mirror of
https://github.com/hyprwm/Hyprland
synced 2024-12-27 03:29:48 +01:00
master: fix always_center_master
(#2961)
* master: fix always_center_master * master: allow resizing single centered window --------- Co-authored-by: kbtz <github@kbtz.dev>
This commit is contained in:
parent
347a1eb662
commit
2b4537606f
1 changed files with 144 additions and 153 deletions
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@ -268,9 +268,7 @@ void CHyprMasterLayout::calculateWorkspace(const int& ws) {
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return;
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const auto PWORKSPACEDATA = getMasterWorkspaceData(ws);
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const auto PMONITOR = g_pCompositor->getMonitorFromID(PWORKSPACE->m_iMonitorID);
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const auto PMASTERNODE = getMasterNodeOnWorkspace(PWORKSPACE->m_iID);
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if (!PMASTERNODE)
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@ -279,200 +277,192 @@ void CHyprMasterLayout::calculateWorkspace(const int& ws) {
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eOrientation orientation = PWORKSPACEDATA->orientation;
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bool centerMasterWindow = false;
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static auto* const ALWAYSCENTER = &g_pConfigManager->getConfigValuePtr("master:always_center_master")->intValue;
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const auto MASTERS = getMastersOnWorkspace(PWORKSPACE->m_iID);
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const auto WINDOWS = getNodesOnWorkspace(PWORKSPACE->m_iID);
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const auto STACKWINDOWS = WINDOWS - MASTERS;
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const auto WSSIZE = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight;
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const auto WSPOS = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft;
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if (orientation == ORIENTATION_CENTER) {
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if (getNodesOnWorkspace(PWORKSPACE->m_iID) > 2 || (*ALWAYSCENTER == 1)) {
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if (STACKWINDOWS >= 2 || (*ALWAYSCENTER == 1)) {
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centerMasterWindow = true;
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} else {
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orientation = ORIENTATION_LEFT;
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}
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}
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const auto MASTERS = getMastersOnWorkspace(PWORKSPACE->m_iID);
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const auto WINDOWS = getNodesOnWorkspace(PWORKSPACE->m_iID);
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const auto STACKWINDOWS = WINDOWS - MASTERS;
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//compute placement of master window(s)
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if ((WINDOWS < 2) && !centerMasterWindow) {
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PMASTERNODE->position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition;
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PMASTERNODE->size = Vector2D(PMONITOR->vecSize.x - PMONITOR->vecReservedTopLeft.x - PMONITOR->vecReservedBottomRight.x,
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PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y);
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// compute placement of master window(s)
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if (WINDOWS == 1 && !centerMasterWindow) {
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PMASTERNODE->size = WSSIZE;
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PMASTERNODE->position = WSPOS;
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applyNodeDataToWindow(PMASTERNODE);
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return;
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} else if (orientation == ORIENTATION_LEFT || orientation == ORIENTATION_RIGHT || (orientation == ORIENTATION_CENTER && STACKWINDOWS <= 1)) {
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float heightLeft = PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y;
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int nodesLeft = MASTERS;
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float nextY = 0;
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float WIDTH = 0;
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if (STACKWINDOWS == 0 && MASTERS > 0)
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WIDTH = (PMONITOR->vecSize.x - PMONITOR->vecReservedTopLeft.x - PMONITOR->vecReservedBottomRight.x);
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else
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WIDTH = (PMONITOR->vecSize.x - PMONITOR->vecReservedTopLeft.x - PMONITOR->vecReservedBottomRight.x) * PMASTERNODE->percMaster;
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for (auto& n : m_lMasterNodesData) {
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if (n.workspaceID == PWORKSPACE->m_iID && n.isMaster) {
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if (orientation == ORIENTATION_RIGHT) {
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n.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition +
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Vector2D(PMONITOR->vecSize.x - WIDTH - PMONITOR->vecReservedBottomRight.x - PMONITOR->vecReservedTopLeft.x, nextY);
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} else {
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n.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(0, nextY);
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}
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float HEIGHT = nodesLeft > 1 ? heightLeft / nodesLeft * n.percSize : heightLeft;
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if (HEIGHT > heightLeft * 0.9f && nodesLeft > 1)
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HEIGHT = heightLeft * 0.9f;
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n.size = Vector2D(WIDTH, HEIGHT);
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nodesLeft--;
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heightLeft -= HEIGHT;
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nextY += HEIGHT;
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applyNodeDataToWindow(&n);
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}
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}
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} else if (orientation == ORIENTATION_TOP || orientation == ORIENTATION_BOTTOM) {
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float widthLeft = PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PMONITOR->vecReservedTopLeft.x;
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int nodesLeft = MASTERS;
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float nextX = 0;
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const float HEIGHT = (PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y) * PMASTERNODE->percMaster;
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const float HEIGHT = WSSIZE.y * PMASTERNODE->percMaster;
