mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-08 03:45:59 +01:00
parent
1c388e52fb
commit
21b9e31bf4
4 changed files with 103 additions and 73 deletions
|
@ -117,7 +117,7 @@ void CLayerSurface::onMap() {
|
||||||
Debug::log(LOG, "LayerSurface {:x} mapped", (uintptr_t)layerSurface);
|
Debug::log(LOG, "LayerSurface {:x} mapped", (uintptr_t)layerSurface);
|
||||||
|
|
||||||
mapped = true;
|
mapped = true;
|
||||||
keyboardExclusive = layerSurface->current.interactivity;
|
interactivity = layerSurface->current.interactivity;
|
||||||
|
|
||||||
// fix if it changed its mon
|
// fix if it changed its mon
|
||||||
const auto PMONITOR = g_pCompositor->getMonitorFromID(monitorID);
|
const auto PMONITOR = g_pCompositor->getMonitorFromID(monitorID);
|
||||||
|
@ -133,12 +133,15 @@ void CLayerSurface::onMap() {
|
||||||
|
|
||||||
surface->resource()->enter(PMONITOR->self.lock());
|
surface->resource()->enter(PMONITOR->self.lock());
|
||||||
|
|
||||||
if (layerSurface->current.interactivity == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE)
|
const bool ISEXCLUSIVE = layerSurface->current.interactivity == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE;
|
||||||
|
|
||||||
|
if (ISEXCLUSIVE)
|
||||||
g_pInputManager->m_dExclusiveLSes.push_back(self);
|
g_pInputManager->m_dExclusiveLSes.push_back(self);
|
||||||
|
|
||||||
const bool GRABSFOCUS = layerSurface->current.interactivity != ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_NONE &&
|
const bool GRABSFOCUS = ISEXCLUSIVE ||
|
||||||
|
(layerSurface->current.interactivity != ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_NONE &&
|
||||||
// don't focus if constrained
|
// don't focus if constrained
|
||||||
(g_pSeatManager->mouse.expired() || !g_pInputManager->isConstrained());
|
(g_pSeatManager->mouse.expired() || !g_pInputManager->isConstrained()));
|
||||||
|
|
||||||
if (GRABSFOCUS) {
|
if (GRABSFOCUS) {
|
||||||
// TODO: use the new superb really very cool grab
|
// TODO: use the new superb really very cool grab
|
||||||
|
@ -177,9 +180,6 @@ void CLayerSurface::onUnmap() {
|
||||||
|
|
||||||
std::erase_if(g_pInputManager->m_dExclusiveLSes, [this](const auto& other) { return !other.lock() || other.lock() == self.lock(); });
|
std::erase_if(g_pInputManager->m_dExclusiveLSes, [this](const auto& other) { return !other.lock() || other.lock() == self.lock(); });
|
||||||
|
|
||||||
if (!g_pInputManager->m_dExclusiveLSes.empty())
|
|
||||||
g_pCompositor->focusSurface(g_pInputManager->m_dExclusiveLSes[0]->surface->resource());
|
|
||||||
|
|
||||||
if (!g_pCompositor->getMonitorFromID(monitorID) || g_pCompositor->m_bUnsafeState) {
|
if (!g_pCompositor->getMonitorFromID(monitorID) || g_pCompositor->m_bUnsafeState) {
|
||||||
Debug::log(WARN, "Layersurface unmapping on invalid monitor (removed?) ignoring.");
|
Debug::log(WARN, "Layersurface unmapping on invalid monitor (removed?) ignoring.");
|
||||||
|
|
||||||
|
@ -210,33 +210,8 @@ void CLayerSurface::onUnmap() {
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// refocus if needed
|
// refocus if needed
|
||||||
if (WASLASTFOCUS) {
|
if (WASLASTFOCUS)
|
||||||
g_pInputManager->releaseAllMouseButtons();
|
g_pInputManager->refocusLastWindow(PMONITOR);
|
||||||
|
|
||||||
Vector2D surfaceCoords;
|
|
||||||
PHLLS pFoundLayerSurface;
|
|
||||||
SP<CWLSurfaceResource> foundSurface = nullptr;
|
|
||||||
|
|
||||||
g_pCompositor->m_pLastFocus.reset();
|
|
||||||
|
|
||||||
// find LS-es to focus
|
|
||||||
foundSurface = g_pCompositor->vectorToLayerSurface(g_pInputManager->getMouseCoordsInternal(), &PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
|
|
||||||
&surfaceCoords, &pFoundLayerSurface);
|
|
||||||
|
|
||||||
if (!foundSurface)
|
|
||||||
foundSurface = g_pCompositor->vectorToLayerSurface(g_pInputManager->getMouseCoordsInternal(), &PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
|
|
||||||
&surfaceCoords, &pFoundLayerSurface);
|
|
||||||
|
|
||||||
if (!foundSurface && g_pCompositor->m_pLastWindow.lock() && g_pCompositor->isWorkspaceVisible(g_pCompositor->m_pLastWindow->m_pWorkspace)) {
|
|
||||||
// if there isn't any, focus the last window
|
|
||||||
const auto PLASTWINDOW = g_pCompositor->m_pLastWindow.lock();
|
|
||||||
g_pCompositor->focusWindow(nullptr);
|
|
||||||
g_pCompositor->focusWindow(PLASTWINDOW);
|
|
||||||
} else {
|
|
||||||
// otherwise, full refocus
|
|
||||||
g_pInputManager->refocus();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
CBox geomFixed = {geometry.x + PMONITOR->vecPosition.x, geometry.y + PMONITOR->vecPosition.y, geometry.width, geometry.height};
|
CBox geomFixed = {geometry.x + PMONITOR->vecPosition.x, geometry.y + PMONITOR->vecPosition.y, geometry.width, geometry.height};
|
||||||
g_pHyprRenderer->damageBox(&geomFixed);
|
g_pHyprRenderer->damageBox(&geomFixed);
|
||||||
|
@ -311,18 +286,36 @@ void CLayerSurface::onCommit() {
|
||||||
realSize.setValueAndWarp(geometry.size());
|
realSize.setValueAndWarp(geometry.size());
|
||||||
}
|
}
|
||||||
|
|
||||||
if (layerSurface->current.interactivity && (g_pSeatManager->mouse.expired() || !g_pInputManager->isConstrained()) // don't focus if constrained
|
if (mapped) {
|
||||||
&& !keyboardExclusive && mapped) {
|
const bool WASLASTFOCUS = g_pCompositor->m_pLastFocus == surface->resource();
|
||||||
|
const bool WASEXCLUSIVE = interactivity == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE;
|
||||||
|
const bool ISEXCLUSIVE = layerSurface->current.interactivity == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE;
|
||||||
|
|
||||||
|
if (!WASEXCLUSIVE && ISEXCLUSIVE)
|
||||||
|
g_pInputManager->m_dExclusiveLSes.push_back(self);
|
||||||
|
else if (WASEXCLUSIVE && !ISEXCLUSIVE)
|
||||||
|
std::erase_if(g_pInputManager->m_dExclusiveLSes, [this](const auto& other) { return !other.lock() || other.lock() == self.lock(); });
|
||||||
|
|
||||||
|
// if the surface was focused and interactive but now isn't, refocus
|
||||||
|
if (WASLASTFOCUS && !layerSurface->current.interactivity) {
|
||||||
|
// moveMouseUnified won't focus non interactive layers but it won't unfocus them either,
|
||||||
|
// so unfocus the surface here.
|
||||||
|
g_pCompositor->focusSurface(nullptr);
|
||||||
|
g_pInputManager->refocusLastWindow(g_pCompositor->getMonitorFromID(monitorID));
|
||||||
|
} else if (!WASEXCLUSIVE && !WASLASTFOCUS &&
|
||||||
|
(ISEXCLUSIVE || (layerSurface->current.interactivity && (g_pSeatManager->mouse.expired() || !g_pInputManager->isConstrained())))) {
|
||||||
|
// if not focused last and exclusive or accepting input + unconstrained
|
||||||
|
g_pSeatManager->setGrab(nullptr);
|
||||||
|
g_pInputManager->releaseAllMouseButtons();
|
||||||
g_pCompositor->focusSurface(surface->resource());
|
g_pCompositor->focusSurface(surface->resource());
|
||||||
|
|
||||||
const auto LOCAL = g_pInputManager->getMouseCoordsInternal() - Vector2D(geometry.x + PMONITOR->vecPosition.x, geometry.y + PMONITOR->vecPosition.y);
|
const auto LOCAL = g_pInputManager->getMouseCoordsInternal() - Vector2D(geometry.x + PMONITOR->vecPosition.x, geometry.y + PMONITOR->vecPosition.y);
|
||||||
g_pSeatManager->setPointerFocus(surface->resource(), LOCAL);
|
g_pSeatManager->setPointerFocus(surface->resource(), LOCAL);
|
||||||
g_pInputManager->m_bEmptyFocusCursorSet = false;
|
g_pInputManager->m_bEmptyFocusCursorSet = false;
|
||||||
} else if (!layerSurface->current.interactivity && (g_pSeatManager->mouse.expired() || !g_pInputManager->isConstrained()) && keyboardExclusive) {
|
}
|
||||||
g_pInputManager->refocus();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
keyboardExclusive = layerSurface->current.interactivity;
|
