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input: warp in unconstrainMouse
XWayland coord translation would fuck up if we did this in destroyConstraint
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1 changed files with 7 additions and 1 deletions
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@ -787,7 +787,7 @@ void CInputManager::applyConfigToKeyboard(SKeyboard* pKeyboard) {
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if (FILE* const KEYMAPFILE = fopen(path.c_str(), "r"); !KEYMAPFILE)
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Debug::log(ERR, "Cannot open input:kb_file= file for reading");
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else {
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KEYMAP = xkb_keymap_new_from_file(CONTEXT, KEYMAPFILE, XKB_KEYMAP_FORMAT_TEXT_V1, XKB_KEYMAP_COMPILE_NO_FLAGS);
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KEYMAP = xkb_keymap_new_from_file(CONTEXT, KEYMAPFILE, XKB_KEYMAP_FORMAT_TEXT_V1, XKB_KEYMAP_COMPILE_NO_FLAGS);
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fclose(KEYMAPFILE);
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}
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}
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@ -1231,6 +1231,12 @@ void CInputManager::unconstrainMouse() {
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g_pXWaylandManager->activateSurface(CONSTRAINTWINDOW->m_pWLSurface.wlr(), false);
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wlr_pointer_constraint_v1_send_deactivated(g_pCompositor->m_sSeat.mouse->currentConstraint);
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const auto PCONSTRAINT = constraintFromWlr(g_pCompositor->m_sSeat.mouse->currentConstraint);
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warpMouseToConstraintMiddle(PCONSTRAINT);
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PCONSTRAINT->hintSet = false;
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PCONSTRAINT->positionHint = {-1, -1};
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g_pCompositor->m_sSeat.mouse->constraintActive = false;
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// TODO: its better to somehow detect the workspace...
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