mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-22 15:45:59 +01:00
remove color rassert to fix overshot beziers
This commit is contained in:
parent
2b248b25c8
commit
2858e08ce0
1 changed files with 0 additions and 1 deletions
|
@ -4,7 +4,6 @@
|
|||
CColor::CColor() {}
|
||||
|
||||
CColor::CColor(float r, float g, float b, float a) {
|
||||
RASSERT(r <= 1.f && g <= 1.f && b <= 1.f && a <= 1.f, "un-normalized color assignment");
|
||||
this->r = r;
|
||||
this->g = g;
|
||||
this->b = b;
|
||||
|
|
Loading…
Reference in a new issue