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https://github.com/hyprwm/Hyprland
synced 2024-11-26 07:26:00 +01:00
Move AnimationManager::tick() to an event loop
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dea71875e4
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3 changed files with 16 additions and 1 deletions
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@ -151,7 +151,6 @@ void Events::listener_monitorFrame(void* owner, void* data) {
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if (PMONITOR->ID == g_pHyprRenderer->m_pMostHzMonitor->ID ||
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if (PMONITOR->ID == g_pHyprRenderer->m_pMostHzMonitor->ID ||
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*PVFR == 1) { // unfortunately with VFR we don't have the guarantee mostHz is going to be updated all the time, so we have to ignore that
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*PVFR == 1) { // unfortunately with VFR we don't have the guarantee mostHz is going to be updated all the time, so we have to ignore that
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g_pCompositor->sanityCheckWorkspaces();
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g_pCompositor->sanityCheckWorkspaces();
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g_pAnimationManager->tick();
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g_pConfigManager->dispatchExecOnce(); // We exec-once when at least one monitor starts refreshing, meaning stuff has init'd
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g_pConfigManager->dispatchExecOnce(); // We exec-once when at least one monitor starts refreshing, meaning stuff has init'd
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@ -1,9 +1,23 @@
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#include "AnimationManager.hpp"
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#include "AnimationManager.hpp"
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#include "../Compositor.hpp"
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#include "../Compositor.hpp"
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int wlTick(void* data) {
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float refreshRate = g_pHyprRenderer->m_pMostHzMonitor ? g_pHyprRenderer->m_pMostHzMonitor->refreshRate : 60.f;
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wl_event_source_timer_update(g_pAnimationManager->m_pAnimationTick, 1000 / refreshRate);
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g_pAnimationManager->tick();
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return 0;
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}
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CAnimationManager::CAnimationManager() {
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CAnimationManager::CAnimationManager() {
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std::vector<Vector2D> points = {Vector2D(0, 0.75f), Vector2D(0.15f, 1.f)};
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std::vector<Vector2D> points = {Vector2D(0, 0.75f), Vector2D(0.15f, 1.f)};
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m_mBezierCurves["default"].setup(&points);
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m_mBezierCurves["default"].setup(&points);
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m_pAnimationTick = wl_event_loop_add_timer(g_pCompositor->m_sWLEventLoop, &wlTick, nullptr);
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wl_event_source_timer_update(m_pAnimationTick, 1);
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}
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}
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void CAnimationManager::removeAllBeziers() {
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void CAnimationManager::removeAllBeziers() {
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@ -26,6 +26,8 @@ class CAnimationManager {
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std::list<CAnimatedVariable*> m_lAnimatedVariables;
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std::list<CAnimatedVariable*> m_lAnimatedVariables;
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wl_event_source* m_pAnimationTick;
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private:
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private:
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bool deltaSmallToFlip(const Vector2D& a, const Vector2D& b);
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bool deltaSmallToFlip(const Vector2D& a, const Vector2D& b);
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bool deltaSmallToFlip(const CColor& a, const CColor& b);
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bool deltaSmallToFlip(const CColor& a, const CColor& b);
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