mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-23 05:25:58 +01:00
renderer: add support for rendering workspaces
This commit is contained in:
parent
92fecb8ad4
commit
3ae33b951f
4 changed files with 131 additions and 46 deletions
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@ -404,6 +404,13 @@ void CHyprOpenGLImpl::renderRectWithDamage(wlr_box* box, const CColor& col, pixm
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RASSERT((box->width > 0 && box->height > 0), "Tried to render rect with width/height < 0!");
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RASSERT(m_RenderData.pMonitor, "Tried to render rect without begin()!");
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wlr_box newBox = *box;
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scaleBox(&newBox, m_RenderData.renderModif.scale);
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newBox.x += m_RenderData.renderModif.translate.x;
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newBox.y += m_RenderData.renderModif.translate.y;
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box = &newBox;
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float matrix[9];
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wlr_matrix_project_box(matrix, box, wlr_output_transform_invert(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform), 0,
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m_RenderData.pMonitor->output->transform_matrix); // TODO: write own, don't use WLR here
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@ -497,12 +504,17 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(const CTexture& tex, wlr_b
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if (!pixman_region32_not_empty(m_RenderData.pDamage))
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return;
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wlr_box newBox = *pBox;
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scaleBox(&newBox, m_RenderData.renderModif.scale);
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newBox.x += m_RenderData.renderModif.translate.x;
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newBox.y += m_RenderData.renderModif.translate.y;
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static auto* const PDIMINACTIVE = &g_pConfigManager->getConfigValuePtr("decoration:dim_inactive")->intValue;
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// get transform
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const auto TRANSFORM = wlr_output_transform_invert(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform);
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float matrix[9];
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wlr_matrix_project_box(matrix, pBox, TRANSFORM, 0, m_RenderData.pMonitor->output->transform_matrix);
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wlr_matrix_project_box(matrix, &newBox, TRANSFORM, 0, m_RenderData.pMonitor->output->transform_matrix);
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float glMatrix[9];
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wlr_matrix_multiply(glMatrix, m_RenderData.projection, matrix);
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@ -579,7 +591,7 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(const CTexture& tex, wlr_b
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}
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wlr_box transformedBox;
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wlr_box_transform(&transformedBox, pBox, wlr_output_transform_invert(m_RenderData.pMonitor->transform), m_RenderData.pMonitor->vecTransformedSize.x,
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wlr_box_transform(&transformedBox, &newBox, wlr_output_transform_invert(m_RenderData.pMonitor->transform), m_RenderData.pMonitor->vecTransformedSize.x,
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m_RenderData.pMonitor->vecTransformedSize.y);
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const auto TOPLEFT = Vector2D(transformedBox.x, transformedBox.y);
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@ -847,6 +859,9 @@ void CHyprOpenGLImpl::preRender(CMonitor* pMonitor) {
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void CHyprOpenGLImpl::preBlurForCurrentMonitor() {
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const auto SAVEDRENDERMODIF = m_RenderData.renderModif;
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m_RenderData.renderModif = {}; // fix shit
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// make the fake dmg
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pixman_region32_t fakeDamage;
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pixman_region32_init_rect(&fakeDamage, 0, 0, m_RenderData.pMonitor->vecTransformedSize.x, m_RenderData.pMonitor->vecTransformedSize.y);
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@ -868,6 +883,8 @@ void CHyprOpenGLImpl::preBlurForCurrentMonitor() {
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m_RenderData.pCurrentMonData->primaryFB.bind();
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m_RenderData.pCurrentMonData->blurFBDirty = false;
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m_RenderData.renderModif = SAVEDRENDERMODIF;
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}
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void CHyprOpenGLImpl::preWindowPass() {
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@ -969,8 +986,11 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox,
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// render our great blurred FB
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static auto* const PBLURIGNOREOPACITY = &g_pConfigManager->getConfigValuePtr("decoration:blur_ignore_opacity")->intValue;
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m_bEndFrame = true; // fix transformed
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const auto SAVEDRENDERMODIF = m_RenderData.renderModif;
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m_RenderData.renderModif = {}; // fix shit
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renderTextureInternalWithDamage(POUTFB->m_cTex, &MONITORBOX, *PBLURIGNOREOPACITY ? 1.f : a, &damage, 0, false, false, false);
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m_bEndFrame = false;
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m_RenderData.renderModif = SAVEDRENDERMODIF;
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// render the window, but clear stencil
