renderer: add support for rendering workspaces

This commit is contained in:
vaxerski 2023-04-12 12:41:23 +01:00
parent 92fecb8ad4
commit 3ae33b951f
4 changed files with 131 additions and 46 deletions

View file

@ -404,6 +404,13 @@ void CHyprOpenGLImpl::renderRectWithDamage(wlr_box* box, const CColor& col, pixm
RASSERT((box->width > 0 && box->height > 0), "Tried to render rect with width/height < 0!"); RASSERT((box->width > 0 && box->height > 0), "Tried to render rect with width/height < 0!");
RASSERT(m_RenderData.pMonitor, "Tried to render rect without begin()!"); RASSERT(m_RenderData.pMonitor, "Tried to render rect without begin()!");
wlr_box newBox = *box;
scaleBox(&newBox, m_RenderData.renderModif.scale);
newBox.x += m_RenderData.renderModif.translate.x;
newBox.y += m_RenderData.renderModif.translate.y;
box = &newBox;
float matrix[9]; float matrix[9];
wlr_matrix_project_box(matrix, box, wlr_output_transform_invert(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform), 0, wlr_matrix_project_box(matrix, box, wlr_output_transform_invert(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform), 0,
m_RenderData.pMonitor->output->transform_matrix); // TODO: write own, don't use WLR here m_RenderData.pMonitor->output->transform_matrix); // TODO: write own, don't use WLR here
@ -497,12 +504,17 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(const CTexture& tex, wlr_b
if (!pixman_region32_not_empty(m_RenderData.pDamage)) if (!pixman_region32_not_empty(m_RenderData.pDamage))
return; return;
wlr_box newBox = *pBox;
scaleBox(&newBox, m_RenderData.renderModif.scale);
newBox.x += m_RenderData.renderModif.translate.x;
newBox.y += m_RenderData.renderModif.translate.y;
static auto* const PDIMINACTIVE = &g_pConfigManager->getConfigValuePtr("decoration:dim_inactive")->intValue; static auto* const PDIMINACTIVE = &g_pConfigManager->getConfigValuePtr("decoration:dim_inactive")->intValue;
// get transform // get transform
const auto TRANSFORM = wlr_output_transform_invert(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform); const auto TRANSFORM = wlr_output_transform_invert(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform);
float matrix[9]; float matrix[9];
wlr_matrix_project_box(matrix, pBox, TRANSFORM, 0, m_RenderData.pMonitor->output->transform_matrix); wlr_matrix_project_box(matrix, &newBox, TRANSFORM, 0, m_RenderData.pMonitor->output->transform_matrix);
float glMatrix[9]; float glMatrix[9];
wlr_matrix_multiply(glMatrix, m_RenderData.projection, matrix); wlr_matrix_multiply(glMatrix, m_RenderData.projection, matrix);
@ -579,7 +591,7 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(const CTexture& tex, wlr_b
} }
wlr_box transformedBox; wlr_box transformedBox;
wlr_box_transform(&transformedBox, pBox, wlr_output_transform_invert(m_RenderData.pMonitor->transform), m_RenderData.pMonitor->vecTransformedSize.x, wlr_box_transform(&transformedBox, &newBox, wlr_output_transform_invert(m_RenderData.pMonitor->transform), m_RenderData.pMonitor->vecTransformedSize.x,
m_RenderData.pMonitor->vecTransformedSize.y); m_RenderData.pMonitor->vecTransformedSize.y);
const auto TOPLEFT = Vector2D(transformedBox.x, transformedBox.y); const auto TOPLEFT = Vector2D(transformedBox.x, transformedBox.y);
@ -847,6 +859,9 @@ void CHyprOpenGLImpl::preRender(CMonitor* pMonitor) {
void CHyprOpenGLImpl::preBlurForCurrentMonitor() { void CHyprOpenGLImpl::preBlurForCurrentMonitor() {
const auto SAVEDRENDERMODIF = m_RenderData.renderModif;
m_RenderData.renderModif = {}; // fix shit
// make the fake dmg // make the fake dmg
pixman_region32_t fakeDamage; pixman_region32_t fakeDamage;
pixman_region32_init_rect(&fakeDamage, 0, 0, m_RenderData.pMonitor->vecTransformedSize.x, m_RenderData.pMonitor->vecTransformedSize.y); pixman_region32_init_rect(&fakeDamage, 0, 0, m_RenderData.pMonitor->vecTransformedSize.x, m_RenderData.pMonitor->vecTransformedSize.y);
@ -868,6 +883,8 @@ void CHyprOpenGLImpl::preBlurForCurrentMonitor() {
m_RenderData.pCurrentMonData->primaryFB.bind(); m_RenderData.pCurrentMonData->primaryFB.bind();
m_RenderData.pCurrentMonData->blurFBDirty = false; m_RenderData.pCurrentMonData->blurFBDirty = false;
m_RenderData.renderModif = SAVEDRENDERMODIF;
} }
void CHyprOpenGLImpl::preWindowPass() { void CHyprOpenGLImpl::preWindowPass() {
@ -969,8 +986,11 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox,
// render our great blurred FB // render our great blurred FB
static auto* const PBLURIGNOREOPACITY = &g_pConfigManager->getConfigValuePtr("decoration:blur_ignore_opacity")->intValue; static auto* const PBLURIGNOREOPACITY = &g_pConfigManager->getConfigValuePtr("decoration:blur_ignore_opacity")->intValue;
m_bEndFrame = true; // fix transformed m_bEndFrame = true; // fix transformed
const auto SAVEDRENDERMODIF = m_RenderData.renderModif;
m_RenderData.renderModif = {}; // fix shit
renderTextureInternalWithDamage(POUTFB->m_cTex, &MONITORBOX, *PBLURIGNOREOPACITY ? 1.f : a, &damage, 0, false, false, false); renderTextureInternalWithDamage(POUTFB->m_cTex, &MONITORBOX, *PBLURIGNOREOPACITY ? 1.f : a, &damage, 0, false, false, false);
m_bEndFrame = false; m_bEndFrame = false;
m_RenderData.renderModif = SAVEDRENDERMODIF;
// render the window, but clear stencil // render the window, but clear stencil
glClearStencil(0); glClearStencil(0);
@ -1003,10 +1023,17 @@ void CHyprOpenGLImpl::renderBorder(wlr_box* box, const CGradientValueData& grad,
static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue; static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
static auto* const PMULTISAMPLE = &g_pConfigManager->getConfigValuePtr("decoration:multisample_edges")->intValue; static auto* const PMULTISAMPLE = &g_pConfigManager->getConfigValuePtr("decoration:multisample_edges")->intValue;
wlr_box newBox = *box;
scaleBox(&newBox, m_RenderData.renderModif.scale);
newBox.x += m_RenderData.renderModif.translate.x;
newBox.y += m_RenderData.renderModif.translate.y;
box = &newBox;
if (*PBORDERSIZE < 1) if (*PBORDERSIZE < 1)
return; return;
int scaledBorderSize = *PBORDERSIZE * m_RenderData.pMonitor->scale; int scaledBorderSize = *PBORDERSIZE * m_RenderData.pMonitor->scale * m_RenderData.renderModif.scale;
// adjust box // adjust box
box->x -= scaledBorderSize; box->x -= scaledBorderSize;
@ -1088,12 +1115,6 @@ void CHyprOpenGLImpl::renderBorder(wlr_box* box, const CGradientValueData& grad,
glDisableVertexAttribArray(m_RenderData.pCurrentMonData->m_shBORDER1.texAttrib); glDisableVertexAttribArray(m_RenderData.pCurrentMonData->m_shBORDER1.texAttrib);
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
// fix back box
box->x += scaledBorderSize;
box->y += scaledBorderSize;
box->width -= 2 * scaledBorderSize;
box->height -= 2 * scaledBorderSize;
} }
void CHyprOpenGLImpl::makeRawWindowSnapshot(CWindow* pWindow, CFramebuffer* pFramebuffer) { void CHyprOpenGLImpl::makeRawWindowSnapshot(CWindow* pWindow, CFramebuffer* pFramebuffer) {
@ -1363,6 +1384,13 @@ void CHyprOpenGLImpl::renderRoundedShadow(wlr_box* box, int round, int range, fl
if (!pixman_region32_not_empty(m_RenderData.pDamage)) if (!pixman_region32_not_empty(m_RenderData.pDamage))
return; return;
wlr_box newBox = *box;
scaleBox(&newBox, m_RenderData.renderModif.scale);
newBox.x += m_RenderData.renderModif.translate.x;
newBox.y += m_RenderData.renderModif.translate.y;
box = &newBox;
static auto* const PSHADOWPOWER = &g_pConfigManager->getConfigValuePtr("decoration:shadow_render_power")->intValue; static auto* const PSHADOWPOWER = &g_pConfigManager->getConfigValuePtr("decoration:shadow_render_power")->intValue;
const auto SHADOWPOWER = std::clamp((int)*PSHADOWPOWER, 1, 4); const auto SHADOWPOWER = std::clamp((int)*PSHADOWPOWER, 1, 4);
@ -1594,3 +1622,16 @@ void CHyprOpenGLImpl::destroyMonitorResources(CMonitor* pMonitor) {
wlr_output_rollback(pMonitor->output); wlr_output_rollback(pMonitor->output);
} }
void CHyprOpenGLImpl::saveMatrix() {
memcpy(m_RenderData.savedProjection, m_RenderData.projection, 9 * sizeof(float));
}
void CHyprOpenGLImpl::setMatrixScaleTranslate(const Vector2D& translate, const float& scale) {
wlr_matrix_scale(m_RenderData.projection, scale, scale);
wlr_matrix_translate(m_RenderData.projection, translate.x, translate.y);
}
void CHyprOpenGLImpl::restoreMatrix() {
memcpy(m_RenderData.projection, m_RenderData.savedProjection, 9 * sizeof(float));
}

View file

@ -23,11 +23,17 @@ inline const float fullVerts[] = {
}; };
inline const float fanVertsFull[] = {-1.0f, -1.0f, 1.0f, -1.0f, 1.0f, 1.0f, -1.0f, 1.0f}; inline const float fanVertsFull[] = {-1.0f, -1.0f, 1.0f, -1.0f, 1.0f, 1.0f, -1.0f, 1.0f};
enum eDiscardMode { enum eDiscardMode
{
DISCARD_OPAQUE = 1, DISCARD_OPAQUE = 1,
DISCARD_ALPHAZERO = 1 << 1 DISCARD_ALPHAZERO = 1 << 1
}; };
struct SRenderModifData {
Vector2D translate = {};
float scale = 1.f;
};
struct SMonitorRenderData { struct SMonitorRenderData {
CFramebuffer primaryFB; CFramebuffer primaryFB;
CFramebuffer mirrorFB; // these are used for some effects, CFramebuffer mirrorFB; // these are used for some effects,
@ -61,11 +67,14 @@ struct SMonitorRenderData {
struct SCurrentRenderData { struct SCurrentRenderData {
CMonitor* pMonitor = nullptr; CMonitor* pMonitor = nullptr;
float projection[9]; float projection[9];
float savedProjection[9];
SMonitorRenderData* pCurrentMonData = nullptr; SMonitorRenderData* pCurrentMonData = nullptr;
pixman_region32_t* pDamage = nullptr; pixman_region32_t* pDamage = nullptr;
SRenderModifData renderModif;
Vector2D primarySurfaceUVTopLeft = Vector2D(-1, -1); Vector2D primarySurfaceUVTopLeft = Vector2D(-1, -1);
Vector2D primarySurfaceUVBottomRight = Vector2D(-1, -1); Vector2D primarySurfaceUVBottomRight = Vector2D(-1, -1);
@ -91,6 +100,10 @@ class CHyprOpenGLImpl {
void renderRoundedShadow(wlr_box*, int round, int range, float a = 1.0); void renderRoundedShadow(wlr_box*, int round, int range, float a = 1.0);
void renderBorder(wlr_box*, const CGradientValueData&, int round, float a = 1.0); void renderBorder(wlr_box*, const CGradientValueData&, int round, float a = 1.0);
void saveMatrix();
void setMatrixScaleTranslate(const Vector2D& translate, const float& scale);
void restoreMatrix();
void makeWindowSnapshot(CWindow*); void makeWindowSnapshot(CWindow*);
void makeRawWindowSnapshot(CWindow*, CFramebuffer*); void makeRawWindowSnapshot(CWindow*, CFramebuffer*);
void makeLayerSnapshot(SLayerSurface*); void makeLayerSnapshot(SLayerSurface*);

View file

@ -411,11 +411,12 @@ void CHyprRenderer::renderSessionLockSurface(SSessionLockSurface* pSurface, CMon
wlr_surface_for_each_surface(pSurface->pWlrLockSurface->surface, renderSurface, &renderdata); wlr_surface_for_each_surface(pSurface->pWlrLockSurface->surface, renderSurface, &renderdata);
} }
void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) { void CHyprRenderer::renderAllClientsForMonitor(CMonitor* pMonitor, timespec* time, const Vector2D& translate, const float& scale) {
const auto PMONITOR = g_pCompositor->getMonitorFromID(ID); static auto* const PDIMSPECIAL = &g_pConfigManager->getConfigValuePtr("decoration:dim_special")->floatValue;
static auto* const PDIMSPECIAL = &g_pConfigManager->getConfigValuePtr("decoration:dim_special")->floatValue;
if (!PMONITOR) const SRenderModifData RENDERMODIFDATA = {translate, scale};
if (!pMonitor)
return; return;
if (!g_pCompositor->m_sSeat.exclusiveClient && g_pSessionLockManager->isSessionLocked()) { if (!g_pCompositor->m_sSeat.exclusiveClient && g_pSessionLockManager->isSessionLocked()) {
@ -425,12 +426,17 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
return; return;
} }
// todo: matrices are buggy atm for some reason, but probably would be preferable in the long run
// g_pHyprOpenGL->saveMatrix();
// g_pHyprOpenGL->setMatrixScaleTranslate(translate, scale);
g_pHyprOpenGL->m_RenderData.renderModif = RENDERMODIFDATA;
// Render layer surfaces below windows for monitor // Render layer surfaces below windows for monitor
for (auto& ls : PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]) { for (auto& ls : pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]) {
renderLayer(ls.get(), PMONITOR, time); renderLayer(ls.get(), pMonitor, time);
} }
for (auto& ls : PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]) { for (auto& ls : pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]) {
renderLayer(ls.get(), PMONITOR, time); renderLayer(ls.get(), pMonitor, time);
} }
// pre window pass // pre window pass
@ -438,10 +444,10 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
// if there is a fullscreen window, render it and then do not render anymore. // if there is a fullscreen window, render it and then do not render anymore.
// fullscreen window will hide other windows and top layers // fullscreen window will hide other windows and top layers
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(PMONITOR->activeWorkspace); const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pMonitor->activeWorkspace);
if (PWORKSPACE->m_bHasFullscreenWindow) { if (PWORKSPACE->m_bHasFullscreenWindow) {
renderWorkspaceWithFullscreenWindow(PMONITOR, PWORKSPACE, time); renderWorkspaceWithFullscreenWindow(pMonitor, PWORKSPACE, time);
return; return;
} }
@ -458,7 +464,7 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
if (g_pCompositor->isWorkspaceSpecial(w->m_iWorkspaceID)) if (g_pCompositor->isWorkspaceSpecial(w->m_iWorkspaceID))
continue; // special are in the third pass continue; // special are in the third pass
if (!shouldRenderWindow(w.get(), PMONITOR)) if (!shouldRenderWindow(w.get(), pMonitor))
continue; continue;
// render active window after all others of this pass // render active window after all others of this pass
@ -468,11 +474,11 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
} }
// render the bad boy // render the bad boy
renderWindow(w.get(), PMONITOR, time, true, RENDER_PASS_MAIN); renderWindow(w.get(), pMonitor, time, true, RENDER_PASS_MAIN);
} }
if (lastWindow) if (lastWindow)
renderWindow(lastWindow, PMONITOR, time, true, RENDER_PASS_MAIN); renderWindow(lastWindow, pMonitor, time, true, RENDER_PASS_MAIN);
// Non-floating popup // Non-floating popup
for (auto& w : g_pCompositor->m_vWindows) { for (auto& w : g_pCompositor->m_vWindows) {
@ -485,11 +491,11 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
if (g_pCompositor->isWorkspaceSpecial(w->m_iWorkspaceID)) if (g_pCompositor->isWorkspaceSpecial(w->m_iWorkspaceID))
continue; // special are in the third pass continue; // special are in the third pass
if (!shouldRenderWindow(w.get(), PMONITOR)) if (!shouldRenderWindow(w.get(), pMonitor))
continue; continue;
// render the bad boy // render the bad boy
renderWindow(w.get(), PMONITOR, time, true, RENDER_PASS_POPUP); renderWindow(w.get(), pMonitor, time, true, RENDER_PASS_POPUP);
} }
// floating on top // floating on top
@ -503,11 +509,11 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
if (g_pCompositor->isWorkspaceSpecial(w->m_iWorkspaceID)) if (g_pCompositor->isWorkspaceSpecial(w->m_iWorkspaceID))
continue; continue;
if (!shouldRenderWindow(w.get(), PMONITOR)) if (!shouldRenderWindow(w.get(), pMonitor))
continue; continue;
// render the bad boy // render the bad boy
renderWindow(w.get(), PMONITOR, time, true, RENDER_PASS_ALL); renderWindow(w.get(), pMonitor, time, true, RENDER_PASS_ALL);
} }
// pinned always above // pinned always above
@ -521,11 +527,11 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
if (g_pCompositor->isWorkspaceSpecial(w->m_iWorkspaceID)) if (g_pCompositor->isWorkspaceSpecial(w->m_iWorkspaceID))
continue; continue;
if (!shouldRenderWindow(w.get(), PMONITOR)) if (!shouldRenderWindow(w.get(), pMonitor))
continue; continue;
// render the bad boy // render the bad boy
renderWindow(w.get(), PMONITOR, time, true, RENDER_PASS_ALL); renderWindow(w.get(), pMonitor, time, true, RENDER_PASS_ALL);
} }
// and then special // and then special
@ -537,7 +543,7 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
if (!g_pCompositor->isWorkspaceSpecial(w->m_iWorkspaceID)) if (!g_pCompositor->isWorkspaceSpecial(w->m_iWorkspaceID))
continue; continue;
if (!shouldRenderWindow(w.get(), PMONITOR)) if (!shouldRenderWindow(w.get(), pMonitor))
continue; continue;
if (!renderedSpecialBG) { if (!renderedSpecialBG) {
@ -547,9 +553,9 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
const auto SPECIALANIMPROGRS = const auto SPECIALANIMPROGRS =
PSPECIALWORKSPACE->m_vRenderOffset.isBeingAnimated() ? PSPECIALWORKSPACE->m_vRenderOffset.getCurveValue() : PSPECIALWORKSPACE->m_fAlpha.getCurveValue(); PSPECIALWORKSPACE->m_vRenderOffset.isBeingAnimated() ? PSPECIALWORKSPACE->m_vRenderOffset.getCurveValue() : PSPECIALWORKSPACE->m_fAlpha.getCurveValue();
const bool ANIMOUT = !PMONITOR->specialWorkspaceID; const bool ANIMOUT = !pMonitor->specialWorkspaceID;
