move, set active, recalc, anim on monitor connected

This commit is contained in:
Yoni FIRROLONI 2022-06-17 20:25:18 +02:00 committed by vaxerski
parent 837d4af8f6
commit 2feca08a67
1 changed files with 99 additions and 55 deletions

View File

@ -15,21 +15,23 @@
// //
// --------------------------------------------------------- //
SMonitor* pMostHzMonitor = nullptr;
SMonitor *pMostHzMonitor = nullptr;
void Events::listener_change(wl_listener* listener, void* data) {
void Events::listener_change(wl_listener *listener, void *data)
{
// layout got changed, let's update monitors.
const auto CONFIG = wlr_output_configuration_v1_create();
for (auto& m : g_pCompositor->m_lMonitors) {
for (auto &m : g_pCompositor->m_lMonitors)
{
const auto CONFIGHEAD = wlr_output_configuration_head_v1_create(CONFIG, m.output);
// TODO: clients off of disabled
wlr_box BOX;
wlr_output_layout_get_box(g_pCompositor->m_sWLROutputLayout, m.output, &BOX);
//m.vecSize.x = BOX.width;
// m.vecSize.y = BOX.height;
// m.vecSize.x = BOX.width;
// m.vecSize.y = BOX.height;
m.vecPosition.x = BOX.x;
m.vecPosition.y = BOX.y;
@ -44,16 +46,19 @@ void Events::listener_change(wl_listener* listener, void* data) {
wlr_output_manager_v1_set_configuration(g_pCompositor->m_sWLROutputMgr, CONFIG);
}
void Events::listener_newOutput(wl_listener* listener, void* data) {
void Events::listener_newOutput(wl_listener *listener, void *data)
{
// new monitor added, let's accomodate for that.
const auto OUTPUT = (wlr_output*)data;
const auto OUTPUT = (wlr_output *)data;
if (!OUTPUT->name) {
if (!OUTPUT->name)
{
Debug::log(ERR, "New monitor has no name?? Ignoring");
return;
}
if (g_pCompositor->getMonitorFromName(std::string(OUTPUT->name))) {
if (g_pCompositor->getMonitorFromName(std::string(OUTPUT->name)))
{
Debug::log(WARN, "Monitor with name %s already exists, not adding as new!", OUTPUT->name);
return;
}
@ -62,11 +67,13 @@ void Events::listener_newOutput(wl_listener* listener, void* data) {
SMonitorRule monitorRule = g_pConfigManager->getMonitorRuleFor(OUTPUT->name);
// if it's disabled, disable and ignore
if (monitorRule.disabled) {
if (monitorRule.disabled)
{
wlr_output_enable(OUTPUT, 0);
wlr_output_commit(OUTPUT);
if (const auto PMONITOR = g_pCompositor->getMonitorFromName(std::string(OUTPUT->name)); PMONITOR) {
if (const auto PMONITOR = g_pCompositor->getMonitorFromName(std::string(OUTPUT->name)); PMONITOR)
{
listener_monitorDestroy(nullptr, PMONITOR->output);
}
return;
@ -81,7 +88,7 @@ void Events::listener_newOutput(wl_listener* listener, void* data) {
wlr_output_set_scale(OUTPUT, monitorRule.scale);
wlr_xcursor_manager_load(g_pCompositor->m_sWLRXCursorMgr, monitorRule.scale);
wlr_output_set_transform(OUTPUT, WL_OUTPUT_TRANSFORM_NORMAL); // TODO: support other transforms
wlr_output_set_transform(OUTPUT, WL_OUTPUT_TRANSFORM_NORMAL); // TODO: support other transforms
wlr_output_enable_adaptive_sync(OUTPUT, 1);
@ -115,15 +122,21 @@ void Events::listener_newOutput(wl_listener* listener, void* data) {
// Workspace
const auto WORKSPACEID = monitorRule.defaultWorkspaceID == -1 ? g_pCompositor->m_lWorkspaces.size() + 1 /* Cuz workspaces doesnt have the new one yet and we start with 1 */ : monitorRule.defaultWorkspaceID;
auto PNEWWORKSPACE = g_pCompositor->getWorkspaceByID(WORKSPACEID);
Debug::log(LOG, "New monitor: WORKSPACEID %d, exists: %d", WORKSPACEID, (int)(PNEWWORKSPACE != nullptr));
if (PNEWWORKSPACE) {
if (PNEWWORKSPACE)
{
// workspace exists, move it to the newly connected monitor
g_pCompositor->moveWorkspaceToMonitor(PNEWWORKSPACE, PNEWMONITOR);
} else {
PNEWMONITOR->activeWorkspace = PNEWWORKSPACE->m_iID;
g_pLayoutManager->getCurrentLayout()->recalculateMonitor(PNEWMONITOR->ID);
PNEWWORKSPACE->startAnim(true,true,true);
}
else
{
g_pCompositor->m_lWorkspaces.emplace_back(newMonitor.ID);
PNEWWORKSPACE = &g_pCompositor->m_lWorkspaces.back();
@ -153,8 +166,9 @@ void Events::listener_newOutput(wl_listener* listener, void* data) {
g_pCompositor->m_bReadyToProcess = true;
}
void Events::listener_monitorFrame(void* owner, void* data) {
SMonitor* const PMONITOR = (SMonitor*)owner;
void Events::listener_monitorFrame(void *owner, void *data)
{
SMonitor *const PMONITOR = (SMonitor *)owner;
static std::chrono::high_resolution_clock::time_point startRender = std::chrono::high_resolution_clock::now();
static std::chrono::high_resolution_clock::time_point startRenderOverlay = std::chrono::high_resolution_clock::now();
@ -163,14 +177,16 @@ void Events::listener_monitorFrame(void* owner, void* data) {
static auto *const PDEBUGOVERLAY = &g_pConfigManager->getConfigValuePtr("debug:overlay")->intValue;
static auto *const PDAMAGETRACKINGMODE = &g_pConfigManager->getConfigValuePtr("general:damage_tracking_internal")->intValue;
if (*PDEBUGOVERLAY == 1) {
if (*PDEBUGOVERLAY == 1)
{
startRender = std::chrono::high_resolution_clock::now();
g_pDebugOverlay->frameData(PMONITOR);
}
// Hack: only check when monitor with top hz refreshes, saves a bit of resources.
// This is for stuff that should be run every frame
if (PMONITOR->ID == pMostHzMonitor->ID) {
if (PMONITOR->ID == pMostHzMonitor->ID)
{
g_pCompositor->sanityCheckWorkspaces();
g_pAnimationManager->tick();
g_pCompositor->cleanupFadingOut();
@ -183,12 +199,14 @@ void Events::listener_monitorFrame(void* owner, void* data) {
g_pConfigManager->performMonitorReload();
}
if (PMONITOR->framesToSkip > 0) {
if (PMONITOR->framesToSkip > 0)
{
PMONITOR->framesToSkip -= 1;
if (!PMONITOR->noFrameSchedule)
wlr_output_schedule_frame(PMONITOR->output);
else {
else
{
Debug::log(LOG, "NoFrameSchedule hit for %s.", PMONITOR->szName.c_str());
}
g_pLayoutManager->getCurrentLayout()->recalculateMonitor(PMONITOR->ID);
@ -203,17 +221,20 @@ void Events::listener_monitorFrame(void* owner, void* data) {
bool hasChanged;
pixman_region32_init(&damage);
if (*PDAMAGETRACKINGMODE == -1) {
if (*PDAMAGETRACKINGMODE == -1)
{
Debug::log(CRIT, "Damage tracking mode -1 ????");
return;
}
if (!wlr_output_damage_attach_render(PMONITOR->damage, &hasChanged, &damage)){
