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std::string registerNewToken(std::any data, std::chrono::system_clock::duration expires);
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std::string registerNewToken(std::any data, std::chrono::steady_clock::duration expires);
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std::string getRandomUUID();
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SP<CUUIDToken> getToken(const std::string& uuid);
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@ -2,23 +2,23 @@
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#include <limits>
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#include "EventLoopManager.hpp"
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CEventLoopTimer::CEventLoopTimer(std::optional<std::chrono::system_clock::duration> timeout, std::function<void(SP<CEventLoopTimer> self, void* data)> cb_, void* data_) :
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CEventLoopTimer::CEventLoopTimer(std::optional<std::chrono::steady_clock::duration> timeout, std::function<void(SP<CEventLoopTimer> self, void* data)> cb_, void* data_) :
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cb(cb_), data(data_) {
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if (!timeout.has_value())
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expires.reset();
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else
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expires = std::chrono::system_clock::now() + *timeout;
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expires = std::chrono::steady_clock::now() + *timeout;
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}
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void CEventLoopTimer::updateTimeout(std::optional<std::chrono::system_clock::duration> timeout) {
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void CEventLoopTimer::updateTimeout(std::optional<std::chrono::steady_clock::duration> timeout) {
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if (!timeout.has_value()) {
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expires.reset();
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g_pEventLoopManager->nudgeTimers();
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return;
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}
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expires = std::chrono::system_clock::now() + *timeout;
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expires = std::chrono::steady_clock::now() + *timeout;
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g_pEventLoopManager->nudgeTimers();
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}
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bool CEventLoopTimer::passed() {
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if (!expires.has_value())
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return false;
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return std::chrono::system_clock::now() > *expires;
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return std::chrono::steady_clock::now() > *expires;
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}
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void CEventLoopTimer::cancel() {
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@ -47,5 +47,5 @@ float CEventLoopTimer::leftUs() {
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if (!expires.has_value())
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return std::numeric_limits<float>::max();
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return std::chrono::duration_cast<std::chrono::microseconds>(*expires - std::chrono::system_clock::now()).count();
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return std::chrono::duration_cast<std::chrono::microseconds>(*expires - std::chrono::steady_clock::now()).count();
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}
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@ -8,11 +8,11 @@
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class CEventLoopTimer {
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public:
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CEventLoopTimer(std::optional<std::chrono::system_clock::duration> timeout, std::function<void(SP<CEventLoopTimer> self, void* data)> cb_, void* data_);
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CEventLoopTimer(std::optional<std::chrono::steady_clock::duration> timeout, std::function<void(SP<CEventLoopTimer> self, void* data)> cb_, void* data_);
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// if not specified, disarms.
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// if specified, arms.
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void updateTimeout(std::optional<std::chrono::system_clock::duration> timeout);
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void updateTimeout(std::optional<std::chrono::steady_clock::duration> timeout);
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void cancel();
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bool passed();
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@ -26,6 +26,6 @@ class CEventLoopTimer {
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private:
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std::function<void(SP<CEventLoopTimer> self, void* data)> cb;
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void* data = nullptr;
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std::optional<std::chrono::system_clock::time_point> expires;
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std::optional<std::chrono::steady_clock::time_point> expires;
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bool wasCancelled = false;
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};
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