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glClearStencil(0);
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@ -1003,10 +1023,17 @@ void CHyprOpenGLImpl::renderBorder(wlr_box* box, const CGradientValueData& grad,
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static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
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static auto* const PMULTISAMPLE = &g_pConfigManager->getConfigValuePtr("decoration:multisample_edges")->intValue;
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wlr_box newBox = *box;
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scaleBox(&newBox, m_RenderData.renderModif.scale);
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newBox.x += m_RenderData.renderModif.translate.x;
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newBox.y += m_RenderData.renderModif.translate.y;
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box = &newBox;
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if (*PBORDERSIZE < 1)
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return;
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int scaledBorderSize = *PBORDERSIZE * m_RenderData.pMonitor->scale;
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int scaledBorderSize = *PBORDERSIZE * m_RenderData.pMonitor->scale * m_RenderData.renderModif.scale;
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// adjust box
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box->x -= scaledBorderSize;
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@ -1088,12 +1115,6 @@ void CHyprOpenGLImpl::renderBorder(wlr_box* box, const CGradientValueData& grad,
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glDisableVertexAttribArray(m_RenderData.pCurrentMonData->m_shBORDER1.texAttrib);
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glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
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// fix back box
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box->x += scaledBorderSize;
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box->y += scaledBorderSize;
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box->width -= 2 * scaledBorderSize;
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box->height -= 2 * scaledBorderSize;
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}
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void CHyprOpenGLImpl::makeRawWindowSnapshot(CWindow* pWindow, CFramebuffer* pFramebuffer) {
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@ -1363,6 +1384,13 @@ void CHyprOpenGLImpl::renderRoundedShadow(wlr_box* box, int round, int range, fl
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if (!pixman_region32_not_empty(m_RenderData.pDamage))
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return;
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wlr_box newBox = *box;
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scaleBox(&newBox, m_RenderData.renderModif.scale);
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newBox.x += m_RenderData.renderModif.translate.x;
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newBox.y += m_RenderData.renderModif.translate.y;
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box = &newBox;
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static auto* const PSHADOWPOWER = &g_pConfigManager->getConfigValuePtr("decoration:shadow_render_power")->intValue;
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const auto SHADOWPOWER = std::clamp((int)*PSHADOWPOWER, 1, 4);
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@ -1594,3 +1622,16 @@ void CHyprOpenGLImpl::destroyMonitorResources(CMonitor* pMonitor) {
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wlr_output_rollback(pMonitor->output);
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}
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void CHyprOpenGLImpl::saveMatrix() {
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memcpy(m_RenderData.savedProjection, m_RenderData.projection, 9 * sizeof(float));
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}
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void CHyprOpenGLImpl::setMatrixScaleTranslate(const Vector2D& translate, const float& scale) {
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wlr_matrix_scale(m_RenderData.projection, scale, scale);
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wlr_matrix_translate(m_RenderData.projection, translate.x, translate.y);
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}
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void CHyprOpenGLImpl::restoreMatrix() {
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memcpy(m_RenderData.projection, m_RenderData.savedProjection, 9 * sizeof(float));
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}
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@ -23,11 +23,17 @@ inline const float fullVerts[] = {
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};
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inline const float fanVertsFull[] = {-1.0f, -1.0f, 1.0f, -1.0f, 1.0f, 1.0f, -1.0f, 1.0f};
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enum eDiscardMode {
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enum eDiscardMode
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{
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DISCARD_OPAQUE = 1,
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DISCARD_ALPHAZERO = 1 << 1
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};
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struct SRenderModifData {
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Vector2D translate = {};
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float scale = 1.f;
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};
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struct SMonitorRenderData {
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CFramebuffer primaryFB;
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CFramebuffer mirrorFB; // these are used for some effects,
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@ -61,11 +67,14 @@ struct SMonitorRenderData {
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struct SCurrentRenderData {
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CMonitor* pMonitor = nullptr;
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float projection[9];
