mirror of
https://github.com/hyprwm/Hyprland
synced 2024-12-22 18:09:50 +01:00
fixed tiled popups going behind windows
This commit is contained in:
parent
bf8bd87d11
commit
2f3b2db83d
5 changed files with 100 additions and 32 deletions
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@ -427,6 +427,15 @@ CWindow* CCompositor::vectorToWindowTiled(const Vector2D& pos) {
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return nullptr;
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}
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void findExtensionForVector2D(wlr_surface* surface, int x, int y, void* data) {
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const auto DATA = (SExtensionFindingData*)data;
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wlr_box box = {DATA->origin.x + x, DATA->origin.y + y, surface->current.width, surface->current.height};
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if (wlr_box_contains_point(&box, DATA->vec.x, DATA->vec.y))
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*DATA->found = surface;
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}
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CWindow* CCompositor::vectorToWindowIdeal(const Vector2D& pos) {
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const auto PMONITOR = getMonitorFromVector(pos);
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@ -448,10 +457,34 @@ CWindow* CCompositor::vectorToWindowIdeal(const Vector2D& pos) {
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// first loop over floating cuz they're above, m_lWindows should be sorted bottom->top, for tiled it doesn't matter.
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for (auto w = m_vWindows.rbegin(); w != m_vWindows.rend(); w++) {
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wlr_box box = {(*w)->m_vRealPosition.vec().x, (*w)->m_vRealPosition.vec().y, (*w)->m_vRealSize.vec().x, (*w)->m_vRealSize.vec().y};
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if ((*w)->m_bIsFloating && (*w)->m_bIsMapped && wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y) && isWorkspaceVisible((*w)->m_iWorkspaceID) && !(*w)->m_bHidden && (*w)->m_iX11Type != 2)
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return w->get();
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if ((*w)->m_bIsFloating && (*w)->m_bIsMapped && isWorkspaceVisible((*w)->m_iWorkspaceID) && !(*w)->m_bHidden && (*w)->m_iX11Type != 2) {
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if (wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y))
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return w->get();
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if (!(*w)->m_bIsX11) {
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wlr_surface* resultSurf = nullptr;
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Vector2D origin =(*w)->m_vRealPosition.vec();
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SExtensionFindingData data = {origin, pos, &resultSurf};
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wlr_xdg_surface_for_each_popup_surface((*w)->m_uSurface.xdg, findExtensionForVector2D, &data);
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if (resultSurf)
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return w->get();
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}
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}
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}
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// for windows, we need to check their extensions too, first.
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for (auto& w : m_vWindows) {
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if (!w->m_bIsX11 && !w->m_bIsFloating && w->m_bIsMapped && w->m_iWorkspaceID == PMONITOR->activeWorkspace && !w->m_bHidden && w->m_iX11Type != 2) {
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wlr_surface* resultSurf = nullptr;
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Vector2D origin = w->m_vRealPosition.vec();
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SExtensionFindingData data = {origin, pos, &resultSurf};
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wlr_xdg_surface_for_each_popup_surface(w->m_uSurface.xdg, findExtensionForVector2D, &data);
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if (resultSurf)
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return w.get();
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}
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}
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for (auto& w : m_vWindows) {
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wlr_box box = {w->m_vPosition.x, w->m_vPosition.y, w->m_vSize.x, w->m_vSize.y};
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if (!w->m_bIsFloating && w->m_bIsMapped && wlr_box_contains_point(&box, pos.x, pos.y) && w->m_iWorkspaceID == PMONITOR->activeWorkspace && !w->m_bHidden && w->m_iX11Type != 2)
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@ -72,6 +72,12 @@ struct SRenderData {
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bool squishOversized = false;
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};
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struct SExtensionFindingData {
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Vector2D origin;
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Vector2D vec;
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wlr_surface** found;
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};
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struct SStringRuleNames {
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std::string layout = "";
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std::string model = "";
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@ -717,7 +717,7 @@ void CHyprOpenGLImpl::makeWindowSnapshot(CWindow* pWindow) {
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const auto BLURVAL = g_pConfigManager->getInt("decoration:blur");
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g_pConfigManager->setInt("decoration:blur", 0);
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g_pHyprRenderer->renderWindow(pWindow, PMONITOR, &now, !pWindow->m_bX11DoesntWantBorders);
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g_pHyprRenderer->renderWindow(pWindow, PMONITOR, &now, !pWindow->m_bX11DoesntWantBorders, RENDER_PASS_ALL);
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g_pConfigManager->setInt("decoration:blur", BLURVAL);
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@ -111,7 +111,7 @@ void CHyprRenderer::renderWorkspaceWithFullscreenWindow(SMonitor* pMonitor, CWor
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continue;
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// found it!
