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https://github.com/hyprwm/Hyprland
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don't rearrange layersurfaces when not needed
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4f83adcdb9
commit
24df15105e
1 changed files with 9 additions and 7 deletions
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@ -145,15 +145,17 @@ void Events::listener_commitLayerSurface(void* owner, void* data) {
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g_pHyprRenderer->arrangeLayersForMonitor(POLDMON->ID);
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}
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g_pHyprRenderer->arrangeLayersForMonitor(PMONITOR->ID);
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if (layersurface->layerSurface->current.committed != 0) {
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g_pHyprRenderer->arrangeLayersForMonitor(PMONITOR->ID);
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if (layersurface->layer != layersurface->layerSurface->current.layer) {
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PMONITOR->m_aLayerSurfaceLists[layersurface->layer].remove(layersurface);
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PMONITOR->m_aLayerSurfaceLists[layersurface->layerSurface->current.layer].push_back(layersurface);
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layersurface->layer = layersurface->layerSurface->current.layer;
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if (layersurface->layer != layersurface->layerSurface->current.layer) {
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PMONITOR->m_aLayerSurfaceLists[layersurface->layer].remove(layersurface);
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PMONITOR->m_aLayerSurfaceLists[layersurface->layerSurface->current.layer].push_back(layersurface);
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layersurface->layer = layersurface->layerSurface->current.layer;
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}
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g_pLayoutManager->getCurrentLayout()->recalculateMonitor(PMONITOR->ID);
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}
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g_pLayoutManager->getCurrentLayout()->recalculateMonitor(PMONITOR->ID);
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layersurface->position = Vector2D(layersurface->geometry.x, layersurface->geometry.y);
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}
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