mirror of
https://github.com/hyprwm/Hyprland
synced 2024-12-22 07:49:49 +01:00
feat: add forcergbx rule
This commit is contained in:
parent
41f7736c85
commit
3343aac6bf
5 changed files with 11 additions and 2 deletions
|
@ -406,6 +406,8 @@ void CWindow::applyDynamicRule(const SWindowRule& r) {
|
|||
m_sAdditionalConfigData.forceNoBorder = true;
|
||||
} else if (r.szRule == "noshadow") {
|
||||
m_sAdditionalConfigData.forceNoShadow = true;
|
||||
} else if (r.szRule == "forcergbx") {
|
||||
m_sAdditionalConfigData.forceRGBX = true;
|
||||
} else if (r.szRule == "opaque") {
|
||||
if (!m_sAdditionalConfigData.forceOpaqueOverriden)
|
||||
m_sAdditionalConfigData.forceOpaque = true;
|
||||
|
@ -470,6 +472,7 @@ void CWindow::updateDynamicRules() {
|
|||
m_sAdditionalConfigData.animationStyle = std::string("");
|
||||
m_sAdditionalConfigData.rounding = -1;
|
||||
m_sAdditionalConfigData.dimAround = false;
|
||||
m_sAdditionalConfigData.forceRGBX = false;
|
||||
|
||||
const auto WINDOWRULES = g_pConfigManager->getMatchingRules(this);
|
||||
for (auto& r : WINDOWRULES) {
|
||||
|
|
|
@ -119,6 +119,7 @@ struct SWindowAdditionalConfigData {
|
|||
CWindowOverridableVar<bool> windowDanceCompat = false;
|
||||
CWindowOverridableVar<bool> noMaxSize = false;
|
||||
CWindowOverridableVar<bool> dimAround = false;
|
||||
CWindowOverridableVar<bool> forceRGBX = false;
|
||||
};
|
||||
|
||||
struct SWindowRule {
|
||||
|
|
|
@ -780,7 +780,7 @@ bool windowRuleValid(const std::string& RULE) {
|
|||
RULE.find("maxsize") != 0 && RULE.find("pseudo") != 0 && RULE.find("monitor") != 0 && RULE.find("idleinhibit") != 0 && RULE != "nofocus" && RULE != "noblur" &&
|
||||
RULE != "noshadow" && RULE != "noborder" && RULE != "center" && RULE != "opaque" && RULE != "forceinput" && RULE != "fullscreen" && RULE != "nofullscreenrequest" &&
|
||||
RULE != "nomaxsize" && RULE != "pin" && RULE != "noanim" && RULE != "dimaround" && RULE != "windowdance" && RULE != "maximize" && RULE.find("animation") != 0 &&
|
||||
RULE.find("rounding") != 0 && RULE.find("workspace") != 0 && RULE.find("bordercolor") != 0);
|
||||
RULE.find("rounding") != 0 && RULE.find("workspace") != 0 && RULE.find("bordercolor") != 0 && RULE != "forcergbx");
|
||||
}
|
||||
|
||||
bool layerRuleValid(const std::string& RULE) {
|
||||
|
|
|
@ -960,6 +960,8 @@ std::string dispatchSetProp(std::string request) {
|
|||
PWINDOW->m_sSpecialRenderData.activeBorderColor.forceSetIgnoreLocked(configStringToInt(VAL), lock);
|
||||
} else if (PROP == "inactivebordercolor") {
|
||||
PWINDOW->m_sSpecialRenderData.inactiveBorderColor.forceSetIgnoreLocked(configStringToInt(VAL), lock);
|
||||
} else if (PROP == "forcergbx") {
|
||||
PWINDOW->m_sAdditionalConfigData.forceRGBX.forceSetIgnoreLocked(configStringToInt(VAL), lock);
|
||||
} else {
|
||||
return "prop not found";
|
||||
}
|
||||
|
|
|
@ -521,6 +521,9 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(const CTexture& tex, wlr_b
|
|||
}
|
||||
}
|
||||
|
||||
if (m_pCurrentWindow && m_pCurrentWindow->m_sAdditionalConfigData.forceRGBX)
|
||||
shader = &m_RenderData.pCurrentMonData->m_shRGBX;
|
||||
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(tex.m_iTarget, tex.m_iTexID);
|
||||
|
||||
|
@ -875,7 +878,7 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox,
|
|||
return;
|
||||
|
||||
if (*PBLURENABLED == 0 || (*PNOBLUROVERSIZED && m_RenderData.primarySurfaceUVTopLeft != Vector2D(-1, -1)) ||
|
||||
(m_pCurrentWindow && m_pCurrentWindow->m_sAdditionalConfigData.forceNoBlur)) {
|
||||
(m_pCurrentWindow && (m_pCurrentWindow->m_sAdditionalConfigData.forceNoBlur || m_pCurrentWindow->m_sAdditionalConfigData.forceRGBX))) {
|
||||
renderTexture(tex, pBox, a, round, false, true);
|
||||
return;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue