mirror of
https://github.com/hyprwm/Hyprland
synced 2024-12-23 12:09:48 +01:00
pointer: add drm dumb buffers for cursors (#8399)
--------- Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
This commit is contained in:
parent
3fb47372b7
commit
20031cea92
8 changed files with 142 additions and 79 deletions
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@ -103,7 +103,7 @@ find_package(OpenGL REQUIRED COMPONENTS ${GLES_VERSION})
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pkg_check_modules(hyprctl_deps REQUIRED IMPORTED_TARGET hyprutils>=0.2.4)
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pkg_check_modules(aquamarine_dep REQUIRED IMPORTED_TARGET aquamarine>=0.4.2)
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pkg_check_modules(aquamarine_dep REQUIRED IMPORTED_TARGET aquamarine>=0.4.5)
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add_compile_definitions(AQUAMARINE_VERSION="${aquamarine_dep_VERSION}")
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@ -31,7 +31,7 @@ if cpp_compiler.check_header('execinfo.h')
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add_project_arguments('-DHAS_EXECINFO', language: 'cpp')
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endif
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aquamarine = dependency('aquamarine', version: '>=0.4.2')
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aquamarine = dependency('aquamarine', version: '>=0.4.5')
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add_project_arguments(['-DAQUAMARINE_VERSION="@0@"'.format(aquamarine.version())], language: 'cpp')
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xcb_dep = dependency('xcb', required: get_option('xwayland'))
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@ -571,7 +571,7 @@ CConfigManager::CConfigManager() {
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m_pConfig->addConfigValue("cursor:sync_gsettings_theme", Hyprlang::INT{1});
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m_pConfig->addConfigValue("cursor:hide_on_key_press", Hyprlang::INT{0});
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m_pConfig->addConfigValue("cursor:hide_on_touch", Hyprlang::INT{1});
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m_pConfig->addConfigValue("cursor:allow_dumb_copy", Hyprlang::INT{0});
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m_pConfig->addConfigValue("cursor:use_cpu_buffer", Hyprlang::INT{0});
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m_pConfig->addConfigValue("autogenerated", Hyprlang::INT{0});
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@ -375,6 +375,8 @@ SP<Aquamarine::IBuffer> CPointerManager::renderHWCursorBuffer(SP<CPointerManager
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auto maxSize = state->monitor->output->cursorPlaneSize();
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auto const& cursorSize = currentCursorImage.size;
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static auto PDUMB = CConfigValue<Hyprlang::INT>("cursor:use_cpu_buffer");
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if (maxSize == Vector2D{})
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return nullptr;
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@ -386,10 +388,23 @@ SP<Aquamarine::IBuffer> CPointerManager::renderHWCursorBuffer(SP<CPointerManager
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} else
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maxSize = cursorSize;
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if (!state->monitor->cursorSwapchain || maxSize != state->monitor->cursorSwapchain->currentOptions().size) {
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if (!state->monitor->cursorSwapchain || maxSize != state->monitor->cursorSwapchain->currentOptions().size ||
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*PDUMB != (state->monitor->cursorSwapchain->getAllocator()->type() != Aquamarine::AQ_ALLOCATOR_TYPE_GBM)) {
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if (!state->monitor->cursorSwapchain)
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state->monitor->cursorSwapchain = Aquamarine::CSwapchain::create(state->monitor->output->getBackend()->preferredAllocator(), state->monitor->output->getBackend());
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if (!state->monitor->cursorSwapchain || *PDUMB != (state->monitor->cursorSwapchain->getAllocator()->type() != Aquamarine::AQ_ALLOCATOR_TYPE_GBM)) {
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auto allocator = state->monitor->output->getBackend()->preferredAllocator();
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if (*PDUMB) {
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for (const auto& a : state->monitor->output->getBackend()->getAllocators()) {
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if (a->type() == Aquamarine::AQ_ALLOCATOR_TYPE_DRM_DUMB) {
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allocator = a;
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break;
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}
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}
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}
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state->monitor->cursorSwapchain = Aquamarine::CSwapchain::create(allocator, state->monitor->output->getBackend());
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}
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auto options = state->monitor->cursorSwapchain->currentOptions();
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options.size = maxSize;
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@ -397,8 +412,10 @@ SP<Aquamarine::IBuffer> CPointerManager::renderHWCursorBuffer(SP<CPointerManager
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options.scanout = true;
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options.cursor = true;
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options.multigpu = state->monitor->output->getBackend()->preferredAllocator()->drmFD() != g_pCompositor->m_iDRMFD;
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// We do not set the format. If it's unset (DRM_FORMAT_INVALID) then the swapchain will pick for us,
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// We do not set the format (unless shm). If it's unset (DRM_FORMAT_INVALID) then the swapchain will pick for us,
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// but if it's set, we don't wanna change it.