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renderWindow(w.get(), pMonitor, time, pWorkspace->m_efFullscreenMode != FULLSCREEN_FULL);
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renderWindow(w.get(), pMonitor, time, pWorkspace->m_efFullscreenMode != FULLSCREEN_FULL, RENDER_PASS_ALL);
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pWorkspaceWindow = w.get();
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}
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@ -121,7 +121,7 @@ void CHyprRenderer::renderWorkspaceWithFullscreenWindow(SMonitor* pMonitor, CWor
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if (w->m_iWorkspaceID != pWorkspaceWindow->m_iWorkspaceID || !w->m_bCreatedOverFullscreen || !w->m_bIsMapped)
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continue;
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renderWindow(w.get(), pMonitor, time, true);
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renderWindow(w.get(), pMonitor, time, true, RENDER_PASS_ALL);
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}
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// and then special windows
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@ -136,7 +136,7 @@ void CHyprRenderer::renderWorkspaceWithFullscreenWindow(SMonitor* pMonitor, CWor
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continue;
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// render the bad boy
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renderWindow(w.get(), pMonitor, time, true);
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renderWindow(w.get(), pMonitor, time, true, RENDER_PASS_ALL);
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}
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// and the overlay layers
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@ -158,7 +158,7 @@ void CHyprRenderer::renderWorkspaceWithFullscreenWindow(SMonitor* pMonitor, CWor
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g_pHyprError->draw();
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}
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void CHyprRenderer::renderWindow(CWindow* pWindow, SMonitor* pMonitor, timespec* time, bool decorate) {
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void CHyprRenderer::renderWindow(CWindow* pWindow, SMonitor* pMonitor, timespec* time, bool decorate, eRenderPassMode mode) {
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if (pWindow->m_bHidden)
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return;
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@ -193,35 +193,40 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, SMonitor* pMonitor, timespec*
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g_pHyprOpenGL->m_pCurrentWindow = pWindow;
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// render window decorations first, if not fullscreen full
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if (!pWindow->m_bIsFullscreen || PWORKSPACE->m_efFullscreenMode != FULLSCREEN_FULL) for (auto& wd : pWindow->m_dWindowDecorations)
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wd->draw(pMonitor, renderdata.alpha * renderdata.fadeAlpha / 255.f);
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if (!pWindow->m_bIsX11) {
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wlr_box geom;
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wlr_xdg_surface_get_geometry(pWindow->m_uSurface.xdg, &geom);
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if (mode == RENDER_PASS_ALL || mode == RENDER_PASS_MAIN) {
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if (!pWindow->m_bIsFullscreen || PWORKSPACE->m_efFullscreenMode != FULLSCREEN_FULL) for (auto& wd : pWindow->m_dWindowDecorations)
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wd->draw(pMonitor, renderdata.alpha * renderdata.fadeAlpha / 255.f);
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g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D((double)geom.x / (double)pWindow->m_uSurface.xdg->surface->current.width, (double)geom.y / (double)pWindow->m_uSurface.xdg->surface->current.height);
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g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = Vector2D((double)(geom.width + geom.x) / (double)pWindow->m_uSurface.xdg->surface->current.width, (double)(geom.y + geom.height) / (double)pWindow->m_uSurface.xdg->surface->current.height);
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if (g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft == Vector2D() && g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight == Vector2D(1, 1)) {
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// No special UV mods needed
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if (!pWindow->m_bIsX11) {
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wlr_box geom;
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wlr_xdg_surface_get_geometry(pWindow->m_uSurface.xdg, &geom);
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g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D((double)geom.x / (double)pWindow->m_uSurface.xdg->surface->current.width, (double)geom.y / (double)pWindow->m_uSurface.xdg->surface->current.height);
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g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = Vector2D((double)(geom.width + geom.x) / (double)pWindow->m_uSurface.xdg->surface->current.width, (double)(geom.y + geom.height) / (double)pWindow->m_uSurface.xdg->surface->current.height);
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if (g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft == Vector2D() && g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight == Vector2D(1, 1)) {
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// No special UV mods needed
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g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D(-1, -1);
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g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = Vector2D(-1, -1);
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}
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} else {
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g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D(-1, -1);
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g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = Vector2D(-1, -1);
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}
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} else {
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wlr_surface_for_each_surface(g_pXWaylandManager->getWindowSurface(pWindow), renderSurface, &renderdata);
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g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D(-1, -1);
