mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-26 00:45:57 +01:00
Multiple animation optimization and xwayland wine fixes
This commit is contained in:
parent
34ad837fd9
commit
206360177f
10 changed files with 96 additions and 15 deletions
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@ -3,7 +3,7 @@
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#include "render/decorations/CHyprDropShadowDecoration.hpp"
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#include "render/decorations/CHyprDropShadowDecoration.hpp"
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CWindow::CWindow() {
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CWindow::CWindow() {
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m_vRealPosition.create(AVARTYPE_VECTOR, g_pConfigManager->getAnimationPropertyConfig("windowsIn"), (void*) this, AVARDAMAGE_ENTIRE);
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m_vRealPosition.create(AVARTYPE_VECTOR, g_pConfigManager->getAnimationPropertyConfig("windowsIn"), (void*)this, AVARDAMAGE_ENTIRE);
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m_vRealSize.create(AVARTYPE_VECTOR, g_pConfigManager->getAnimationPropertyConfig("windowsIn"), (void*)this, AVARDAMAGE_ENTIRE);
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m_vRealSize.create(AVARTYPE_VECTOR, g_pConfigManager->getAnimationPropertyConfig("windowsIn"), (void*)this, AVARDAMAGE_ENTIRE);
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m_cRealBorderColor.create(AVARTYPE_COLOR, g_pConfigManager->getAnimationPropertyConfig("border"), (void*)this, AVARDAMAGE_BORDER);
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m_cRealBorderColor.create(AVARTYPE_COLOR, g_pConfigManager->getAnimationPropertyConfig("border"), (void*)this, AVARDAMAGE_BORDER);
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m_fAlpha.create(AVARTYPE_FLOAT, g_pConfigManager->getAnimationPropertyConfig("fadeIn"), (void*)this, AVARDAMAGE_ENTIRE);
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m_fAlpha.create(AVARTYPE_FLOAT, g_pConfigManager->getAnimationPropertyConfig("fadeIn"), (void*)this, AVARDAMAGE_ENTIRE);
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@ -245,9 +245,31 @@ void CWindow::removeDecorationByType(eDecorationType type) {
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updateWindowDecos();
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updateWindowDecos();
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}
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}
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void unregisterVar(void* ptr) {
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((CAnimatedVariable*)ptr)->unregister();
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}
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void CWindow::onUnmap() {
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void CWindow::onUnmap() {
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if (g_pCompositor->m_pLastWindow == this)
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if (g_pCompositor->m_pLastWindow == this)
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g_pCompositor->m_pLastWindow = nullptr;
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g_pCompositor->m_pLastWindow = nullptr;
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m_vRealPosition.setCallbackOnEnd(unregisterVar);
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m_vRealSize.setCallbackOnEnd(unregisterVar);
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m_cRealBorderColor.setCallbackOnEnd(unregisterVar);
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m_fActiveInactiveAlpha.setCallbackOnEnd(unregisterVar);
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m_fAlpha.setCallbackOnEnd(unregisterVar);
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m_cRealShadowColor.setCallbackOnEnd(unregisterVar);
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m_fDimPercent.setCallbackOnEnd(unregisterVar);
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}
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void CWindow::onMap() {
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m_vRealPosition.registerVar();
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m_vRealSize.registerVar();
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m_cRealBorderColor.registerVar();
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m_fActiveInactiveAlpha.registerVar();
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m_fAlpha.registerVar();
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m_cRealShadowColor.registerVar();
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m_fDimPercent.registerVar();
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}
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}
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void CWindow::setHidden(bool hidden) {
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void CWindow::setHidden(bool hidden) {
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@ -183,6 +183,7 @@ public:
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void moveToWorkspace(int);
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void moveToWorkspace(int);
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CWindow* X11TransientFor();
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CWindow* X11TransientFor();
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void onUnmap();
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void onUnmap();
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void onMap();
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void setHidden(bool hidden);
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void setHidden(bool hidden);
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bool isHidden();
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bool isHidden();
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@ -74,6 +74,9 @@ void Events::listener_mapWindow(void* owner, void* data) {
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// checks if the window wants borders and sets the appriopriate flag
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// checks if the window wants borders and sets the appriopriate flag
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g_pXWaylandManager->checkBorders(PWINDOW);
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g_pXWaylandManager->checkBorders(PWINDOW);
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// registers the animated vars and stuff