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float savedProjection[9];
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SMonitorRenderData* pCurrentMonData = nullptr;
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pixman_region32_t* pDamage = nullptr;
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SRenderModifData renderModif;
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Vector2D primarySurfaceUVTopLeft = Vector2D(-1, -1);
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Vector2D primarySurfaceUVBottomRight = Vector2D(-1, -1);
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@ -91,6 +100,10 @@ class CHyprOpenGLImpl {
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void renderRoundedShadow(wlr_box*, int round, int range, float a = 1.0);
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void renderBorder(wlr_box*, const CGradientValueData&, int round, float a = 1.0);
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void saveMatrix();
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void setMatrixScaleTranslate(const Vector2D& translate, const float& scale);
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void restoreMatrix();
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void makeWindowSnapshot(CWindow*);
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void makeRawWindowSnapshot(CWindow*, CFramebuffer*);
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void makeLayerSnapshot(SLayerSurface*);
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@ -411,11 +411,12 @@ void CHyprRenderer::renderSessionLockSurface(SSessionLockSurface* pSurface, CMon
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wlr_surface_for_each_surface(pSurface->pWlrLockSurface->surface, renderSurface, &renderdata);
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}
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void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
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const auto PMONITOR = g_pCompositor->getMonitorFromID(ID);
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void CHyprRenderer::renderAllClientsForMonitor(CMonitor* pMonitor, timespec* time, const Vector2D& translate, const float& scale) {
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static auto* const PDIMSPECIAL = &g_pConfigManager->getConfigValuePtr("decoration:dim_special")->floatValue;
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if (!PMONITOR)
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const SRenderModifData RENDERMODIFDATA = {translate, scale};
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if (!pMonitor)
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return;
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if (!g_pCompositor->m_sSeat.exclusiveClient && g_pSessionLockManager->isSessionLocked()) {
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@ -425,12 +426,17 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
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return;
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}
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// todo: matrices are buggy atm for some reason, but probably would be preferable in the long run
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// g_pHyprOpenGL->saveMatrix();
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// g_pHyprOpenGL->setMatrixScaleTranslate(translate, scale);
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g_pHyprOpenGL->m_RenderData.renderModif = RENDERMODIFDATA;
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// Render layer surfaces below windows for monitor
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for (auto& ls : PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]) {
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renderLayer(ls.get(), PMONITOR, time);
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for (auto& ls : pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]) {
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renderLayer(ls.get(), pMonitor, time);
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}
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for (auto& ls : PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]) {
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renderLayer(ls.get(), PMONITOR, time);
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for (auto& ls : pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]) {
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renderLayer(ls.get(), pMonitor, time);
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}
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// pre window pass
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@ -438,10 +444,10 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
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// if there is a fullscreen window, render it and then do not render anymore.
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// fullscreen window will hide other windows and top layers
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(PMONITOR->activeWorkspace);
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pMonitor->activeWorkspace);
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if (PWORKSPACE->m_bHasFullscreenWindow) {
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renderWorkspaceWithFullscreenWindow(PMONITOR, PWORKSPACE, time);
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renderWorkspaceWithFullscreenWindow(pMonitor, PWORKSPACE, time);
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return;
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}
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@ -458,7 +464,7 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
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if (g_pCompositor->isWorkspaceSpecial(w->m_iWorkspaceID))
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continue; // special are in the third pass
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if (!shouldRenderWindow(w.get(), PMONITOR))
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if (!shouldRenderWindow(w.get(), pMonitor))
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continue;
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// render active window after all others of this pass
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@ -468,11 +474,11 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
