windowrules: add border size rule

This commit is contained in:
vaxerski 2023-07-18 00:11:29 +02:00
parent ddb8c89776
commit 2c7b2ad6ca
6 changed files with 17 additions and 5 deletions

View file

@ -477,6 +477,10 @@ void CWindow::applyDynamicRule(const SWindowRule& r) {
try {
m_sAdditionalConfigData.rounding = std::stoi(r.szRule.substr(r.szRule.find_first_of(' ') + 1));
} catch (std::exception& e) { Debug::log(ERR, "Rounding rule \"%s\" failed with: %s", r.szRule.c_str(), e.what()); }
} else if (r.szRule.find("bordersize") == 0) {
try {
m_sAdditionalConfigData.borderSize = std::stoi(r.szRule.substr(r.szRule.find_first_of(' ') + 1));
} catch (std::exception& e) { Debug::log(ERR, "Bordersize rule \"%s\" failed with: %s", r.szRule.c_str(), e.what()); }
} else if (r.szRule.find("opacity") == 0) {
try {
CVarList vars(r.szRule, 0, ' ');
@ -536,6 +540,7 @@ void CWindow::updateDynamicRules() {
m_sAdditionalConfigData.rounding = -1;
m_sAdditionalConfigData.dimAround = false;
m_sAdditionalConfigData.forceRGBX = false;
m_sAdditionalConfigData.borderSize = -1;
const auto WINDOWRULES = g_pConfigManager->getMatchingRules(this);
for (auto& r : WINDOWRULES) {

View file

@ -122,6 +122,7 @@ struct SWindowAdditionalConfigData {
CWindowOverridableVar<bool> noMaxSize = false;
CWindowOverridableVar<bool> dimAround = false;
CWindowOverridableVar<bool> forceRGBX = false;
CWindowOverridableVar<int> borderSize = -1; // -1 means unset, takes precedence over the renderdata one
};
struct SWindowRule {

View file

@ -880,7 +880,7 @@ bool windowRuleValid(const std::string& RULE) {
RULE != "noshadow" && RULE != "nodim" && RULE != "noborder" && RULE != "center" && RULE != "opaque" && RULE != "forceinput" && RULE != "fullscreen" &&
RULE != "nofullscreenrequest" && RULE != "fakefullscreen" && RULE != "nomaxsize" && RULE != "pin" && RULE != "noanim" && RULE != "dimaround" &&
RULE != "windowdance" && RULE != "maximize" && RULE.find("animation") != 0 && RULE.find("rounding") != 0 && RULE.find("workspace") != 0 &&
RULE.find("bordercolor") != 0 && RULE != "forcergbx" && RULE != "noinitialfocus" && RULE != "stayfocused");
RULE.find("bordercolor") != 0 && RULE != "forcergbx" && RULE != "noinitialfocus" && RULE != "stayfocused" && RULE.find("bordersize") != 0);
}
bool layerRuleValid(const std::string& RULE) {

View file

@ -127,6 +127,8 @@ void CHyprDwindleLayout::applyNodeDataToWindow(SDwindleNodeData* pNode, bool for
auto gapsOut = WORKSPACERULE.gapsOut.value_or(*PGAPSOUT);
auto borderSize =
PWINDOW->m_sSpecialRenderData.borderSize.toUnderlying() != -1 ? PWINDOW->m_sSpecialRenderData.borderSize.toUnderlying() : WORKSPACERULE.borderSize.value_or(*PBORDERSIZE);
if (PWINDOW->m_sAdditionalConfigData.borderSize.toUnderlying() != -1)
borderSize = PWINDOW->m_sAdditionalConfigData.borderSize.toUnderlying();
if (!g_pCompositor->windowExists(PWINDOW) || !PWINDOW->m_bIsMapped) {
Debug::log(ERR, "Node %lx holding invalid window %lx!!", pNode, PWINDOW);

View file

@ -515,6 +515,8 @@ void CHyprMasterLayout::applyNodeDataToWindow(SMasterNodeData* pNode) {
auto gapsOut = WORKSPACERULE.gapsOut.value_or(*PGAPSOUT);
auto borderSize =
PWINDOW->m_sSpecialRenderData.borderSize.toUnderlying() != -1 ? PWINDOW->m_sSpecialRenderData.borderSize.toUnderlying() : WORKSPACERULE.borderSize.value_or(*PBORDERSIZE);
if (PWINDOW->m_sAdditionalConfigData.borderSize.toUnderlying() != -1)
borderSize = PWINDOW->m_sAdditionalConfigData.borderSize.toUnderlying();
if (!g_pCompositor->windowValidMapped(PWINDOW)) {
Debug::log(ERR, "Node %lx holding invalid window %lx!!", pNode, PWINDOW);

View file

@ -357,13 +357,15 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
scaleBox(&windowBox, pMonitor->scale);
const int BORDERSIZE = pWindow->m_sSpecialRenderData.borderSize.toUnderlying() == -1 ? *PBORDERSIZE : pWindow->m_sSpecialRenderData.borderSize.toUnderlying();
int borderSize = pWindow->m_sSpecialRenderData.borderSize.toUnderlying() == -1 ? *PBORDERSIZE : pWindow->m_sSpecialRenderData.borderSize.toUnderlying();
if (pWindow->m_sAdditionalConfigData.borderSize.toUnderlying() != -1)
borderSize = pWindow->m_sAdditionalConfigData.borderSize.toUnderlying();
g_pHyprOpenGL->renderBorder(&windowBox, grad, rounding, BORDERSIZE, a1);
g_pHyprOpenGL->renderBorder(&windowBox, grad, rounding, borderSize, a1);
if (ANIMATED) {
float a2 = renderdata.fadeAlpha * renderdata.alpha * (1.f - g_pHyprOpenGL->m_pCurrentWindow->m_fBorderFadeAnimationProgress.fl());
g_pHyprOpenGL->renderBorder(&windowBox, g_pHyprOpenGL->m_pCurrentWindow->m_cRealBorderColorPrevious, rounding, BORDERSIZE, a2);
g_pHyprOpenGL->renderBorder(&windowBox, g_pHyprOpenGL->m_pCurrentWindow->m_cRealBorderColorPrevious, rounding, borderSize, a2);
}
}
}