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float widthLeft = WSSIZE.x;
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int mastersLeft = MASTERS;
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float nextX = 0;
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float nextY = 0;
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for (auto& n : m_lMasterNodesData) {
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if (n.workspaceID == PWORKSPACE->m_iID && n.isMaster) {
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if (orientation == ORIENTATION_BOTTOM) {
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n.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition +
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Vector2D(nextX, PMONITOR->vecSize.y - HEIGHT - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y);
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} else {
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n.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(nextX, 0);
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}
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float WIDTH = nodesLeft > 1 ? widthLeft / nodesLeft * n.percSize : widthLeft;
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if (WIDTH > widthLeft * 0.9f && nodesLeft > 1)
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WIDTH = widthLeft * 0.9f;
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n.size = Vector2D(WIDTH, HEIGHT);
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for (auto& nd : m_lMasterNodesData) {
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if (nd.workspaceID != PWORKSPACE->m_iID || !nd.isMaster)
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continue;
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nodesLeft--;
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widthLeft -= WIDTH;
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nextX += WIDTH;
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if (orientation == ORIENTATION_BOTTOM)
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nextY = WSSIZE.y - HEIGHT;
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applyNodeDataToWindow(&n);
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}
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float WIDTH = mastersLeft > 1 ? widthLeft / mastersLeft * nd.percSize : widthLeft;
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if (WIDTH > widthLeft * 0.9f && mastersLeft > 1)
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WIDTH = widthLeft * 0.9f;
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nd.size = Vector2D(WIDTH, HEIGHT);
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nd.position = WSPOS + Vector2D(nextX, nextY);
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applyNodeDataToWindow(&nd);
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mastersLeft--;
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widthLeft -= WIDTH;
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nextX += WIDTH;
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}
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} else if (orientation == ORIENTATION_CENTER && STACKWINDOWS >= 2) {
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float heightLeft = PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y;
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int nodesLeft = MASTERS;
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float nextY = 0;
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const float WIDTH = (PMONITOR->vecSize.x - PMONITOR->vecReservedTopLeft.x - PMONITOR->vecReservedBottomRight.x) * PMASTERNODE->percMaster;
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} else { // orientation left, right or center
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float WIDTH = WSSIZE.x;
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float heightLeft = WSSIZE.y;
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int mastersLeft = MASTERS;
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float nextX = 0;
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float nextY = 0;
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for (auto& n : m_lMasterNodesData) {
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if (n.workspaceID == PWORKSPACE->m_iID && n.isMaster) {
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float CENTER_OFFSET = (PMONITOR->vecSize.x - WIDTH) / 2;
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n.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(CENTER_OFFSET, nextY);
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float HEIGHT = nodesLeft > 1 ? heightLeft / nodesLeft * n.percSize : heightLeft;
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if (HEIGHT > heightLeft * 0.9f && nodesLeft > 1)
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HEIGHT = heightLeft * 0.9f;
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n.size = Vector2D(WIDTH, HEIGHT);
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if (STACKWINDOWS > 0 || centerMasterWindow)
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WIDTH *= PMASTERNODE->percMaster;
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nodesLeft--;
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heightLeft -= HEIGHT;
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nextY += HEIGHT;
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if (orientation == ORIENTATION_RIGHT) {
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nextX = WSSIZE.x - WIDTH;
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} else if (centerMasterWindow) {
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nextX = (WSSIZE.x - WIDTH) / 2;
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}
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applyNodeDataToWindow(&n);
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}
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for (auto& nd : m_lMasterNodesData) {
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if (nd.workspaceID != PWORKSPACE->m_iID || !nd.isMaster)
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continue;
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float HEIGHT = mastersLeft > 1 ? heightLeft / mastersLeft * nd.percSize : heightLeft;
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if (HEIGHT > heightLeft * 0.9f && mastersLeft > 1)
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HEIGHT = heightLeft * 0.9f;
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nd.size = Vector2D(WIDTH, HEIGHT);
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nd.position = WSPOS + Vector2D(nextX, nextY);
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applyNodeDataToWindow(&nd);
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mastersLeft--;
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heightLeft -= HEIGHT;
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nextY += HEIGHT;
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}
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}
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//compute placement of slave window(s)
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int slavesLeft = getNodesOnWorkspace(PWORKSPACE->m_iID) - MASTERS;
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if (orientation == ORIENTATION_LEFT || orientation == ORIENTATION_RIGHT || (orientation == ORIENTATION_CENTER && STACKWINDOWS <= 1)) {
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float heightLeft = PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y;
