diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index da47142c..59f935b1 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -15,8 +15,14 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) { wlr_box windowBox; if (RDATA->surface && surface == RDATA->surface) windowBox = {(int)outputX + RDATA->x + x, (int)outputY + RDATA->y + y, RDATA->w, RDATA->h}; - else // here we clamp to 2, these might be some tiny specks + else { // here we clamp to 2, these might be some tiny specks windowBox = {(int)outputX + RDATA->x + x, (int)outputY + RDATA->y + y, std::max(surface->current.width, 2), std::max(surface->current.height, 2)}; + if (RDATA->pWindow && RDATA->pWindow->m_vRealSize.isBeingAnimated() && RDATA->surface && RDATA->surface != surface && RDATA->squishOversized /* subsurface */) { + // adjust subsurfaces to the window + windowBox.width = (windowBox.width / RDATA->pWindow->m_vReportedSize.x) * RDATA->pWindow->m_vRealSize.vec().x; + windowBox.height = (windowBox.height / RDATA->pWindow->m_vReportedSize.y) * RDATA->pWindow->m_vRealSize.vec().y; + } + } if (RDATA->squishOversized) { if (x + windowBox.width > RDATA->w)