diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index 15ffc867..1c698e5c 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -776,10 +776,16 @@ void CHyprRenderer::calculateUVForSurface(CWindow* pWindow, wlr_surface* pSurfac uvBR = uvBR - Vector2D(1.0 - WPERC * (uvBR.x - uvTL.x), 1.0 - HPERC * (uvBR.y - uvTL.y)); uvTL = uvTL + TOADDTL; - if (geom.width > pWindow->m_vRealSize.vec().x) - uvBR.x = uvBR.x * (pWindow->m_vRealSize.vec().x / geom.width); - if (geom.height > pWindow->m_vRealSize.vec().y) - uvBR.y = uvBR.y * (pWindow->m_vRealSize.vec().y / geom.height); + // TODO: make this passed to the func. Might break in the future. + auto maxSize = pWindow->m_vRealSize.vec(); + + if (pWindow->m_pWLSurface.small() && !pWindow->m_pWLSurface.m_bFillIgnoreSmall) + maxSize = pWindow->m_pWLSurface.getViewporterCorrectedSize(); + + if (geom.width > maxSize.x) + uvBR.x = uvBR.x * (maxSize.x / geom.width); + if (geom.height > maxSize.y) + uvBR.y = uvBR.y * (maxSize.y / geom.height); } g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = uvTL;