diff --git a/src/config/ConfigManager.cpp b/src/config/ConfigManager.cpp index 920eecc8..89858bc1 100644 --- a/src/config/ConfigManager.cpp +++ b/src/config/ConfigManager.cpp @@ -460,8 +460,10 @@ void CConfigManager::handleMonitor(const std::string& command, const std::string if (curitem.find("pref") == 0) { newrule.resolution = Vector2D(); - } else if(curitem.find("high") == 0) { + } else if(curitem.find("highrr") == 0) { newrule.resolution = Vector2D(-1,-1); + } else if(curitem.find("highres") == 0) { + newrule.resolution = Vector2D(-1,-2); } else { newrule.resolution.x = stoi(curitem.substr(0, curitem.find_first_of('x'))); newrule.resolution.y = stoi(curitem.substr(curitem.find_first_of('x') + 1, curitem.find_first_of('@'))); diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index 1e515d18..8b16316c 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -924,7 +924,7 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR pMonitor->vecPosition = pMonitorRule->offset; // loop over modes and choose an appropriate one. - if (pMonitorRule->resolution != Vector2D() && pMonitorRule->resolution != Vector2D(-1,-1)) { + if (pMonitorRule->resolution != Vector2D() && pMonitorRule->resolution != Vector2D(-1,-1) && pMonitorRule->resolution != Vector2D(-1,-2)) { if (!wl_list_empty(&pMonitor->output->modes)) { wlr_output_mode* mode; bool found = false; @@ -991,20 +991,35 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR float currentRefresh = 0; bool success = false; - wl_list_for_each(mode, &pMonitor->output->modes, link) { - if(mode->width >= currentWidth && mode->height >= currentHeight && mode->refresh >= currentRefresh) { - wlr_output_set_mode(pMonitor->output, mode); - if (wlr_output_test(pMonitor->output)) { - currentWidth = mode->width; - currentHeight = mode->height; - currentRefresh = mode->refresh; - success = true; - } - } + //(-1,-1) indicates a preference to refreshrate over resolution, (-1,-2) preference to resolution + if(pMonitorRule->resolution == Vector2D(-1,-1)) { + wl_list_for_each(mode, &pMonitor->output->modes, link) { + if( ( mode->width >= currentWidth && mode->height >= currentHeight && mode->refresh >= ( currentRefresh - 1000.f ) ) || mode->refresh > ( currentRefresh + 3000.f ) ) { + wlr_output_set_mode(pMonitor->output, mode); + if (wlr_output_test(pMonitor->output)) { + currentWidth = mode->width; + currentHeight = mode->height; + currentRefresh = mode->refresh; + success = true; + } + } + } + } else { + wl_list_for_each(mode, &pMonitor->output->modes, link) { + if( ( mode->width >= currentWidth && mode->height >= currentHeight && mode->refresh >= ( currentRefresh - 1000.f ) ) || ( mode->width > currentWidth && mode->height > currentHeight ) ) { + wlr_output_set_mode(pMonitor->output, mode); + if (wlr_output_test(pMonitor->output)) { + currentWidth = mode->width; + currentHeight = mode->height; + currentRefresh = mode->refresh; + success = true; + } + } + } } if (!success) { - Debug::log(LOG, "Monitor %s: REJECTED highest mode: %ix%i@%2f! Falling back to preferred.", + Debug::log(LOG, "Monitor %s: REJECTED mode: %ix%i@%2f! Falling back to preferred.", pMonitor->output->name, (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate, mode->width, mode->height, mode->refresh / 1000.f); @@ -1027,8 +1042,8 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR pMonitor->vecSize = Vector2D(PREFERREDMODE->width, PREFERREDMODE->height); } else { - Debug::log(LOG, "Monitor %s: Applying highest mode %ix%i@%imHz.", - pMonitor->output->name, (int)currentWidth, (int)currentHeight, (int)currentRefresh, + Debug::log(LOG, "Monitor %s: Applying highest mode %ix%i@%2f.", + pMonitor->output->name, (int)currentWidth, (int)currentHeight, (int)currentRefresh / 1000.f, mode->width, mode->height, mode->refresh / 1000.f); pMonitor->refreshRate = currentRefresh / 1000.f;