diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp index 89d26ba5..25763786 100644 --- a/src/render/OpenGL.cpp +++ b/src/render/OpenGL.cpp @@ -455,8 +455,6 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(const CTexture& tex, wlr_b glUniform1i(shader->applyTint, 0); } - glVertexAttribPointer(shader->posAttrib, 2, GL_FLOAT, GL_FALSE, 0, fullVerts); - const float verts[] = { m_RenderData.primarySurfaceUVBottomRight.x, m_RenderData.primarySurfaceUVTopLeft.y, // top right m_RenderData.primarySurfaceUVTopLeft.x, m_RenderData.primarySurfaceUVTopLeft.y, // top left