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float nextY = 0;
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const float WIDTH = PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PMONITOR->vecReservedTopLeft.x - PMASTERNODE->size.x;
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if (STACKWINDOWS == 0)
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return;
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for (auto& nd : m_lMasterNodesData) {
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if (nd.workspaceID != PWORKSPACE->m_iID || nd.isMaster)
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continue;
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if (orientation == ORIENTATION_LEFT || (orientation == ORIENTATION_CENTER && STACKWINDOWS <= 1)) {
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nd.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition +
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Vector2D(PMASTERNODE->percMaster * (PMONITOR->vecSize.x - PMONITOR->vecReservedTopLeft.x - PMONITOR->vecReservedBottomRight.x), nextY);
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} else {
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nd.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(0, nextY);
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}
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float HEIGHT = slavesLeft > 1 ? heightLeft / slavesLeft * nd.percSize : heightLeft;
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if (HEIGHT > heightLeft * 0.9f && slavesLeft > 1)
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HEIGHT = heightLeft * 0.9f;
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nd.size = Vector2D(WIDTH, HEIGHT);
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slavesLeft--;
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heightLeft -= HEIGHT;
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nextY += HEIGHT;
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applyNodeDataToWindow(&nd);
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}
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} else if (orientation == ORIENTATION_TOP || orientation == ORIENTATION_BOTTOM) {
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float widthLeft = PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PMONITOR->vecReservedTopLeft.x;
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// compute placement of slave window(s)
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int slavesLeft = STACKWINDOWS;
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if (orientation == ORIENTATION_TOP || orientation == ORIENTATION_BOTTOM) {
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const float HEIGHT = WSSIZE.y - PMASTERNODE->size.y;
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float widthLeft = WSSIZE.x;
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float nextX = 0;
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const float HEIGHT = PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y - PMASTERNODE->size.y;
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float nextY = 0;
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if (orientation == ORIENTATION_TOP)
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nextY = PMASTERNODE->size.y;
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for (auto& nd : m_lMasterNodesData) {
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if (nd.workspaceID != PWORKSPACE->m_iID || nd.isMaster)
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continue;
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if (orientation == ORIENTATION_TOP) {
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nd.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition +
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Vector2D(nextX, PMASTERNODE->percMaster * (PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y));
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} else {
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nd.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(nextX, 0);
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}
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float WIDTH = slavesLeft > 1 ? widthLeft / slavesLeft * nd.percSize : widthLeft;
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if (WIDTH > widthLeft * 0.9f && slavesLeft > 1)
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WIDTH = widthLeft * 0.9f;
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nd.size = Vector2D(WIDTH, HEIGHT);
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nd.position = WSPOS + Vector2D(nextX, nextY);
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applyNodeDataToWindow(&nd);
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slavesLeft--;
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widthLeft -= WIDTH;
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nextX += WIDTH;
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applyNodeDataToWindow(&nd);
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}
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} else if (orientation == ORIENTATION_CENTER && STACKWINDOWS >= 2) {
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float heightLeftL = PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y;
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float heightLeftR = heightLeftL;
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float heightLeft = 0;
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float nextYL = 0;
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float nextYR = 0;
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const float WIDTH = (PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PMONITOR->vecReservedTopLeft.x - PMASTERNODE->size.x) / 2.0;
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bool on_left = true;
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} else if (orientation == ORIENTATION_LEFT || orientation == ORIENTATION_RIGHT) {
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const float WIDTH = WSSIZE.x - PMASTERNODE->size.x;
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float heightLeft = WSSIZE.y;
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float nextY = 0;
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float nextX = 0;
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int slavesLeftL = 1 + (slavesLeft - 1) / 2;
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int slavesLeftR = slavesLeft - slavesLeftL;
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if (orientation == ORIENTATION_LEFT)
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nextX = PMASTERNODE->size.x;
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for (auto& nd : m_lMasterNodesData) {
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if (nd.workspaceID != PWORKSPACE->m_iID || nd.isMaster)
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continue;
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if (on_left) {
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nd.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(0, nextYL);
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heightLeft = heightLeftL;
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slavesLeft = slavesLeftL;
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} else {