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PWINDOW->onMap();
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const auto PWINDOWSURFACE = g_pXWaylandManager->getWindowSurface(PWINDOW);
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const auto PWINDOWSURFACE = g_pXWaylandManager->getWindowSurface(PWINDOW);
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if (!PWINDOWSURFACE) {
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if (!PWINDOWSURFACE) {
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@ -110,7 +113,7 @@ void Events::listener_mapWindow(void* owner, void* data) {
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const auto WINDOWRULES = g_pConfigManager->getMatchingRules(PWINDOW);
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const auto WINDOWRULES = g_pConfigManager->getMatchingRules(PWINDOW);
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std::string requestedWorkspace = "";
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std::string requestedWorkspace = "";
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bool workspaceSilent = false;
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bool workspaceSilent = false;
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bool requestsFullscreen = PWINDOW->m_bWantsInitialFullscreen || (!PWINDOW->m_bIsX11 && PWINDOW->m_uSurface.xdg->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL && PWINDOW->m_uSurface.xdg->toplevel->requested.fullscreen);
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bool requestsFullscreen = PWINDOW->m_bWantsInitialFullscreen || (!PWINDOW->m_bIsX11 && PWINDOW->m_uSurface.xdg->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL && PWINDOW->m_uSurface.xdg->toplevel->requested.fullscreen) || (PWINDOW->m_bIsX11 && PWINDOW->m_uSurface.xwayland->fullscreen);
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bool shouldFocus = true;
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bool shouldFocus = true;
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bool workspaceSpecial = false;
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bool workspaceSpecial = false;
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@ -622,9 +625,6 @@ void Events::listener_unmapWindow(void* owner, void* data) {
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Debug::log(LOG, "Unmapped was not focused, ignoring a refocus.");
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Debug::log(LOG, "Unmapped was not focused, ignoring a refocus.");
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}
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}
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// update lastwindow after focus
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PWINDOW->onUnmap();
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Debug::log(LOG, "Destroying the SubSurface tree of unmapped window %x", PWINDOW);
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Debug::log(LOG, "Destroying the SubSurface tree of unmapped window %x", PWINDOW);
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SubsurfaceTree::destroySurfaceTree(PWINDOW->m_pSurfaceTree);
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SubsurfaceTree::destroySurfaceTree(PWINDOW->m_pSurfaceTree);
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@ -657,6 +657,9 @@ void Events::listener_unmapWindow(void* owner, void* data) {
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// force report all sizes (QT sometimes has an issue with this)
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// force report all sizes (QT sometimes has an issue with this)
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g_pCompositor->forceReportSizesToWindowsOnWorkspace(PWINDOW->m_iWorkspaceID);
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g_pCompositor->forceReportSizesToWindowsOnWorkspace(PWINDOW->m_iWorkspaceID);
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// update lastwindow after focus
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PWINDOW->onUnmap();
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}
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}
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void Events::listener_commitWindow(void* owner, void* data) {
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void Events::listener_commitWindow(void* owner, void* data) {
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@ -789,7 +792,7 @@ void Events::listener_configureX11(void* owner, void* data) {
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g_pHyprRenderer->damageWindow(PWINDOW);
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g_pHyprRenderer->damageWindow(PWINDOW);
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if (!PWINDOW->m_bIsFloating || PWINDOW->m_bIsFullscreen) {
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if (!PWINDOW->m_bIsFloating || PWINDOW->m_bIsFullscreen) {
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g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.vec());
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g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goalv(), true);
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g_pInputManager->refocus();
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g_pInputManager->refocus();
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g_pHyprRenderer->damageWindow(PWINDOW);
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g_pHyprRenderer->damageWindow(PWINDOW);
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return;
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return;
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@ -840,6 +843,12 @@ void Events::listener_unmanagedSetGeometry(void* owner, void* data) {
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else
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else
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PWINDOW->setHidden(true);
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PWINDOW->setHidden(true);
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if (PWINDOW->m_bIsFullscreen || !PWINDOW->m_bIsFloating) {
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g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goalv(), true);
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g_pHyprRenderer->damageWindow(PWINDOW);
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return;
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}