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}
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// render the bad boy
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renderWindow(w.get(), PMONITOR, time, true, RENDER_PASS_MAIN);
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renderWindow(w.get(), pMonitor, time, true, RENDER_PASS_MAIN);
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}
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if (lastWindow)
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renderWindow(lastWindow, PMONITOR, time, true, RENDER_PASS_MAIN);
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renderWindow(lastWindow, pMonitor, time, true, RENDER_PASS_MAIN);
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// Non-floating popup
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for (auto& w : g_pCompositor->m_vWindows) {
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@ -485,11 +491,11 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
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if (g_pCompositor->isWorkspaceSpecial(w->m_iWorkspaceID))
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continue; // special are in the third pass
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if (!shouldRenderWindow(w.get(), PMONITOR))
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if (!shouldRenderWindow(w.get(), pMonitor))
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continue;
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// render the bad boy
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renderWindow(w.get(), PMONITOR, time, true, RENDER_PASS_POPUP);
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renderWindow(w.get(), pMonitor, time, true, RENDER_PASS_POPUP);
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}
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// floating on top
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@ -503,11 +509,11 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
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if (g_pCompositor->isWorkspaceSpecial(w->m_iWorkspaceID))
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continue;
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if (!shouldRenderWindow(w.get(), PMONITOR))
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if (!shouldRenderWindow(w.get(), pMonitor))
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continue;
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// render the bad boy
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renderWindow(w.get(), PMONITOR, time, true, RENDER_PASS_ALL);
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renderWindow(w.get(), pMonitor, time, true, RENDER_PASS_ALL);
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}
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// pinned always above
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@ -521,11 +527,11 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
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if (g_pCompositor->isWorkspaceSpecial(w->m_iWorkspaceID))
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continue;
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if (!shouldRenderWindow(w.get(), PMONITOR))
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if (!shouldRenderWindow(w.get(), pMonitor))
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continue;
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// render the bad boy
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renderWindow(w.get(), PMONITOR, time, true, RENDER_PASS_ALL);
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renderWindow(w.get(), pMonitor, time, true, RENDER_PASS_ALL);
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}
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// and then special
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@ -537,7 +543,7 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
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if (!g_pCompositor->isWorkspaceSpecial(w->m_iWorkspaceID))
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continue;
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if (!shouldRenderWindow(w.get(), PMONITOR))
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if (!shouldRenderWindow(w.get(), pMonitor))
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continue;
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if (!renderedSpecialBG) {
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@ -547,9 +553,9 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
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const auto SPECIALANIMPROGRS =
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PSPECIALWORKSPACE->m_vRenderOffset.isBeingAnimated() ? PSPECIALWORKSPACE->m_vRenderOffset.getCurveValue() : PSPECIALWORKSPACE->m_fAlpha.getCurveValue();
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const bool ANIMOUT = !PMONITOR->specialWorkspaceID;
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const bool ANIMOUT = !pMonitor->specialWorkspaceID;
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wlr_box monbox = {0, 0, PMONITOR->vecTransformedSize.x, PMONITOR->vecTransformedSize.y};
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wlr_box monbox = {translate.x, translate.y, pMonitor->vecTransformedSize.x * scale, pMonitor->vecTransformedSize.y * scale};
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g_pHyprOpenGL->renderRect(&monbox, CColor(0, 0, 0, *PDIMSPECIAL * (ANIMOUT ? (1.0 - SPECIALANIMPROGRS) : SPECIALANIMPROGRS)));
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}
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@ -557,34 +563,39 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
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}
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// render the bad boy
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renderWindow(w.get(), PMONITOR, time, true, RENDER_PASS_ALL);
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renderWindow(w.get(), pMonitor, time, true, RENDER_PASS_ALL);
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}
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// Render surfaces above windows for monitor
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for (auto& ls : PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]) {
