fix a lil oopsie

This commit is contained in:
vaxerski 2022-05-19 20:49:37 +02:00
parent 464c4aa395
commit 2511d8981a

View file

@ -22,7 +22,7 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) {
if (RDATA->surface && surface == RDATA->surface) if (RDATA->surface && surface == RDATA->surface)
g_pHyprOpenGL->renderTextureWithBlur(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, surface, RDATA->dontRound ? 0 : g_pConfigManager->getInt("decoration:rounding"), RDATA->decorate); g_pHyprOpenGL->renderTextureWithBlur(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, surface, RDATA->dontRound ? 0 : g_pConfigManager->getInt("decoration:rounding"), RDATA->decorate);
else else
g_pHyprOpenGL->renderTexture(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, RDATA->dontRound ? 0 : g_pConfigManager->getInt("decoration:rounding"), false, RDATA->decorate); g_pHyprOpenGL->renderTexture(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, RDATA->dontRound ? 0 : g_pConfigManager->getInt("decoration:rounding"), false, false);
wlr_surface_send_frame_done(surface, RDATA->when); wlr_surface_send_frame_done(surface, RDATA->when);