mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-09 23:05:59 +01:00
Added fullscreen types, maximize and full
This commit is contained in:
parent
fdb3f610e5
commit
227cbb0464
9 changed files with 47 additions and 15 deletions
|
@ -67,7 +67,7 @@ void Events::listener_mapWindow(void* owner, void* data) {
|
|||
|
||||
if (PWORKSPACE->m_bHasFullscreenWindow && !PWINDOW->m_bIsFloating) {
|
||||
const auto PFULLWINDOW = g_pCompositor->getFullscreenWindowOnWorkspace(PWORKSPACE->m_iID);
|
||||
g_pLayoutManager->getCurrentLayout()->fullscreenRequestForWindow(PFULLWINDOW);
|
||||
g_pLayoutManager->getCurrentLayout()->fullscreenRequestForWindow(PFULLWINDOW, FULLSCREEN_FULL);
|
||||
g_pXWaylandManager->setWindowFullscreen(PFULLWINDOW, PFULLWINDOW->m_bIsFullscreen);
|
||||
}
|
||||
|
||||
|
@ -325,9 +325,9 @@ void Events::listener_fullscreenWindow(void* owner, void* data) {
|
|||
const auto REQUESTED = &PWINDOW->m_uSurface.xdg->toplevel->requested;
|
||||
|
||||
if (REQUESTED->fullscreen != PWINDOW->m_bIsFullscreen)
|
||||
g_pLayoutManager->getCurrentLayout()->fullscreenRequestForWindow(PWINDOW);
|
||||
g_pLayoutManager->getCurrentLayout()->fullscreenRequestForWindow(PWINDOW, FULLSCREEN_FULL);
|
||||
} else {
|
||||
g_pLayoutManager->getCurrentLayout()->fullscreenRequestForWindow(PWINDOW);
|
||||
g_pLayoutManager->getCurrentLayout()->fullscreenRequestForWindow(PWINDOW, FULLSCREEN_FULL);
|
||||
}
|
||||
|
||||
Debug::log(LOG, "Window %x fullscreen to %i", PWINDOW, PWINDOW->m_bIsFullscreen);
|
||||
|
|
|
@ -3,6 +3,11 @@
|
|||
#include "../defines.hpp"
|
||||
#include "AnimatedVariable.hpp"
|
||||
|
||||
enum eFullscreenMode : uint8_t {
|
||||
FULLSCREEN_FULL = 0,
|
||||
FULLSCREEN_MAXIMIZED
|
||||
};
|
||||
|
||||
class CWorkspace {
|
||||
public:
|
||||
CWorkspace(int monitorID);
|
||||
|
@ -14,6 +19,7 @@ public:
|
|||
std::string m_szName = "";
|
||||
uint64_t m_iMonitorID = -1;
|
||||
bool m_bHasFullscreenWindow = false;
|
||||
eFullscreenMode m_efFullscreenMode = FULLSCREEN_FULL;
|
||||
|
||||
wlr_ext_workspace_handle_v1* m_pWlrHandle = nullptr;
|
||||
|
||||
|
|
|
@ -620,7 +620,7 @@ void CHyprDwindleLayout::onWindowCreatedFloating(CWindow* pWindow) {
|
|||
g_pCompositor->moveWindowToTop(pWindow);
|
||||
}
|
||||
|
||||
void CHyprDwindleLayout::fullscreenRequestForWindow(CWindow* pWindow) {
|
||||
void CHyprDwindleLayout::fullscreenRequestForWindow(CWindow* pWindow, eFullscreenMode fullscreenMode) {
|
||||
if (!g_pCompositor->windowValidMapped(pWindow))
|
||||
return;
|
||||
|
||||
|
@ -650,6 +650,8 @@ void CHyprDwindleLayout::fullscreenRequestForWindow(CWindow* pWindow) {
|
|||
} else {
|
||||
// if it now got fullscreen, make it fullscreen
|
||||
|
||||
PWORKSPACE->m_efFullscreenMode = fullscreenMode;
|
||||
|
||||
// save position and size if floating
|
||||
if (pWindow->m_bIsFloating) {
|
||||
pWindow->m_vPosition = pWindow->m_vRealPosition.vec();
|
||||
|
@ -657,8 +659,22 @@ void CHyprDwindleLayout::fullscreenRequestForWindow(CWindow* pWindow) {
|
|||
}
|
||||
|
||||
// apply new pos and size being monitors' box
|
||||
pWindow->m_vRealPosition = PMONITOR->vecPosition;
|
||||
pWindow->m_vRealSize = PMONITOR->vecSize;
|
||||
if (fullscreenMode == FULLSCREEN_FULL) {
|
||||
pWindow->m_vRealPosition = PMONITOR->vecPosition;
|
||||
pWindow->m_vRealSize = PMONITOR->vecSize;
|
||||
} else {
|
||||
// This is a massive hack.