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if (*PDUMB)
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options.format = DRM_FORMAT_ARGB8888;
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if (!state->monitor->cursorSwapchain->reconfigure(options)) {
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Debug::log(TRACE, "Failed to reconfigure cursor swapchain");
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@ -420,60 +437,69 @@ SP<Aquamarine::IBuffer> CPointerManager::renderHWCursorBuffer(SP<CPointerManager
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return nullptr;
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}
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if (*PDUMB) {
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// get the texture data if available.
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auto texData = texture->dataCopy();
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if (texData.empty()) {
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if (currentCursorImage.surface && currentCursorImage.surface->resource()->role->role() == SURFACE_ROLE_CURSOR) {
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const auto SURFACE = currentCursorImage.surface->resource();
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auto& shmBuffer = CCursorSurfaceRole::cursorPixelData(SURFACE);
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bool flipRB = false;
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if (SURFACE->current.texture) {
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Debug::log(TRACE, "Cursor CPU surface: format {}, expecting AR24", FormatUtils::drmFormatName(SURFACE->current.texture->m_iDrmFormat));
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if (SURFACE->current.texture->m_iDrmFormat == DRM_FORMAT_ABGR8888) {
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Debug::log(TRACE, "Cursor CPU surface format AB24, will flip. WARNING: this will break on big endian!");
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flipRB = true;
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} else if (SURFACE->current.texture->m_iDrmFormat != DRM_FORMAT_ARGB8888) {
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Debug::log(TRACE, "Cursor CPU surface format rejected, falling back to sw");
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return nullptr;
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}
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}
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if (shmBuffer.data())
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texData = shmBuffer;
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else {
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texData.resize(texture->m_vSize.x * 4 * texture->m_vSize.y);
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memset(texData.data(), 0x00, texData.size());
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}
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if (flipRB) {
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for (size_t i = 0; i < shmBuffer.size(); i += 4) {
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std::swap(shmBuffer.at(i), shmBuffer.at(i + 2)); // little-endian!!!!!!
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}
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}
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} else {
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Debug::log(TRACE, "Cannot use dumb copy on dmabuf cursor buffers");
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return nullptr;
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}
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}
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// then, we just yeet it into the dumb buffer
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auto [data, fmt, size] = buf->beginDataPtr(0);
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memset(data, 0, size);
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if (buf->dmabuf().size.x > texture->m_vSize.x) {
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size_t STRIDE = 4 * texture->m_vSize.x;
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for (int i = 0; i < texture->m_vSize.y; i++)
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memcpy(data + i * buf->dmabuf().strides[0], texData.data() + i * STRIDE, STRIDE);
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} else
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memcpy(data, texData.data(), std::min(size, texData.size()));
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buf->endDataPtr();
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return buf;
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}
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g_pHyprRenderer->makeEGLCurrent();
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g_pHyprOpenGL->m_RenderData.pMonitor = state->monitor;
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auto RBO = g_pHyprRenderer->getOrCreateRenderbuffer(buf, state->monitor->cursorSwapchain->currentOptions().format);
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if (!RBO) {
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Debug::log(TRACE, "Failed to create cursor RB with format {}, mod {}", buf->dmabuf().format, buf->dmabuf().modifier);
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static auto PDUMB = CConfigValue<Hyprlang::INT>("cursor:allow_dumb_copy");
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if (!*PDUMB)
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return nullptr;
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auto bufData = buf->beginDataPtr(0);
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auto bufPtr = std::get<0>(bufData);
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// clear buffer
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memset(bufPtr, 0, std::get<2>(bufData));
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if (currentCursorImage.pBuffer) {
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auto texAttrs = currentCursorImage.pBuffer->shm();
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if (!texAttrs.success) {
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Debug::log(TRACE, "Cannot use dumb copy on dmabuf cursor buffers");
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return nullptr;
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}
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auto texData = currentCursorImage.pBuffer->beginDataPtr(GBM_BO_TRANSFER_WRITE);
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auto texPtr = std::get<0>(texData);
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Debug::log(TRACE, "cursor texture {}x{} {} {} {}", texAttrs.size.x, texAttrs.size.y, (void*)texPtr, texAttrs.format, texAttrs.stride);
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// copy cursor texture
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for (int i = 0; i < texAttrs.size.y; i++)
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memcpy(bufPtr + i * buf->dmabuf().strides[0], texPtr + i * texAttrs.stride, texAttrs.stride);
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} else if (currentCursorImage.surface && currentCursorImage.surface->resource()->role->role() == SURFACE_ROLE_CURSOR) {
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const auto SURFACE = currentCursorImage.surface->resource();
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auto& shmBuffer = CCursorSurfaceRole::cursorPixelData(SURFACE);
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Debug::log(TRACE, "cursor texture pixel data length: {}B", shmBuffer.size());
