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opengl: fix compilation on legacy renderer (#4928)
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1 changed files with 13 additions and 3 deletions
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@ -353,7 +353,11 @@ void CHyprOpenGLImpl::end() {
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// check for gl errors
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const GLenum ERR = glGetError();
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#ifdef GLES2
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if (ERR == GL_CONTEXT_LOST_KHR) /* We don't have infra to recover from this */
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#else
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if (ERR == GL_CONTEXT_LOST) /* We don't have infra to recover from this */
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#endif
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RASSERT(false, "glGetError at Opengl::end() returned GL_CONTEXT_LOST. Cannot continue until proper GPU reset handling is implemented.");
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}
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@ -2057,7 +2061,13 @@ void CHyprOpenGLImpl::createBGTextureForMonitor(CMonitor* pMonitor) {
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tex.m_vSize = IMAGESIZE * scale;
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// copy the data to an OpenGL texture we have
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const GLint glIFormat = CAIROFORMAT == CAIRO_FORMAT_RGB96F ? GL_RGB32F : GL_RGBA;
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const GLint glIFormat = CAIROFORMAT == CAIRO_FORMAT_RGB96F ?
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#ifdef GLES2
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GL_RGB32F_EXT :
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#else
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GL_RGB32F :
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#endif
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GL_RGBA;
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const GLint glFormat = CAIROFORMAT == CAIRO_FORMAT_RGB96F ? GL_RGB : GL_RGBA;
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const GLint glType = CAIROFORMAT == CAIRO_FORMAT_RGB96F ? GL_FLOAT : GL_UNSIGNED_BYTE;
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