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g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = Vector2D(-1, -1);
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}
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wlr_surface_for_each_surface(g_pXWaylandManager->getWindowSurface(pWindow), renderSurface, &renderdata);
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g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D(-1, -1);
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g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = Vector2D(-1, -1);
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if (!pWindow->m_bIsX11) {
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renderdata.dontRound = false; // restore dontround
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renderdata.pMonitor = pMonitor;
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wlr_xdg_surface_for_each_popup_surface(pWindow->m_uSurface.xdg, renderSurface, &renderdata);
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if (mode == RENDER_PASS_ALL || mode == RENDER_PASS_POPUP) {
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if (!pWindow->m_bIsX11) {
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renderdata.dontRound = false; // restore dontround
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renderdata.pMonitor = pMonitor;
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wlr_xdg_surface_for_each_popup_surface(pWindow->m_uSurface.xdg, renderSurface, &renderdata);
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}
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}
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g_pHyprOpenGL->m_pCurrentWindow = nullptr;
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@ -266,7 +271,25 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
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return;
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}
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// Non-floating
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// Non-floating main
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for (auto& w : g_pCompositor->m_vWindows) {
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if (w->m_bHidden && !w->m_bIsMapped && !w->m_bFadingOut)
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continue;
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if (w->m_bIsFloating)
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continue; // floating are in the second pass
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if (w->m_iWorkspaceID == SPECIAL_WORKSPACE_ID)
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continue; // special are in the third pass
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if (!shouldRenderWindow(w.get(), PMONITOR))
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continue;
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// render the bad boy
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renderWindow(w.get(), PMONITOR, time, true, RENDER_PASS_MAIN);
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}
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// Non-floating popup
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for (auto& w : g_pCompositor->m_vWindows) {
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if (w->m_bHidden && !w->m_bIsMapped && !w->m_bFadingOut)
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continue;
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@ -281,7 +304,7 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
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continue;
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// render the bad boy
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renderWindow(w.get(), PMONITOR, time, true);
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renderWindow(w.get(), PMONITOR, time, true, RENDER_PASS_POPUP);
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}
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// floating on top
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@ -299,7 +322,7 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
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continue;
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// render the bad boy
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renderWindow(w.get(), PMONITOR, time, true);
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renderWindow(w.get(), PMONITOR, time, true, RENDER_PASS_ALL);
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}
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// and then special
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@ -314,7 +337,7 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
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continue;
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// render the bad boy
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renderWindow(w.get(), PMONITOR, time, true);
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renderWindow(w.get(), PMONITOR, time, true, RENDER_PASS_ALL);
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}
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// Render surfaces above windows for monitor
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@ -17,6 +17,12 @@ enum DAMAGETRACKINGMODES {
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DAMAGE_TRACKING_FULL
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};
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enum eRenderPassMode {
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RENDER_PASS_ALL = 0,
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RENDER_PASS_MAIN,
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RENDER_PASS_POPUP
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};
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class CHyprRenderer {
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public:
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@ -41,7 +47,7 @@ public:
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private:
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void arrangeLayerArray(SMonitor*, const std::list<SLayerSurface*>&, bool, wlr_box*);
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void renderWorkspaceWithFullscreenWindow(SMonitor*, CWorkspace*, timespec*);
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void renderWindow(CWindow*, SMonitor*, timespec*, bool);
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void renderWindow(CWindow*, SMonitor*, timespec*, bool, eRenderPassMode);
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void renderLayer(SLayerSurface*, SMonitor*, timespec*);
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void renderDragIcon(SMonitor*, timespec*);
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