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if (shmBuffer.data()) {
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// copy cursor texture
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// assume format is 32bpp
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size_t STRIDE = 4 * SURFACE->current.bufferSize.x;
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for (int i = 0; i < SURFACE->current.bufferSize.y; i++)
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memcpy(bufPtr + i * buf->dmabuf().strides[0], shmBuffer.data() + i * STRIDE, STRIDE);
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} else {
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// if there is no data, hide the cursor
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memset(bufPtr, '\0', buf->size.x * buf->size.y * 4 /* assume 32bpp */);
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}
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} else {
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Debug::log(TRACE, "Unsupported cursor buffer/surface, falling back to sw (can't dumb copy)");
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return nullptr;
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}
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buf->endDataPtr();
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return buf;
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return nullptr;
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}
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RBO->bind();
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@ -773,7 +799,7 @@ SP<CTexture> CPointerManager::getCurrentCursorTexture() {
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if (currentCursorImage.pBuffer) {
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if (!currentCursorImage.bufferTex)
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currentCursorImage.bufferTex = makeShared<CTexture>(currentCursorImage.pBuffer);
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currentCursorImage.bufferTex = makeShared<CTexture>(currentCursorImage.pBuffer, true);
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return currentCursorImage.bufferTex;
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}
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@ -438,12 +438,13 @@ void CWLSurfaceResource::commitPendingState() {
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current.texture->m_eTransform = wlTransformToHyprutils(current.transform);
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if (current.buffer && current.buffer->buffer) {
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current.buffer->buffer->update(accumulateCurrentBufferDamage());
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const auto DAMAGE = accumulateCurrentBufferDamage();
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current.buffer->buffer->update(DAMAGE);
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// if the surface is a cursor, update the shm buffer
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// TODO: don't update the entire texture
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if (role->role() == SURFACE_ROLE_CURSOR)
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updateCursorShm();
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if (role->role() == SURFACE_ROLE_CURSOR && !DAMAGE.empty())
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updateCursorShm(DAMAGE);
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// release the buffer if it's synchronous as update() has done everything thats needed
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// so we can let the app know we're done.
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lastBuffer = current.buffer ? current.buffer->buffer : WP<IHLBuffer>{};
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}
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void CWLSurfaceResource::updateCursorShm() {
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void CWLSurfaceResource::updateCursorShm(CRegion damage) {
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auto buf = current.buffer ? current.buffer->buffer : lastBuffer;
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if (!buf)
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return;
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// TODO: actually use damage
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auto& shmData = CCursorSurfaceRole::cursorPixelData(self.lock());
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auto shmAttrs = buf->shm();
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return;
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}
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damage.intersect(CBox{0, 0, buf->size.x, buf->size.y});
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// no need to end, shm.
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auto [pixelData, fmt, bufLen] = buf->beginDataPtr(0);
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shmData.resize(bufLen);
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memcpy(shmData.data(), pixelData, bufLen);
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if (const auto RECTS = damage.getRects(); RECTS.size() == 1 && RECTS.at(0).x2 == buf->size.x && RECTS.at(0).y2 == buf->size.y)
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memcpy(shmData.data(), pixelData, bufLen);
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else {
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for (auto& box : damage.getRects()) {
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for (auto y = box.y1; y < box.y2; ++y) {
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// bpp is 32 INSALLAH
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auto begin = 4 * box.y1 * (box.x2 - box.x1) + box.x1;
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auto len = 4 * (box.x2 - box.x1);
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memcpy((uint8_t*)shmData.data() + begin, (uint8_t*)pixelData + begin, len);
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}
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}
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}
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}
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void CWLSurfaceResource::presentFeedback(timespec* when, PHLMONITOR pMonitor) {
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@ -148,7 +148,7 @@ class CWLSurfaceResource {
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void dropCurrentBuffer();
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void commitPendingState();
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void bfHelper(std::vector<SP<CWLSurfaceResource>> const& nodes, std::function<void(SP<CWLSurfaceResource>, const Vector2D&, void*)> fn, void* data);
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void updateCursorShm();
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void updateCursorShm(CRegion damage = CBox{0, 0, INT16_MAX, INT16_MAX});
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friend class CWLPointerResource;
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};
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@ -3,6 +3,7 @@
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#include "../Compositor.hpp"
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#include "../protocols/types/Buffer.hpp"
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#include "../helpers/Format.hpp"
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#include <cstring>