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if (abs(std::floor(POS.x) - PWINDOW->m_uSurface.xwayland->x) > 2 || abs(std::floor(POS.y) - PWINDOW->m_uSurface.xwayland->y) > 2 || abs(std::floor(SIZ.x) - PWINDOW->m_uSurface.xwayland->width) > 2 || abs(std::floor(SIZ.y) - PWINDOW->m_uSurface.xwayland->height) > 2) {
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if (abs(std::floor(POS.x) - PWINDOW->m_uSurface.xwayland->x) > 2 || abs(std::floor(POS.y) - PWINDOW->m_uSurface.xwayland->y) > 2 || abs(std::floor(SIZ.x) - PWINDOW->m_uSurface.xwayland->width) > 2 || abs(std::floor(SIZ.y) - PWINDOW->m_uSurface.xwayland->height) > 2) {
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Debug::log(LOG, "Unmanaged window %x requests geometry update to %i %i %i %i", PWINDOW, (int)PWINDOW->m_uSurface.xwayland->x, (int)PWINDOW->m_uSurface.xwayland->y, (int)PWINDOW->m_uSurface.xwayland->width, (int)PWINDOW->m_uSurface.xwayland->height);
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Debug::log(LOG, "Unmanaged window %x requests geometry update to %i %i %i %i", PWINDOW, (int)PWINDOW->m_uSurface.xwayland->x, (int)PWINDOW->m_uSurface.xwayland->y, (int)PWINDOW->m_uSurface.xwayland->width, (int)PWINDOW->m_uSurface.xwayland->height);
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@ -923,14 +932,14 @@ void Events::listener_requestMinimize(void* owner, void* data) {
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Debug::log(LOG, "Minimize request for %x", PWINDOW);
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Debug::log(LOG, "Minimize request for %x", PWINDOW);
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// if (PWINDOW->m_bIsX11) {
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if (PWINDOW->m_bIsX11) {
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// if (!PWINDOW->m_bMappedX11 || PWINDOW->m_iX11Type != 1)
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if (!PWINDOW->m_bMappedX11 || PWINDOW->m_iX11Type != 1)
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// return;
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return;
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// const auto E = (wlr_xwayland_minimize_event*)data;
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const auto E = (wlr_xwayland_minimize_event*)data;
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// wlr_xwayland_surface_set_minimized(PWINDOW->m_uSurface.xwayland, E->minimize && g_pCompositor->m_pLastWindow != PWINDOW); // fucking DXVK
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wlr_xwayland_surface_set_minimized(PWINDOW->m_uSurface.xwayland, E->minimize && g_pCompositor->m_pLastWindow != PWINDOW); // fucking DXVK
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// }
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}
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}
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}
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void Events::listener_requestMove(void* owner, void* data) {
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void Events::listener_requestMove(void* owner, void* data) {
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@ -12,8 +12,6 @@ void CAnimatedVariable::create(ANIMATEDVARTYPE type, SAnimationPropertyConfig* p
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m_pConfig = pAnimConfig;
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m_pConfig = pAnimConfig;
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m_pWindow = pWindow;
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m_pWindow = pWindow;
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g_pAnimationManager->m_lAnimatedVariables.push_back(this);
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m_bDummy = false;
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m_bDummy = false;
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}
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}
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@ -58,6 +56,10 @@ void CAnimatedVariable::unregister() {
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g_pAnimationManager->m_lAnimatedVariables.remove(this);
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g_pAnimationManager->m_lAnimatedVariables.remove(this);
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}
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}
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void CAnimatedVariable::registerVar() {
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g_pAnimationManager->m_lAnimatedVariables.push_back(this);
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}
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int CAnimatedVariable::getDurationLeftMs() {
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int CAnimatedVariable::getDurationLeftMs() {
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return std::max((int)(m_pConfig->pValues->internalSpeed * 100) - (int)std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now() - animationBegin).count(), 0);
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return std::max((int)(m_pConfig->pValues->internalSpeed * 100) - (int)std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now() - animationBegin).count(), 0);
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}
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}
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~CAnimatedVariable();
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~CAnimatedVariable();
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void unregister();
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void unregister();
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void registerVar();
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// gets the current vector value (real time)
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// gets the current vector value (real time)
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const Vector2D& vec() const {
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const Vector2D& vec() const {
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@ -167,6 +168,16 @@ public:
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int getDurationLeftMs();
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int getDurationLeftMs();
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/* sets a function to be ran when the animation finishes.
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if an animation is not running, runs instantly.
