From 3ba3d20ad35f904cdafdd664b0acd1671924597a Mon Sep 17 00:00:00 2001 From: Vaxry Date: Tue, 25 Jun 2024 18:44:54 +0200 Subject: [PATCH] pointer: round position when rendering software cursors otherwise the image gets resampled and gets blurry --- src/managers/PointerManager.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/managers/PointerManager.cpp b/src/managers/PointerManager.cpp index d3da5eff..2b34f380 100644 --- a/src/managers/PointerManager.cpp +++ b/src/managers/PointerManager.cpp @@ -576,6 +576,8 @@ void CPointerManager::renderSoftwareCursorsFor(SP pMonitor, timespec* return; box.scale(pMonitor->scale); + box.x = std::round(box.x); + box.y = std::round(box.y); g_pHyprOpenGL->renderTextureWithDamage(texture, &box, &damage, 1.F);