if (!wlr_output_damage_attach_render(PMONITOR->damage, &hasChanged, &damage))
{
Debug::log(ERR, "Couldn't attach render to display %s ???", PMONITOR->szName.c_str());
return;
}
if (!hasChanged && *PDAMAGETRACKINGMODE != DAMAGE_TRACKING_NONE) {
if (!hasChanged && *PDAMAGETRACKINGMODE != DAMAGE_TRACKING_NONE)
{
pixman_region32_fini(&damage);
wlr_output_rollback(PMONITOR->output);
wlr_output_schedule_frame(PMONITOR->output); // we update shit at the monitor's Hz so we need to schedule frames because rollback wont
@ -221,25 +242,31 @@ void Events::listener_monitorFrame(void* owner, void* data) {
}
// if we have no tracking or full tracking, invalidate the entire monitor
if (*PDAMAGETRACKINGMODE == DAMAGE_TRACKING_NONE || *PDAMAGETRACKINGMODE == DAMAGE_TRACKING_MONITOR) {
if (*PDAMAGETRACKINGMODE == DAMAGE_TRACKING_NONE || *PDAMAGETRACKINGMODE == DAMAGE_TRACKING_MONITOR)
{
pixman_region32_union_rect(&damage, &damage, 0, 0, (int)PMONITOR->vecTransformedSize.x, (int)PMONITOR->vecTransformedSize.y);
pixman_region32_copy(&g_pHyprOpenGL->m_rOriginalDamageRegion, &damage);
} else {
static auto* const PBLURENABLED = &g_pConfigManager->getConfigValuePtr("decoration:blur")->intValue;
}
else
{
static auto *const PBLURENABLED = &g_pConfigManager->getConfigValuePtr("decoration:blur")->intValue;
// if we use blur we need to expand the damage for proper blurring
if (*PBLURENABLED == 1) {
if (*PBLURENABLED == 1)
{
// TODO: can this be optimized?
static auto* const PBLURSIZE = &g_pConfigManager->getConfigValuePtr("decoration:blur_size")->intValue;
static auto* const PBLURPASSES = &g_pConfigManager->getConfigValuePtr("decoration:blur_passes")->intValue;
const auto BLURRADIUS = *PBLURSIZE * pow(2, *PBLURPASSES); // is this 2^pass? I don't know but it works... I think.
static auto *const PBLURSIZE = &g_pConfigManager->getConfigValuePtr("decoration:blur_size")->intValue;
static auto *const PBLURPASSES = &g_pConfigManager->getConfigValuePtr("decoration:blur_passes")->intValue;
const auto BLURRADIUS = *PBLURSIZE * pow(2, *PBLURPASSES); // is this 2^pass? I don't know but it works... I think.
pixman_region32_copy(&g_pHyprOpenGL->m_rOriginalDamageRegion, &damage);
// now, prep the damage, get the extended damage region
wlr_region_expand(&damage, &damage, BLURRADIUS); // expand for proper blurring
} else {
wlr_region_expand(&damage, &damage, BLURRADIUS); // expand for proper blurring
}
else
{
pixman_region32_copy(&g_pHyprOpenGL->m_rOriginalDamageRegion, &damage);
}
}
@ -258,7 +285,8 @@ void Events::listener_monitorFrame(void* owner, void* data) {
g_pHyprError->draw();
// for drawing the debug overlay
if (PMONITOR->ID == 0 && *PDEBUGOVERLAY == 1) {
if (PMONITOR->ID == 0 && *PDEBUGOVERLAY == 1)
{
startRenderOverlay = std::chrono::high_resolution_clock::now();
g_pDebugOverlay->draw();
endRenderOverlay = std::chrono::high_resolution_clock::now();
@ -290,25 +318,32 @@ void Events::listener_monitorFrame(void* owner, void* data) {