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will remove the callback when ran. */
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void setCallbackOnEnd(std::function<void(void* thisptr)> func) {
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m_fEndCallback = func;
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if (!isBeingAnimated())
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onAnimationEnd();
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}
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private:
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private:
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Vector2D m_vValue = Vector2D(0,0);
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Vector2D m_vValue = Vector2D(0,0);
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ANIMATEDVARTYPE m_eVarType = AVARTYPE_INVALID;
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ANIMATEDVARTYPE m_eVarType = AVARTYPE_INVALID;
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AVARDAMAGEPOLICY m_eDamagePolicy = AVARDAMAGE_INVALID;
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AVARDAMAGEPOLICY m_eDamagePolicy = AVARDAMAGE_INVALID;
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std::function<void(void* thisptr)> m_fEndCallback;
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// methods
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void onAnimationEnd() {
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if (m_fEndCallback) {
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m_fEndCallback(this);
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m_fEndCallback = nullptr; // reset
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}
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}
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friend class CAnimationManager;
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friend class CAnimationManager;
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friend class CWorkspace;
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friend class CWorkspace;
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friend struct SLayerSurface;
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friend struct SLayerSurface;
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SLayerSurface::SLayerSurface() {
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SLayerSurface::SLayerSurface() {
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alpha.create(AVARTYPE_FLOAT, g_pConfigManager->getAnimationPropertyConfig("fadeIn"), nullptr, AVARDAMAGE_ENTIRE);
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alpha.create(AVARTYPE_FLOAT, g_pConfigManager->getAnimationPropertyConfig("fadeIn"), nullptr, AVARDAMAGE_ENTIRE);
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alpha.m_pLayer = this;
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alpha.m_pLayer = this;
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alpha.registerVar();
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}
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}
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m_fAlpha.create(AVARTYPE_FLOAT, special ? g_pConfigManager->getAnimationPropertyConfig("specialWorkspace") : g_pConfigManager->getAnimationPropertyConfig("workspaces"), nullptr, AVARDAMAGE_ENTIRE);
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m_fAlpha.create(AVARTYPE_FLOAT, special ? g_pConfigManager->getAnimationPropertyConfig("specialWorkspace") : g_pConfigManager->getAnimationPropertyConfig("workspaces"), nullptr, AVARDAMAGE_ENTIRE);
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m_fAlpha.setValueAndWarp(255.f);
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m_fAlpha.setValueAndWarp(255.f);
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m_vRenderOffset.registerVar();
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m_fAlpha.registerVar();
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g_pEventManager->postEvent({"createworkspace", m_szName}, true);
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g_pEventManager->postEvent({"createworkspace", m_szName}, true);
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}
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}
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@ -178,6 +178,12 @@ void CHyprDwindleLayout::applyNodeDataToWindow(SDwindleNodeData* pNode, bool for
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return;
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return;
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}
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}
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if (PWINDOW->m_bIsFullscreen) {
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PWINDOW->m_vRealSize = PMONITOR->vecSize;
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PWINDOW->m_vRealPosition = PMONITOR->vecPosition;
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return;
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}
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PWINDOW->m_vSize = pNode->size;
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PWINDOW->m_vSize = pNode->size;
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PWINDOW->m_vPosition = pNode->position;
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PWINDOW->m_vPosition = pNode->position;
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@ -236,6 +236,12 @@ void CHyprMasterLayout::applyNodeDataToWindow(SMasterNodeData* pNode) {
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return;
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return;
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}
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}
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if (PWINDOW->m_bIsFullscreen) {
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PWINDOW->m_vRealSize = PMONITOR->vecSize;
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PWINDOW->m_vRealPosition = PMONITOR->vecPosition;
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return;
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}
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static auto *const PNOGAPSWHENONLY = &g_pConfigManager->getConfigValuePtr("master:no_gaps_when_only")->intValue;
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static auto *const PNOGAPSWHENONLY = &g_pConfigManager->getConfigValuePtr("master:no_gaps_when_only")->intValue;
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PWINDOW->m_vSize = pNode->size;
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PWINDOW->m_vSize = pNode->size;
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@ -33,6 +33,8 @@ void CAnimationManager::tick() {
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const auto DEFAULTBEZIER = m_mBezierCurves.find("default");
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const auto DEFAULTBEZIER = m_mBezierCurves.find("default");
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std::vector<CAnimatedVariable*> animationEndedVars;
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for (auto& av : m_lAnimatedVariables) {
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for (auto& av : m_lAnimatedVariables) {
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// first of all, check if we need to update it at all
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// first of all, check if we need to update it at all
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@ -225,13 +227,21 @@ void CAnimationManager::tick() {
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}
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}
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}
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}
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// set size and pos if valid, but only if damage policy entire (dont if border for example)
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// set size and pos if valid, but only if damage policy entire (dont if border for example)
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if (g_pCompositor->windowValidMapped(PWINDOW) && av->m_eDamagePolicy == AVARDAMAGE_ENTIRE && PWINDOW->m_iX11Type != 2)
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if (g_pCompositor->windowValidMapped(PWINDOW) && av->m_eDamagePolicy == AVARDAMAGE_ENTIRE && PWINDOW->m_iX11Type != 2)
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g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goalv());
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g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goalv());
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// manually schedule a frame
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// manually schedule a frame
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g_pCompositor->scheduleFrameForMonitor(PMONITOR);
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g_pCompositor->scheduleFrameForMonitor(PMONITOR);
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// check if we did not finish animating. If so, trigger onAnimationEnd.
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if (!av->isBeingAnimated())
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animationEndedVars.push_back(av);
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}
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// do it here, because if this alters the animation vars deque we would be in trouble above.
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for (auto& ave : animationEndedVars) {
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||||||
|
ave->onAnimationEnd();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue