animate float->tile properly

This commit is contained in:
vaxerski 2022-03-27 20:06:44 +02:00
parent ba7b2d0db2
commit 39303fd2b0

View file

@ -267,7 +267,14 @@ void CHyprDwindleLayout::changeWindowFloatingMode(CWindow* pWindow) {
const auto PNODE = getNodeFromWindow(pWindow); const auto PNODE = getNodeFromWindow(pWindow);
if (!PNODE) { if (!PNODE) {
// save real pos cuz the func applies the default 5,5 mid
const auto PSAVEDPOS = pWindow->m_vRealPosition;
const auto PSAVEDSIZE = pWindow->m_vRealSize;
onWindowCreated(pWindow); onWindowCreated(pWindow);
pWindow->m_vRealPosition = PSAVEDPOS;
pWindow->m_vRealSize = PSAVEDSIZE;
} else { } else {
onWindowRemoved(pWindow); onWindowRemoved(pWindow);
} }