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https://github.com/hyprwm/Hyprland
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Add focusWindow dispatcher. Takes titles & classes
Removed focusWindowByClass function, replaced with focusWindow. Either takes a class matching regex, or a title matching one, beginning with "title:" Kept the focuswindowbyclass dispatcher identifier to stay backwards compatible with existing configs.
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2 changed files with 20 additions and 8 deletions
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@ -30,7 +30,8 @@ CKeybindManager::CKeybindManager() {
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m_mDispatchers["resizeactive"] = resizeActive;
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m_mDispatchers["moveactive"] = moveActive;
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m_mDispatchers["cyclenext"] = circleNext;
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m_mDispatchers["focuswindowbyclass"] = focusWindowByClass;
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m_mDispatchers["focuswindowbyclass"] = focusWindow;
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m_mDispatchers["focuswindow"] = focusWindow;
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m_mDispatchers["submap"] = setSubmap;
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}
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@ -1017,17 +1018,28 @@ void CKeybindManager::circleNext(std::string) {
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wlr_cursor_warp(g_pCompositor->m_sWLRCursor, nullptr, MIDPOINT.x, MIDPOINT.y);
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}
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void CKeybindManager::focusWindowByClass(std::string clazz) {
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std::regex classCheck(clazz);
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void CKeybindManager::focusWindow(std::string regexp) {
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bool titleRegex = false;
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std::regex regexCheck(regexp);
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if (regexp.find("title:") == 0) {
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titleRegex = true;
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regexCheck = std::regex(regexp.substr(6));
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}
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for (auto& w : g_pCompositor->m_vWindows) {
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if (!w->m_bIsMapped || w->m_bHidden)
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continue;
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const auto windowClass = g_pXWaylandManager->getAppIDClass(w.get());
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if (!std::regex_search(windowClass, classCheck))
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continue;
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if (titleRegex) {
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const auto windowTitle = g_pXWaylandManager->getTitle(w.get());
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if (!std::regex_search(windowTitle, regexCheck))
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continue;
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}
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else {
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const auto windowClass = g_pXWaylandManager->getAppIDClass(w.get());
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if (!std::regex_search(windowClass, regexCheck))
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continue;
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}
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Debug::log(LOG, "Focusing to window name: %s", w->m_szTitle.c_str());
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@ -61,7 +61,7 @@ private:
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static void resizeActive(std::string);
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static void moveActive(std::string);
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static void circleNext(std::string);
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static void focusWindowByClass(std::string);
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static void focusWindow(std::string);
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static void setSubmap(std::string);
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friend class CCompositor;
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