interactivity = layerSurface->current.interactivity;
|
||||||
|
|
||||||
g_pHyprRenderer->damageSurface(surface->resource(), position.x, position.y);
|
g_pHyprRenderer->damageSurface(surface->resource(), position.x, position.y);
|
||||||
|
|
||||||
|
|
|
@ -34,7 +34,8 @@ class CLayerSurface {
|
||||||
WP<CLayerShellResource> layerSurface;
|
WP<CLayerShellResource> layerSurface;
|
||||||
wl_list link;
|
wl_list link;
|
||||||
|
|
||||||
bool keyboardExclusive = false;
|
// the header providing the enum type cannot be imported here
|
||||||
|
int interactivity = 0;
|
||||||
|
|
||||||
SP<CWLSurface> surface;
|
SP<CWLSurface> surface;
|
||||||
|
|
||||||
|
|
|
@ -512,7 +512,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
|
||||||
}
|
}
|
||||||
|
|
||||||
if (pFoundLayerSurface && (pFoundLayerSurface->layerSurface->current.interactivity != ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_NONE) && FOLLOWMOUSE != 3 &&
|
if (pFoundLayerSurface && (pFoundLayerSurface->layerSurface->current.interactivity != ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_NONE) && FOLLOWMOUSE != 3 &&
|
||||||
allowKeyboardRefocus) {
|
(allowKeyboardRefocus || pFoundLayerSurface->layerSurface->current.interactivity == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE)) {
|
||||||
g_pCompositor->focusSurface(foundSurface);
|
g_pCompositor->focusSurface(foundSurface);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1384,6 +1384,41 @@ void CInputManager::refocus() {
|
||||||
mouseMoveUnified(0, true);
|
mouseMoveUnified(0, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void CInputManager::refocusLastWindow(CMonitor* pMonitor) {
|
||||||
|
if (!pMonitor) {
|
||||||
|
refocus();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Vector2D surfaceCoords;
|
||||||
|
PHLLS pFoundLayerSurface;
|
||||||
|
SP<CWLSurfaceResource> foundSurface = nullptr;
|
||||||
|
|
||||||
|
g_pInputManager->releaseAllMouseButtons();
|
||||||
|
|
||||||
|
// first try for an exclusive layer
|
||||||
|
if (!m_dExclusiveLSes.empty())
|
||||||
|
foundSurface = m_dExclusiveLSes[m_dExclusiveLSes.size() - 1]->surface->resource();
|
||||||
|
|
||||||
|
// then any surfaces above windows on the same monitor
|
||||||
|
if (!foundSurface)
|
||||||
|
foundSurface = g_pCompositor->vectorToLayerSurface(g_pInputManager->getMouseCoordsInternal(), &pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
|
||||||
|
&surfaceCoords, &pFoundLayerSurface);
|
||||||
|
|
||||||
|
if (!foundSurface)
|
||||||
|
foundSurface = g_pCompositor->vectorToLayerSurface(g_pInputManager->getMouseCoordsInternal(), &pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
|
||||||
|
&surfaceCoords, &pFoundLayerSurface);
|
||||||
|
|
||||||
|
if (!foundSurface && g_pCompositor->m_pLastWindow.lock() && g_pCompositor->isWorkspaceVisible(g_pCompositor->m_pLastWindow->m_pWorkspace)) {
|
||||||
|
// then the last focused window if we're on the same workspace as it
|
||||||
|
const auto PLASTWINDOW = g_pCompositor->m_pLastWindow.lock();
|
||||||
|
g_pCompositor->focusWindow(PLASTWINDOW);
|
||||||
|
} else {
|
||||||
|
// otherwise fall back to a normal refocus.
|
||||||
|
refocus();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void CInputManager::unconstrainMouse() {
|
void CInputManager::unconstrainMouse() {
|
||||||
if (g_pSeatManager->mouse.expired())
|
if (g_pSeatManager->mouse.expired())
|
||||||
return;
|
return;
|
||||||
|
|
|
@ -104,6 +104,7 @@ class CInputManager {
|
||||||
|
|
||||||
Vector2D getMouseCoordsInternal();
|
Vector2D getMouseCoordsInternal();
|
||||||
void refocus();
|
void refocus();
|
||||||
|
void refocusLastWindow(CMonitor* pMonitor);
|
||||||
void simulateMouseMovement();
|
void simulateMouseMovement();
|
||||||
void sendMotionEventsToFocused();
|
void sendMotionEventsToFocused();
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue