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fix possible crash in cinputmanager
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parent
9fcef41d66
commit
3832720273
1 changed files with 9 additions and 6 deletions
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@ -344,9 +344,7 @@ Vector2D CInputManager::getMouseCoordsInternal() {
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}
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}
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void CInputManager::newKeyboard(wlr_input_device* keyboard) {
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void CInputManager::newKeyboard(wlr_input_device* keyboard) {
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m_lKeyboards.push_back(SKeyboard());
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const auto PNEWKEYBOARD = &m_lKeyboards.emplace_back();
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const auto PNEWKEYBOARD = &m_lKeyboards.back();
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PNEWKEYBOARD->keyboard = keyboard;
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PNEWKEYBOARD->keyboard = keyboard;
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@ -385,9 +383,14 @@ void CInputManager::applyConfigToKeyboard(SKeyboard* pKeyboard) {
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const auto VARIANT = g_pConfigManager->getString("input:kb_variant");
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const auto VARIANT = g_pConfigManager->getString("input:kb_variant");
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const auto OPTIONS = g_pConfigManager->getString("input:kb_options");
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const auto OPTIONS = g_pConfigManager->getString("input:kb_options");
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if (RULES != "" && RULES == pKeyboard->currentRules.rules && MODEL == pKeyboard->currentRules.model && LAYOUT == pKeyboard->currentRules.layout && VARIANT == pKeyboard->currentRules.variant && OPTIONS == pKeyboard->currentRules.options) {
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try {
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Debug::log(LOG, "Not applying config to keyboard, it did not change.");
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if (RULES != "" && RULES == std::string(pKeyboard->currentRules.rules) && MODEL == std::string(pKeyboard->currentRules.model) && LAYOUT == std::string(pKeyboard->currentRules.layout) && VARIANT == std::string(pKeyboard->currentRules.variant) && OPTIONS == std::string(pKeyboard->currentRules.options)) {
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return;
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Debug::log(LOG, "Not applying config to keyboard, it did not change.");
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return;
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}
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} catch (std::exception& e) {
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// can be libc errors for null std::string
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// we can ignore those and just apply
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}
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}
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xkb_rule_names rules = {
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xkb_rule_names rules = {
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