wlr_box monbox = {0, 0, PMONITOR->vecTransformedSize.x, PMONITOR->vecTransformedSize.y}; wlr_box monbox = {translate.x, translate.y, pMonitor->vecTransformedSize.x * scale, pMonitor->vecTransformedSize.y * scale};
g_pHyprOpenGL->renderRect(&monbox, CColor(0, 0, 0, *PDIMSPECIAL * (ANIMOUT ? (1.0 - SPECIALANIMPROGRS) : SPECIALANIMPROGRS))); g_pHyprOpenGL->renderRect(&monbox, CColor(0, 0, 0, *PDIMSPECIAL * (ANIMOUT ? (1.0 - SPECIALANIMPROGRS) : SPECIALANIMPROGRS)));
} }
@ -557,34 +563,39 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
} }
// render the bad boy // render the bad boy
renderWindow(w.get(), PMONITOR, time, true, RENDER_PASS_ALL); renderWindow(w.get(), pMonitor, time, true, RENDER_PASS_ALL);
} }
// Render surfaces above windows for monitor // Render surfaces above windows for monitor
for (auto& ls : PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]) { for (auto& ls : pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]) {
renderLayer(ls.get(), PMONITOR, time); renderLayer(ls.get(), pMonitor, time);
} }
// Render IME popups // Render IME popups
for (auto& imep : g_pInputManager->m_sIMERelay.m_lIMEPopups) { for (auto& imep : g_pInputManager->m_sIMERelay.m_lIMEPopups) {
renderIMEPopup(&imep, PMONITOR, time); renderIMEPopup(&imep, pMonitor, time);
} }
for (auto& ls : PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]) { for (auto& ls : pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]) {
renderLayer(ls.get(), PMONITOR, time); renderLayer(ls.get(), pMonitor, time);
} }
renderDragIcon(PMONITOR, time); renderDragIcon(pMonitor, time);
//g_pHyprOpenGL->restoreMatrix();
g_pHyprOpenGL->m_RenderData.renderModif = {};
}
void CHyprRenderer::renderLockscreen(CMonitor* pMonitor, timespec* now) {
if (g_pSessionLockManager->isSessionLocked()) { if (g_pSessionLockManager->isSessionLocked()) {
const auto PSLS = g_pSessionLockManager->getSessionLockSurfaceForMonitor(PMONITOR->ID); const auto PSLS = g_pSessionLockManager->getSessionLockSurfaceForMonitor(pMonitor->ID);
if (!PSLS) { if (!PSLS) {
// locked with no surface, fill with red // locked with no surface, fill with red
wlr_box boxe = {0, 0, INT16_MAX, INT16_MAX}; wlr_box boxe = {0, 0, INT16_MAX, INT16_MAX};
g_pHyprOpenGL->renderRect(&boxe, CColor(1.0, 0.2, 0.2, 1.0)); g_pHyprOpenGL->renderRect(&boxe, CColor(1.0, 0.2, 0.2, 1.0));
} else { } else {
renderSessionLockSurface(PSLS, PMONITOR, time); renderSessionLockSurface(PSLS, pMonitor, now);
} }
} }
} }
@ -892,7 +903,9 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
g_pHyprOpenGL->clear(CColor(17.0 / 255.0, 17.0 / 255.0, 17.0 / 255.0, 1.0)); g_pHyprOpenGL->clear(CColor(17.0 / 255.0, 17.0 / 255.0, 17.0 / 255.0, 1.0));
g_pHyprOpenGL->clearWithTex(); // will apply the hypr "wallpaper" g_pHyprOpenGL->clearWithTex(); // will apply the hypr "wallpaper"
renderAllClientsForMonitor(pMonitor->ID, &now); renderWorkspace(pMonitor, g_pCompositor->getWorkspaceByID(pMonitor->activeWorkspace), &now, {0, 0, (int)pMonitor->vecPixelSize.x, (int)pMonitor->vecPixelSize.y});
renderLockscreen(pMonitor, &now);
if (pMonitor == g_pCompositor->m_pLastMonitor) { if (pMonitor == g_pCompositor->m_pLastMonitor) {
g_pHyprNotificationOverlay->draw(pMonitor); g_pHyprNotificationOverlay->draw(pMonitor);
@ -981,6 +994,20 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
} }
} }