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renderLayer(ls.get(), PMONITOR, time);
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for (auto& ls : pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]) {
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renderLayer(ls.get(), pMonitor, time);
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}
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// Render IME popups
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for (auto& imep : g_pInputManager->m_sIMERelay.m_lIMEPopups) {
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renderIMEPopup(&imep, PMONITOR, time);
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renderIMEPopup(&imep, pMonitor, time);
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}
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for (auto& ls : PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]) {
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renderLayer(ls.get(), PMONITOR, time);
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for (auto& ls : pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]) {
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renderLayer(ls.get(), pMonitor, time);
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}
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renderDragIcon(PMONITOR, time);
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renderDragIcon(pMonitor, time);
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//g_pHyprOpenGL->restoreMatrix();
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g_pHyprOpenGL->m_RenderData.renderModif = {};
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}
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void CHyprRenderer::renderLockscreen(CMonitor* pMonitor, timespec* now) {
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if (g_pSessionLockManager->isSessionLocked()) {
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const auto PSLS = g_pSessionLockManager->getSessionLockSurfaceForMonitor(PMONITOR->ID);
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const auto PSLS = g_pSessionLockManager->getSessionLockSurfaceForMonitor(pMonitor->ID);
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if (!PSLS) {
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// locked with no surface, fill with red
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wlr_box boxe = {0, 0, INT16_MAX, INT16_MAX};
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g_pHyprOpenGL->renderRect(&boxe, CColor(1.0, 0.2, 0.2, 1.0));
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} else {
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renderSessionLockSurface(PSLS, PMONITOR, time);
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renderSessionLockSurface(PSLS, pMonitor, now);
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}
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}
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}
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@ -892,7 +903,9 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
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g_pHyprOpenGL->clear(CColor(17.0 / 255.0, 17.0 / 255.0, 17.0 / 255.0, 1.0));
|
||||
g_pHyprOpenGL->clearWithTex(); // will apply the hypr "wallpaper"
|
||||
|
||||
renderAllClientsForMonitor(pMonitor->ID, &now);
|
||||
renderWorkspace(pMonitor, g_pCompositor->getWorkspaceByID(pMonitor->activeWorkspace), &now, {0, 0, (int)pMonitor->vecPixelSize.x, (int)pMonitor->vecPixelSize.y});
|
||||
|
||||
renderLockscreen(pMonitor, &now);
|
||||
|
||||
if (pMonitor == g_pCompositor->m_pLastMonitor) {
|
||||
g_pHyprNotificationOverlay->draw(pMonitor);
|
||||
|
@ -981,6 +994,20 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
|
|||
}
|
||||
}
|
||||
|
||||
void CHyprRenderer::renderWorkspace(CMonitor* pMonitor, CWorkspace* pWorkspace, timespec* now, const wlr_box& geometry) {
|
||||
|
||||
Vector2D translate = {geometry.x, geometry.y};
|
||||
float scale = (float)geometry.width / pMonitor->vecPixelSize.x;
|
||||
|
||||
if (DELTALESSTHAN((double)geometry.width / (double)geometry.height, pMonitor->vecPixelSize.x / pMonitor->vecPixelSize.y, 0.01)) {
|
||||
Debug::log(ERR, "Ignoring geometry in renderWorkspace: aspect ratio mismatch");
|
||||
scale = 1.f;
|
||||
translate = Vector2D{};
|
||||
}
|
||||
|
||||
renderAllClientsForMonitor(pMonitor, now, translate, scale);
|
||||
}
|
||||
|
||||
void CHyprRenderer::setWindowScanoutMode(CWindow* pWindow) {
|
||||
if (!g_pCompositor->m_sWLRLinuxDMABuf || g_pSessionLockManager->isSessionLocked())
|
||||
return;
|
||||
|
|
|
@ -10,14 +10,16 @@
|
|||
struct SMonitorRule;
|
||||
|
||||
// TODO: add fuller damage tracking for updating only parts of a window
|
||||
enum DAMAGETRACKINGMODES {
|
||||
enum DAMAGETRACKINGMODES
|
||||
{
|
||||
DAMAGE_TRACKING_INVALID = -1,
|
||||
DAMAGE_TRACKING_NONE = 0,
|
||||
DAMAGE_TRACKING_MONITOR,
|
||||
DAMAGE_TRACKING_FULL
|
||||
};
|
||||
|
||||
enum eRenderPassMode {
|
||||
enum eRenderPassMode
|
||||
{
|
||||
RENDER_PASS_ALL = 0,
|
||||
RENDER_PASS_MAIN,
|
||||
RENDER_PASS_POPUP
|
||||
|
@ -30,7 +32,6 @@ struct SSessionLockSurface;
|
|||
class CHyprRenderer {
|
||||
public:
|
||||
void renderMonitor(CMonitor* pMonitor);
|
||||
void renderAllClientsForMonitor(const int&, timespec*);
|
||||
void outputMgrApplyTest(wlr_output_configuration_v1*, bool);
|
||||
void arrangeLayersForMonitor(const int&);
|
||||
void damageSurface(wlr_surface*, double, double);
|
||||
|
@ -47,6 +48,7 @@ class CHyprRenderer {
|
|||
bool shouldRenderCursor();
|
||||
void calculateUVForSurface(CWindow*, wlr_surface*, bool main = false);
|
||||
std::tuple<float, float, float> getRenderTimes(CMonitor* pMonitor); // avg max min
|
||||
void renderLockscreen(CMonitor* pMonitor, timespec* now);
|
||||
|
||||
bool m_bWindowRequestedCursorHide = false;
|
||||
bool m_bBlockSurfaceFeedback = false;
|
||||
|
@ -74,6 +76,8 @@ class CHyprRenderer {
|
|||
void renderSessionLockSurface(SSessionLockSurface*, CMonitor*, timespec*);
|
||||
void renderDragIcon(CMonitor*, timespec*);
|
||||
void renderIMEPopup(SIMEPopup*, CMonitor*, timespec*);
|
||||
void renderWorkspace(CMonitor* pMonitor, CWorkspace* pWorkspace, timespec* now, const wlr_box& geometry);
|
||||
void renderAllClientsForMonitor(CMonitor* pMonitor, timespec* now, const Vector2D& translate = {0, 0}, const float& scale = 1.f);
|
||||
|
||||
bool m_bHasARenderedCursor = true;
|
||||
|
||||
|
|
Loading…
Reference in a new issue