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https://github.com/hyprwm/Hyprland
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internal: migrate to damage_ring
This commit is contained in:
parent
569eaff04c
commit
24ace03780
3 changed files with 27 additions and 12 deletions
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@ -8,6 +8,14 @@ int ratHandler(void* data) {
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return 1;
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}
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CMonitor::CMonitor() {
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wlr_damage_ring_init(&damage);
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}
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CMonitor::~CMonitor() {
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wlr_damage_ring_finish(&damage);
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}
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void CMonitor::onConnect(bool noRule) {
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hyprListener_monitorDestroy.removeCallback();
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hyprListener_monitorFrame.removeCallback();
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@ -114,13 +122,13 @@ void CMonitor::onConnect(bool noRule) {
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if (!noRule)
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g_pHyprRenderer->applyMonitorRule(this, &monitorRule, true);
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wlr_damage_ring_set_bounds(&damage, vecTransformedSize.x, vecTransformedSize.y);
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wlr_xcursor_manager_load(g_pCompositor->m_sWLRXCursorMgr, scale);
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Debug::log(LOG, "Added new monitor with name %s at %i,%i with size %ix%i, pointer %x", output->name, (int)vecPosition.x, (int)vecPosition.y, (int)vecPixelSize.x,
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(int)vecPixelSize.y, output);
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damage = wlr_output_damage_create(output);
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// add a WLR workspace group
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if (!pWLRWorkspaceGroupHandle) {
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pWLRWorkspaceGroupHandle = wlr_ext_workspace_group_handle_v1_create(g_pCompositor->m_sWLREXTWorkspaceMgr);
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@ -253,8 +261,6 @@ void CMonitor::onDisconnect() {
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activeWorkspace = -1;
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wlr_output_damage_destroy(damage);
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wlr_output_layout_remove(g_pCompositor->m_sWLROutputLayout, output);
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wlr_output_enable(output, false);
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@ -284,11 +290,11 @@ void CMonitor::onDisconnect() {
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}
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void CMonitor::addDamage(pixman_region32_t* rg) {
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wlr_output_damage_add(damage, rg);
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wlr_damage_ring_add(&damage, rg);
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}
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void CMonitor::addDamage(wlr_box* box) {
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wlr_output_damage_add_box(damage, box);
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wlr_damage_ring_add_box(&damage, box);
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}
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bool CMonitor::isMirror() {
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@ -12,6 +12,9 @@ struct SMonitorRule;
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class CMonitor {
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public:
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CMonitor();
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~CMonitor();
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Vector2D vecPosition = Vector2D(-1, -1); // means unset
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Vector2D vecSize = Vector2D(0, 0);
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Vector2D vecPixelSize = Vector2D(0, 0);
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@ -29,9 +32,9 @@ class CMonitor {
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Vector2D vecReservedBottomRight = Vector2D(0, 0);
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// WLR stuff
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wlr_damage_ring damage;
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wlr_output* output = nullptr;
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float refreshRate = 60;
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wlr_output_damage* damage = nullptr;
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int framesToSkip = 0;
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int forceFullFrames = 0;
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bool noFrameSchedule = false;
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@ -815,8 +815,8 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
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// check the damage
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pixman_region32_t damage;
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bool hasChanged;
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pixman_region32_init(&damage);
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bool hasChanged = pMonitor->output->needs_frame || !pixman_region32_not_empty(&pMonitor->damage.current);
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int bufferAge;
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if (*PDAMAGETRACKINGMODE == -1) {
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Debug::log(CRIT, "Damage tracking mode -1 ????");
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@ -827,7 +827,7 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
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if (UNLOCK_SC)
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wlr_output_lock_software_cursors(pMonitor->output, true);
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if (!wlr_output_damage_attach_render(pMonitor->damage, &hasChanged, &damage)) {
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if (!wlr_output_attach_render(pMonitor->output, &bufferAge)) {
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Debug::log(ERR, "Couldn't attach render to display %s ???", pMonitor->szName.c_str());
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if (UNLOCK_SC)
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@ -836,6 +836,9 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
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return;
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}
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pixman_region32_init(&damage);
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wlr_damage_ring_get_buffer_damage(&pMonitor->damage, bufferAge, &damage);
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pMonitor->renderingActive = true;
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// we need to cleanup fading out when rendering the appropriate context
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@ -955,6 +958,8 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
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pMonitor->renderingActive = false;
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wlr_damage_ring_rotate(&pMonitor->damage);
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if (!wlr_output_commit(pMonitor->output)) {
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pixman_region32_fini(&damage);
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@ -1249,8 +1254,7 @@ void CHyprRenderer::arrangeLayersForMonitor(const int& monitor) {
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}
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// damage the monitor if can
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if (PMONITOR->damage)
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damageMonitor(PMONITOR);
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damageMonitor(PMONITOR);
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g_pLayoutManager->getCurrentLayout()->recalculateMonitor(monitor);
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@ -1723,6 +1727,8 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
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if (!pMonitor->isMirror())
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wlr_output_layout_add(g_pCompositor->m_sWLROutputLayout, pMonitor->output, (int)pMonitor->vecPosition.x, (int)pMonitor->vecPosition.y);
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wlr_damage_ring_set_bounds(&pMonitor->damage, pMonitor->vecTransformedSize.x, pMonitor->vecTransformedSize.y);
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// updato us
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arrangeLayersForMonitor(pMonitor->ID);
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