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CTexture::CTexture() {
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// naffin'
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destroyTexture();
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}
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CTexture::CTexture(uint32_t drmFormat, uint8_t* pixels, uint32_t stride, const Vector2D& size_) {
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CTexture::CTexture(uint32_t drmFormat, uint8_t* pixels, uint32_t stride, const Vector2D& size_, bool keepDataCopy) : m_iDrmFormat(drmFormat), m_bKeepDataCopy(keepDataCopy) {
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createFromShm(drmFormat, pixels, stride, size_);
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}
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createFromDma(attrs, image);
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}
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CTexture::CTexture(const SP<Aquamarine::IBuffer> buffer) {
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CTexture::CTexture(const SP<Aquamarine::IBuffer> buffer, bool keepDataCopy) : m_bKeepDataCopy(keepDataCopy) {
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if (!buffer)
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return;
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auto [pixelData, fmt, bufLen] = buffer->beginDataPtr(0);
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m_iDrmFormat = fmt;
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createFromShm(fmt, pixelData, bufLen, shm.size);
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return;
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}
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@ -80,6 +83,11 @@ void CTexture::createFromShm(uint32_t drmFormat, uint8_t* pixels, uint32_t strid
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GLCALL(glTexImage2D(GL_TEXTURE_2D, 0, format->glInternalFormat ? format->glInternalFormat : format->glFormat, size_.x, size_.y, 0, format->glFormat, format->glType, pixels));
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GLCALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0));
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GLCALL(glBindTexture(GL_TEXTURE_2D, 0));
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if (m_bKeepDataCopy) {
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m_vDataCopy.resize(stride * size_.y);
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memcpy(m_vDataCopy.data(), pixels, stride * size_.y);
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}
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}
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void CTexture::createFromDma(const Aquamarine::SDMABUFAttrs& attrs, void* image) {
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GLCALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0));
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glBindTexture(GL_TEXTURE_2D, 0);
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if (m_bKeepDataCopy) {
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m_vDataCopy.resize(stride * m_vSize.y);
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memcpy(m_vDataCopy.data(), pixels, stride * m_vSize.y);
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}
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}
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void CTexture::destroyTexture() {
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if (!m_iTexID)
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GLCALL(glGenTextures(1, &m_iTexID));
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}
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const std::vector<uint8_t>& CTexture::dataCopy() {
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return m_vDataCopy;
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}
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@ -24,26 +24,32 @@ class CTexture {
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CTexture(const CTexture&&) = delete;
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CTexture(const CTexture&) = delete;
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CTexture(uint32_t drmFormat, uint8_t* pixels, uint32_t stride, const Vector2D& size);
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CTexture(uint32_t drmFormat, uint8_t* pixels, uint32_t stride, const Vector2D& size, bool keepDataCopy = false);
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CTexture(const SP<Aquamarine::IBuffer> buffer);
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CTexture(const SP<Aquamarine::IBuffer> buffer, bool keepDataCopy = false);
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// this ctor takes ownership of the eglImage.
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CTexture(const Aquamarine::SDMABUFAttrs&, void* image);
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~CTexture();
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void destroyTexture();
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void allocate();
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void update(uint32_t drmFormat, uint8_t* pixels, uint32_t stride, const CRegion& damage);
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void destroyTexture();
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void allocate();
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void update(uint32_t drmFormat, uint8_t* pixels, uint32_t stride, const CRegion& damage);
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const std::vector<uint8_t>& dataCopy();
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TEXTURETYPE m_iType = TEXTURE_RGBA;
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GLenum m_iTarget = GL_TEXTURE_2D;
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GLuint m_iTexID = 0;
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Vector2D m_vSize = {};
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void* m_pEglImage = nullptr;
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eTransform m_eTransform = HYPRUTILS_TRANSFORM_NORMAL;
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bool m_bOpaque = false;
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TEXTURETYPE m_iType = TEXTURE_RGBA;
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GLenum m_iTarget = GL_TEXTURE_2D;
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GLuint m_iTexID = 0;
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Vector2D m_vSize = {};
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void* m_pEglImage = nullptr;
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eTransform m_eTransform = HYPRUTILS_TRANSFORM_NORMAL;
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bool m_bOpaque = false;
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uint32_t m_iDrmFormat = 0; // for shm
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private:
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void createFromShm(uint32_t drmFormat, uint8_t* pixels, uint32_t stride, const Vector2D& size);
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void createFromDma(const Aquamarine::SDMABUFAttrs&, void* image);
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void createFromShm(uint32_t drmFormat, uint8_t* pixels, uint32_t stride, const Vector2D& size);
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void createFromDma(const Aquamarine::SDMABUFAttrs&, void* image);
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bool m_bKeepDataCopy = false;
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std::vector<uint8_t> m_vDataCopy;
|
||||
};
|
Loading…
Reference in a new issue