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nd.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(WIDTH + PMASTERNODE->size.x, nextYR);
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heightLeft = heightLeftR;
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slavesLeft = slavesLeftR;
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}
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float HEIGHT = slavesLeft > 1 ? heightLeft / slavesLeft * nd.percSize : heightLeft;
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if (HEIGHT > heightLeft * 0.9f && slavesLeft > 1)
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HEIGHT = heightLeft * 0.9f;
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nd.size = Vector2D(WIDTH, HEIGHT);
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if (on_left) {
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heightLeftL -= HEIGHT;
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nextYL += HEIGHT;
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slavesLeftL--;
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nd.size = Vector2D(WIDTH, HEIGHT);
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nd.position = WSPOS + Vector2D(nextX, nextY);
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applyNodeDataToWindow(&nd);
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slavesLeft--;
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heightLeft -= HEIGHT;
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nextY += HEIGHT;
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}
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} else { // slaves for centered master window(s)
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const float WIDTH = (WSSIZE.x - PMASTERNODE->size.x) / 2.0;
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float heightLeft = 0;
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float heightLeftL = WSSIZE.y;
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float heightLeftR = WSSIZE.y;
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float nextX = 0;
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float nextY = 0;
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float nextYL = 0;
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float nextYR = 0;
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bool onRight = true;
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int slavesLeftR = 1 + (slavesLeft - 1) / 2;
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int slavesLeftL = slavesLeft - slavesLeftR;
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for (auto& nd : m_lMasterNodesData) {
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if (nd.workspaceID != PWORKSPACE->m_iID || nd.isMaster)
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continue;
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if (onRight) {
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nextX = WIDTH + PMASTERNODE->size.x;
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nextY = nextYR;
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heightLeft = heightLeftR;
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slavesLeft = slavesLeftR;
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} else {
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nextX = 0;
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nextY = nextYL;
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heightLeft = heightLeftL;
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slavesLeft = slavesLeftL;
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}
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float HEIGHT = slavesLeft > 1 ? heightLeft / slavesLeft * nd.percSize : heightLeft;
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if (HEIGHT > heightLeft * 0.9f && slavesLeft > 1)
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HEIGHT = heightLeft * 0.9f;
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nd.size = Vector2D(WIDTH, HEIGHT);
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nd.position = WSPOS + Vector2D(nextX, nextY);
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applyNodeDataToWindow(&nd);
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if (onRight) {
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heightLeftR -= HEIGHT;
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nextYR += HEIGHT;
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slavesLeftR--;
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} else {
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heightLeftL -= HEIGHT;
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nextYL += HEIGHT;
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slavesLeftL--;
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}
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applyNodeDataToWindow(&nd);
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on_left = !on_left;
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onRight = !onRight;
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}
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}
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}
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@ -615,19 +605,20 @@ void CHyprMasterLayout::resizeActiveWindow(const Vector2D& pixResize, eRectCorne
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return;
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}
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// get monitor
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const auto PMONITOR = g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID);
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const auto PMONITOR = g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID);
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const auto PWORKSPACEDATA = getMasterWorkspaceData(PMONITOR->activeWorkspace);
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static auto* const ALWAYSCENTER = &g_pConfigManager->getConfigValuePtr("master:always_center_master")->intValue;
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if (getNodesOnWorkspace(PWINDOW->m_iWorkspaceID) < 2)
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eOrientation orientation = PWORKSPACEDATA->orientation;
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bool centered = orientation == ORIENTATION_CENTER && (*ALWAYSCENTER == 1);
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double delta = 0;
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if (getNodesOnWorkspace(PWINDOW->m_iWorkspaceID) == 1 && !centered)
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return;
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m_bForceWarps = true;
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const auto PWORKSPACEDATA = getMasterWorkspaceData(PMONITOR->activeWorkspace);
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double delta = 0;
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switch (PWORKSPACEDATA->orientation) {
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switch (orientation) {
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case ORIENTATION_LEFT: delta = pixResize.x / PMONITOR->vecSize.x; break;
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case ORIENTATION_RIGHT: delta = -pixResize.x / PMONITOR->vecSize.x; break;
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case ORIENTATION_BOTTOM: delta = -pixResize.y / PMONITOR->vecSize.y; break;
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