input: warp in unconstrainMouse

XWayland coord translation would fuck up if we did this in destroyConstraint
This commit is contained in:
vaxerski 2023-08-30 13:42:17 +02:00
parent 32f4059b37
commit 28a90d6055

View file

@ -787,7 +787,7 @@ void CInputManager::applyConfigToKeyboard(SKeyboard* pKeyboard) {
if (FILE* const KEYMAPFILE = fopen(path.c_str(), "r"); !KEYMAPFILE)
Debug::log(ERR, "Cannot open input:kb_file= file for reading");
else {
KEYMAP = xkb_keymap_new_from_file(CONTEXT, KEYMAPFILE, XKB_KEYMAP_FORMAT_TEXT_V1, XKB_KEYMAP_COMPILE_NO_FLAGS);
KEYMAP = xkb_keymap_new_from_file(CONTEXT, KEYMAPFILE, XKB_KEYMAP_FORMAT_TEXT_V1, XKB_KEYMAP_COMPILE_NO_FLAGS);
fclose(KEYMAPFILE);
}
}
@ -1231,6 +1231,12 @@ void CInputManager::unconstrainMouse() {
g_pXWaylandManager->activateSurface(CONSTRAINTWINDOW->m_pWLSurface.wlr(), false);
wlr_pointer_constraint_v1_send_deactivated(g_pCompositor->m_sSeat.mouse->currentConstraint);
const auto PCONSTRAINT = constraintFromWlr(g_pCompositor->m_sSeat.mouse->currentConstraint);
warpMouseToConstraintMiddle(PCONSTRAINT);
PCONSTRAINT->hintSet = false;
PCONSTRAINT->positionHint = {-1, -1};
g_pCompositor->m_sSeat.mouse->constraintActive = false;
// TODO: its better to somehow detect the workspace...