mirror of https://github.com/hyprwm/Hyprland
layersurface: null check for surface validity before unmap()
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@ -192,7 +192,8 @@ void CLayerSurface::onUnmap() {
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g_pCompositor->addToFadingOutSafe(self.lock());
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mapped = false;
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layerSurface->surface->unmap();
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if (layerSurface && layerSurface->surface)
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layerSurface->surface->unmap();
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startAnimation(false);
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return;
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@ -204,7 +205,8 @@ void CLayerSurface::onUnmap() {
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startAnimation(false);
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mapped = false;
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layerSurface->surface->unmap();
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if (layerSurface && layerSurface->surface)
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layerSurface->surface->unmap();
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g_pCompositor->addToFadingOutSafe(self.lock());
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