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https://github.com/hyprwm/Hyprland
synced 2024-11-25 06:25:58 +01:00
protect against rounding * 2 > box size
modified: src/Window.cpp modified: src/render/decorations/CHyprGroupBarDecoration.cpp
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parent
26aabb14e3
commit
3451e31739
2 changed files with 9 additions and 9 deletions
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@ -930,10 +930,14 @@ int CWindow::getRealRounding() {
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if (!m_sSpecialRenderData.rounding)
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if (!m_sSpecialRenderData.rounding)
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return 0;
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return 0;
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if (m_sAdditionalConfigData.rounding.toUnderlying() != -1)
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int rounding;
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return m_sAdditionalConfigData.rounding.toUnderlying();
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return g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;
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if (m_sAdditionalConfigData.rounding.toUnderlying() != -1)
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rounding = m_sAdditionalConfigData.rounding.toUnderlying();
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else
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rounding = g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;
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return std::min(rounding, (int)std::min(m_vRealSize.vec().x, m_vRealSize.vec().y) / 2);
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}
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}
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int CWindow::getRealBorderSize() {
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int CWindow::getRealBorderSize() {
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@ -107,9 +107,6 @@ void CHyprGroupBarDecoration::draw(CMonitor* pMonitor, float a, const Vector2D&
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float currentOffset = BAR_HORIZONTAL_PADDING;
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float currentOffset = BAR_HORIZONTAL_PADDING;
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if (m_fBarWidth <= 0)
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return;
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// Bottom left of groupbar
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// Bottom left of groupbar
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Vector2D pos = Vector2D(
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Vector2D pos = Vector2D(
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m_vLastWindowPos.x - pMonitor->vecPosition.x + offset.x + ROUNDING,
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m_vLastWindowPos.x - pMonitor->vecPosition.x + offset.x + ROUNDING,
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@ -184,12 +181,11 @@ void CHyprGroupBarDecoration::draw(CMonitor* pMonitor, float a, const Vector2D&
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g_pHyprOpenGL->renderRect(&barBox, color, std::sqrt(m_iBarHeight) / 2);
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g_pHyprOpenGL->renderRect(&barBox, color, std::sqrt(m_iBarHeight) / 2);
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// render title if necessary
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// render title if necessary
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if (*PRENDERTITLES) {
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if (*PRENDERTITLES && textBox.width > 0 && textBox.height > 0) {
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CTitleTex* pTitleTex = textureFromTitle(m_dwGroupMembers[i]->m_szTitle);
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CTitleTex* pTitleTex = textureFromTitle(m_dwGroupMembers[i]->m_szTitle);
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if (!pTitleTex)
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if (!pTitleTex)
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pTitleTex = m_sTitleTexs.titleTexs.emplace_back(std::make_unique<CTitleTex>(m_dwGroupMembers[i], Vector2D(textBox.width, textBox.height))).get();
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pTitleTex = m_sTitleTexs.titleTexs.emplace_back(std::make_unique<CTitleTex>(m_dwGroupMembers[i], Vector2D(textBox.width, textBox.height))).get();
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if (textBox.width > 0 && textBox.height > 0)
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g_pHyprOpenGL->renderTexture(pTitleTex->tex, &textBox, 1.f);
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g_pHyprOpenGL->renderTexture(pTitleTex->tex, &textBox, 1.f);
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}
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}
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