|
||||
// We make a fake "only" node and apply
|
||||
// To keep consistent with the settings without C+P code
|
||||
|
||||
SDwindleNodeData fakeNode;
|
||||
fakeNode.pWindow = pWindow;
|
||||
fakeNode.position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft;
|
||||
fakeNode.size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight;
|
||||
fakeNode.workspaceID = pWindow->m_iWorkspaceID;
|
||||
|
||||
applyNodeDataToWindow(&fakeNode);
|
||||
}
|
||||
}
|
||||
|
||||
g_pXWaylandManager->setWindowSize(pWindow, pWindow->m_vRealSize.goalv());
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
#include "../render/decorations/CHyprGroupBarDecoration.hpp"
|
||||
|
||||
class CHyprDwindleLayout;
|
||||
enum eFullscreenMode : uint8_t;
|
||||
|
||||
struct SDwindleNodeData {
|
||||
SDwindleNodeData* pParent = nullptr;
|
||||
|
@ -50,7 +51,7 @@ public:
|
|||
virtual void onEndDragWindow();
|
||||
virtual void onMouseMove(const Vector2D&);
|
||||
virtual void onWindowCreatedFloating(CWindow*);
|
||||
virtual void fullscreenRequestForWindow(CWindow*);
|
||||
virtual void fullscreenRequestForWindow(CWindow*, eFullscreenMode);
|
||||
virtual std::any layoutMessage(SLayoutMessageHeader, std::string);
|
||||
virtual SWindowRenderLayoutHints requestRenderHints(CWindow*);
|
||||
virtual void switchWindows(CWindow*, CWindow*);
|
||||
|
|
|
@ -12,6 +12,8 @@ struct SLayoutMessageHeader {
|
|||
CWindow* pWindow = nullptr;
|
||||
};
|
||||
|
||||
enum eFullscreenMode : uint8_t;
|
||||
|
||||
interface IHyprLayout {
|
||||
public:
|
||||
|
||||
|
@ -66,11 +68,11 @@ public:
|
|||
virtual void onWindowCreatedFloating(CWindow*) = 0;
|
||||
|
||||
/*
|
||||
Called when a window requests to toggle its' fullscreen state.
|
||||
Called when a window / the user requests to toggle the fullscreen state of a window
|
||||
The layout sets all the fullscreen flags.
|
||||
It can either accept or ignore.
|
||||
*/
|
||||
virtual void fullscreenRequestForWindow(CWindow*) = 0;
|
||||
virtual void fullscreenRequestForWindow(CWindow*, eFullscreenMode) = 0;
|
||||
|
||||
/*
|
||||
Called when a dispatcher requests a custom message
|
||||
|
|
|
@ -295,7 +295,7 @@ void CKeybindManager::fullscreenActive(std::string args) {
|
|||
if (!g_pCompositor->windowValidMapped(PWINDOW))
|
||||
return;
|
||||
|
||||
g_pLayoutManager->getCurrentLayout()->fullscreenRequestForWindow(PWINDOW);
|
||||
g_pLayoutManager->getCurrentLayout()->fullscreenRequestForWindow(PWINDOW, args == "1" ? eFullscreenMode::FULLSCREEN_MAXIMIZED : eFullscreenMode::FULLSCREEN_FULL);
|
||||
|
||||
g_pXWaylandManager->setWindowFullscreen(PWINDOW, PWINDOW->m_bIsFullscreen);
|
||||
|
||||
|
|
|
@ -534,7 +534,7 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox,
|
|||
pixman_region32_t inverseOpaque;
|
||||
pixman_region32_init(&inverseOpaque);
|
||||
if (a == 255.f) {
|
||||
pixman_box32_t monbox = {0, 0, m_RenderData.pMonitor->vecPixelSize.x, m_RenderData.pMonitor->vecPixelSize.y};
|
||||
pixman_box32_t monbox = {0, 0, m_RenderData.pMonitor->vecTransformedSize.x, m_RenderData.pMonitor->vecTransformedSize.y};
|
||||
pixman_region32_copy(&inverseOpaque, &pSurface->current.opaque);
|
||||
pixman_region32_translate(&inverseOpaque, pBox->x, pBox->y);
|
||||
pixman_region32_inverse(&inverseOpaque, &inverseOpaque, &monbox);
|
||||
|
@ -572,7 +572,7 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox,
|
|||
glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
|
||||
|
||||
// stencil done. Render everything.
|
||||
wlr_box MONITORBOX = {0, 0, m_RenderData.pMonitor->vecPixelSize.x, m_RenderData.pMonitor->vecPixelSize.y};
|
||||
wlr_box MONITORBOX = {0, 0, m_RenderData.pMonitor->vecTransformedSize.x, m_RenderData.pMonitor->vecTransformedSize.y};
|
||||
if (pixman_region32_not_empty(&damage)) {
|
||||
// render our great blurred FB
|
||||
renderTextureInternalWithDamage(POUTFB->m_cTex, &MONITORBOX, g_pConfigManager->getInt("decoration:blur_ignore_opacity") ? 255.f : a, &damage);
|
||||
|
|
|
@ -57,7 +57,7 @@ void CHyprRenderer::renderWorkspaceWithFullscreenWindow(SMonitor* pMonitor, CWor
|
|||
continue;
|
||||
|
||||
// found it!
|
||||
renderWindow(&w, pMonitor, time, false);
|
||||
renderWindow(&w, pMonitor, time, pWorkspace->m_efFullscreenMode != FULLSCREEN_FULL);
|
||||
|
||||
pWorkspaceWindow = &w;
|
||||
}
|
||||
|
@ -71,6 +71,13 @@ void CHyprRenderer::renderWorkspaceWithFullscreenWindow(SMonitor* pMonitor, CWor
|
|||
}
|
||||
|
||||
// and the overlay layers
|
||||
if (pWorkspace->m_efFullscreenMode != FULLSCREEN_FULL) {
|
||||
// on non-full we draw the bar and shit
|
||||
for (auto& ls : pMonitor->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_TOP]) {
|
||||
renderLayer(ls, pMonitor, time);
|
||||
}
|
||||
}
|
||||
|
||||
for (auto& ls : pMonitor->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]) {
|
||||
renderLayer(ls, pMonitor, time);
|
||||
}
|
||||
|
@ -98,7 +105,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, SMonitor* pMonitor, timespec*
|
|||
renderdata.surface = g_pXWaylandManager->getWindowSurface(pWindow);
|
||||
renderdata.w = std::clamp(pWindow->m_vRealSize.vec().x, (double)5, (double)1337420); // clamp the size to min 5,
|
||||
renderdata.h = std::clamp(pWindow->m_vRealSize.vec().y, (double)5, (double)1337420); // otherwise we'll have issues later with invalid boxes
|
||||
renderdata.dontRound = pWindow->m_bIsFullscreen;
|
||||
renderdata.dontRound = pWindow->m_bIsFullscreen && PWORKSPACE->m_efFullscreenMode == FULLSCREEN_FULL;
|
||||
renderdata.fadeAlpha = pWindow->m_fAlpha.fl() * (PWORKSPACE->m_fAlpha.fl() / 255.f);
|
||||
renderdata.alpha = pWindow->m_bIsFullscreen ? g_pConfigManager->getFloat("decoration:fullscreen_opacity") : pWindow == g_pCompositor->m_pLastWindow ? g_pConfigManager->getFloat("decoration:active_opacity") : g_pConfigManager->getFloat("decoration:inactive_opacity");
|
||||
renderdata.decorate = decorate && !pWindow->m_bX11DoesntWantBorders;
|
||||
|
|
Loading…
Reference in a new issue