opengl: fix compilation on legacy renderer (#4928)

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Julien Roy 2024-03-02 19:31:36 -05:00 committed by GitHub
parent 689fced8b9
commit 2a08f2ba84
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@ -353,7 +353,11 @@ void CHyprOpenGLImpl::end() {
// check for gl errors
const GLenum ERR = glGetError();
#ifdef GLES2
if (ERR == GL_CONTEXT_LOST_KHR) /* We don't have infra to recover from this */
#else
if (ERR == GL_CONTEXT_LOST) /* We don't have infra to recover from this */
#endif
RASSERT(false, "glGetError at Opengl::end() returned GL_CONTEXT_LOST. Cannot continue until proper GPU reset handling is implemented.");
}
@ -2057,7 +2061,13 @@ void CHyprOpenGLImpl::createBGTextureForMonitor(CMonitor* pMonitor) {
tex.m_vSize = IMAGESIZE * scale;
// copy the data to an OpenGL texture we have
const GLint glIFormat = CAIROFORMAT == CAIRO_FORMAT_RGB96F ? GL_RGB32F : GL_RGBA;
const GLint glIFormat = CAIROFORMAT == CAIRO_FORMAT_RGB96F ?
#ifdef GLES2
GL_RGB32F_EXT :
#else
GL_RGB32F :
#endif
GL_RGBA;
const GLint glFormat = CAIROFORMAT == CAIRO_FORMAT_RGB96F ? GL_RGB : GL_RGBA;
const GLint glType = CAIROFORMAT == CAIRO_FORMAT_RGB96F ? GL_FLOAT : GL_UNSIGNED_BYTE;