wlr_output_schedule_frame(PMONITOR->output);
if (*PDEBUGOVERLAY == 1) {
if (*PDEBUGOVERLAY == 1)
{
const float µs = std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::high_resolution_clock::now() - startRender).count() / 1000.f;
g_pDebugOverlay->renderData(PMONITOR, µs);
if (PMONITOR->ID == 0) {
if (PMONITOR->ID == 0)
{
const float µsNoOverlay = µs - std::chrono::duration_cast<std::chrono::nanoseconds>(endRenderOverlay - startRenderOverlay).count() / 1000.f;
g_pDebugOverlay->renderDataNoOverlay(PMONITOR, µsNoOverlay);
} else {
}
else
{
g_pDebugOverlay->renderDataNoOverlay(PMONITOR, µs);
}
}
}
void Events::listener_monitorDestroy(void* owner, void* data) {
const auto OUTPUT = (wlr_output*)data;
void Events::listener_monitorDestroy(void *owner, void *data)
{
const auto OUTPUT = (wlr_output *)data;
SMonitor* pMonitor = nullptr;
SMonitor *pMonitor = nullptr;
for (auto& m : g_pCompositor->m_lMonitors) {
if (m.szName == OUTPUT->name) {
for (auto &m : g_pCompositor->m_lMonitors)
{
if (m.szName == OUTPUT->name)
{
pMonitor = &m;
break;
}
@ -319,8 +354,9 @@ void Events::listener_monitorDestroy(void* owner, void* data) {
// Cleanup everything. Move windows back, snap cursor, shit.
const auto BACKUPMON = &g_pCompositor->m_lMonitors.front();
if (!BACKUPMON) {
if (!BACKUPMON)
{
Debug::log(CRIT, "No monitors! Unplugged last! Exiting.");
g_pCompositor->cleanupExit();
exit(1);
@ -333,22 +369,27 @@ void Events::listener_monitorDestroy(void* owner, void* data) {
wlr_cursor_warp(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sSeat.mouse->mouse, BACKUPMON->vecPosition.x + BACKUPMON->vecTransformedSize.x / 2.f, BACKUPMON->vecPosition.y + BACKUPMON->vecTransformedSize.y / 2.f);
// move workspaces
std::deque<CWorkspace*> wspToMove;
for (auto& w : g_pCompositor->m_lWorkspaces) {
if (w.m_iMonitorID == pMonitor->ID) {
std::deque<CWorkspace *> wspToMove;
for (auto &w : g_pCompositor->m_lWorkspaces)
{
if (w.m_iMonitorID == pMonitor->ID)
{
wspToMove.push_back(&w);
}
}
for (auto& w : wspToMove) {
for (auto &w : wspToMove)
{
g_pCompositor->moveWorkspaceToMonitor(w, BACKUPMON);
w->startAnim(true, true, true);
}
pMonitor->activeWorkspace = -1;
for (auto it = g_pCompositor->m_lWorkspaces.begin(); it != g_pCompositor->m_lWorkspaces.end(); ++it) {
if (it->m_iMonitorID == pMonitor->ID) {
for (auto it = g_pCompositor->m_lWorkspaces.begin(); it != g_pCompositor->m_lWorkspaces.end(); ++it)
{
if (it->m_iMonitorID == pMonitor->ID)
{
it = g_pCompositor->m_lWorkspaces.erase(it);
}
}
@ -360,12 +401,15 @@ void Events::listener_monitorDestroy(void* owner, void* data) {
g_pCompositor->m_lMonitors.remove(*pMonitor);
// update the pMostHzMonitor
if (pMostHzMonitor == pMonitor) {
if (pMostHzMonitor == pMonitor)
{
int mostHz = 0;
SMonitor* pMonitorMostHz = nullptr;
SMonitor *pMonitorMostHz = nullptr;
for (auto& m : g_pCompositor->m_lMonitors) {
if (m.refreshRate > mostHz) {
for (auto &m : g_pCompositor->m_lMonitors)
{
if (m.refreshRate > mostHz)
{
pMonitorMostHz = &m;
mostHz = m.refreshRate;
}