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https://github.com/hyprwm/Hyprland
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allow dragging into floating groups
modified: src/Compositor.cpp modified: src/Compositor.hpp modified: src/layout/IHyprLayout.cpp Signed-off-by: MightyPlaza <123664421+MightyPlaza@users.noreply.github.com>
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parent
6013a3c8a0
commit
30cb505364
3 changed files with 55 additions and 3 deletions
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@ -813,6 +813,24 @@ CWindow* CCompositor::windowFloatingFromCursor() {
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return nullptr;
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}
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CWindow* CCompositor::windowFloatingFromCursorIgnore(CWindow* pWindow) {
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for (auto& w : m_vWindows | std::views::reverse) {
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wlr_box box = w->getWindowInputBox();
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if (wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y) && w->m_bIsMapped && w->m_bIsFloating && !w->isHidden() && w->m_bPinned && !w->m_bNoFocus &&
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w.get() != pWindow)
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return w.get();
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}
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for (auto& w : m_vWindows | std::views::reverse) {
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wlr_box box = w->getWindowInputBox();
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if (wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y) && w->m_bIsMapped && w->m_bIsFloating && isWorkspaceVisible(w->m_iWorkspaceID) && !w->isHidden() &&
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!w->m_bPinned && !w->m_bNoFocus && w.get() != pWindow)
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return w.get();
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}
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return nullptr;
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}
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wlr_surface* CCompositor::vectorWindowToSurface(const Vector2D& pos, CWindow* pWindow, Vector2D& sl) {
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if (!windowValidMapped(pWindow))
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@ -29,8 +29,7 @@
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#include "plugins/PluginSystem.hpp"
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#include "helpers/Watchdog.hpp"
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enum eManagersInitStage
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{
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enum eManagersInitStage {
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STAGE_PRIORITY = 0,
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STAGE_LATE
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};
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@ -145,6 +144,7 @@ class CCompositor {
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Vector2D vectorToSurfaceLocal(const Vector2D&, CWindow*, wlr_surface*);
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CWindow* windowFromCursor();
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CWindow* windowFloatingFromCursor();
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CWindow* windowFloatingFromCursorIgnore(CWindow*);
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CMonitor* getMonitorFromOutput(wlr_output*);
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CWindow* getWindowForPopup(wlr_xdg_popup*);
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CWindow* getWindowFromSurface(wlr_surface*);
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@ -260,10 +260,44 @@ void IHyprLayout::onEndDragWindow() {
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g_pInputManager->refocus();
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changeWindowFloatingMode(DRAGGINGWINDOW);
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DRAGGINGWINDOW->m_vLastFloatingSize = m_vDraggingWindowOriginalFloatSize;
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} else if (g_pInputManager->dragMode == MBIND_MOVE) {
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CWindow* pWindow = g_pCompositor->windowFloatingFromCursorIgnore(DRAGGINGWINDOW);
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g_pHyprRenderer->damageWindow(DRAGGINGWINDOW);
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if (pWindow && pWindow->m_sGroupData.pNextWindow && // target is group
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!pWindow->getGroupHead()->m_sGroupData.locked && // target unlocked
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!(DRAGGINGWINDOW->m_sGroupData.pNextWindow && DRAGGINGWINDOW->getGroupHead()->m_sGroupData.locked) && // source unlocked or isn't group
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!g_pKeybindManager->m_bGroupsLocked) {
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const auto MOUSECOORDS = g_pInputManager->getMouseCoordsInternal();
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bool handled = true;
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for (auto& wd : pWindow->m_dWindowDecorations) {
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if (!wd->allowsInput())
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continue;
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if (wd->getWindowDecorationRegion().containsPoint(MOUSECOORDS)) {
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wd->dragWindowToDecoration(DRAGGINGWINDOW, MOUSECOORDS);
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handled = false;
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break;
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}
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}
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if (handled) {
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static const auto* USECURRPOS = &g_pConfigManager->getConfigValuePtr("group:insert_after_current")->intValue;
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(*USECURRPOS ? pWindow : pWindow->getGroupTail())->insertWindowToGroup(DRAGGINGWINDOW);
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}
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pWindow->setGroupCurrent(DRAGGINGWINDOW);
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DRAGGINGWINDOW->updateWindowDecos();
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recalculateWindow(DRAGGINGWINDOW);
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g_pCompositor->focusWindow(DRAGGINGWINDOW);
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return;
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}
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}
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g_pHyprRenderer->damageWindow(DRAGGINGWINDOW);
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g_pCompositor->focusWindow(DRAGGINGWINDOW);
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}
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