void CHyprRenderer::renderWorkspace(CMonitor* pMonitor, CWorkspace* pWorkspace, timespec* now, const wlr_box& geometry) {
Vector2D translate = {geometry.x, geometry.y};
float scale = (float)geometry.width / pMonitor->vecPixelSize.x;
if (DELTALESSTHAN((double)geometry.width / (double)geometry.height, pMonitor->vecPixelSize.x / pMonitor->vecPixelSize.y, 0.01)) {
Debug::log(ERR, "Ignoring geometry in renderWorkspace: aspect ratio mismatch");
scale = 1.f;
translate = Vector2D{};
}
renderAllClientsForMonitor(pMonitor, now, translate, scale);
}
void CHyprRenderer::setWindowScanoutMode(CWindow* pWindow) { void CHyprRenderer::setWindowScanoutMode(CWindow* pWindow) {
if (!g_pCompositor->m_sWLRLinuxDMABuf || g_pSessionLockManager->isSessionLocked()) if (!g_pCompositor->m_sWLRLinuxDMABuf || g_pSessionLockManager->isSessionLocked())
return; return;

View file

@ -10,14 +10,16 @@
struct SMonitorRule; struct SMonitorRule;
// TODO: add fuller damage tracking for updating only parts of a window // TODO: add fuller damage tracking for updating only parts of a window
enum DAMAGETRACKINGMODES { enum DAMAGETRACKINGMODES
{
DAMAGE_TRACKING_INVALID = -1, DAMAGE_TRACKING_INVALID = -1,
DAMAGE_TRACKING_NONE = 0, DAMAGE_TRACKING_NONE = 0,
DAMAGE_TRACKING_MONITOR, DAMAGE_TRACKING_MONITOR,
DAMAGE_TRACKING_FULL DAMAGE_TRACKING_FULL
}; };
enum eRenderPassMode { enum eRenderPassMode
{
RENDER_PASS_ALL = 0, RENDER_PASS_ALL = 0,
RENDER_PASS_MAIN, RENDER_PASS_MAIN,
RENDER_PASS_POPUP RENDER_PASS_POPUP
@ -30,7 +32,6 @@ struct SSessionLockSurface;
class CHyprRenderer { class CHyprRenderer {
public: public:
void renderMonitor(CMonitor* pMonitor); void renderMonitor(CMonitor* pMonitor);
void renderAllClientsForMonitor(const int&, timespec*);
void outputMgrApplyTest(wlr_output_configuration_v1*, bool); void outputMgrApplyTest(wlr_output_configuration_v1*, bool);
void arrangeLayersForMonitor(const int&); void arrangeLayersForMonitor(const int&);
void damageSurface(wlr_surface*, double, double); void damageSurface(wlr_surface*, double, double);
@ -47,6 +48,7 @@ class CHyprRenderer {
bool shouldRenderCursor(); bool shouldRenderCursor();
void calculateUVForSurface(CWindow*, wlr_surface*, bool main = false); void calculateUVForSurface(CWindow*, wlr_surface*, bool main = false);
std::tuple<float, float, float> getRenderTimes(CMonitor* pMonitor); // avg max min std::tuple<float, float, float> getRenderTimes(CMonitor* pMonitor); // avg max min
void renderLockscreen(CMonitor* pMonitor, timespec* now);
bool m_bWindowRequestedCursorHide = false; bool m_bWindowRequestedCursorHide = false;
bool m_bBlockSurfaceFeedback = false; bool m_bBlockSurfaceFeedback = false;
@ -74,6 +76,8 @@ class CHyprRenderer {
void renderSessionLockSurface(SSessionLockSurface*, CMonitor*, timespec*); void renderSessionLockSurface(SSessionLockSurface*, CMonitor*, timespec*);
void renderDragIcon(CMonitor*, timespec*); void renderDragIcon(CMonitor*, timespec*);
void renderIMEPopup(SIMEPopup*, CMonitor*, timespec*); void renderIMEPopup(SIMEPopup*, CMonitor*, timespec*);
void renderWorkspace(CMonitor* pMonitor, CWorkspace* pWorkspace, timespec* now, const wlr_box& geometry);
void renderAllClientsForMonitor(CMonitor* pMonitor, timespec* now, const Vector2D& translate = {0, 0}, const float& scale = 1.f);
bool m_bHasARenderedCursor = true; bool m_bHasARenderedCursor = true;