fix hyprerror on scaled outputs

This commit is contained in:
vaxerski 2022-07-07 18:45:01 +02:00
parent 22c4ecf496
commit 3bf172a37e
1 changed files with 7 additions and 7 deletions

View File

@ -14,7 +14,7 @@ void CHyprError::createQueued() {
const auto PMONITOR = g_pCompositor->m_vMonitors.front().get();
const auto CAIROSURFACE = cairo_image_surface_create(CAIRO_FORMAT_ARGB32, PMONITOR->vecSize.x, PMONITOR->vecSize.y);
const auto CAIROSURFACE = cairo_image_surface_create(CAIRO_FORMAT_ARGB32, PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y);
const auto CAIRO = cairo_create(CAIROSURFACE);
@ -27,12 +27,12 @@ void CHyprError::createQueued() {
const auto LINECOUNT = 1 + std::count(m_szQueued.begin(), m_szQueued.end(), '\n');
cairo_set_source_rgba(CAIRO, m_cQueued.r / 255.f, m_cQueued.g / 255.f, m_cQueued.b / 255.f, m_cQueued.a / 255.f);
cairo_rectangle(CAIRO, 0, 0, PMONITOR->vecSize.x, 10 * LINECOUNT);
cairo_rectangle(CAIRO, 0, 0, PMONITOR->vecPixelSize.x, 10 * LINECOUNT);
// outline
cairo_rectangle(CAIRO, 0, 0, 1, PMONITOR->vecSize.y); // left
cairo_rectangle(CAIRO, PMONITOR->vecSize.x - 1, 0, PMONITOR->vecSize.x, PMONITOR->vecSize.y); // right
cairo_rectangle(CAIRO, 0, PMONITOR->vecSize.y - 1, PMONITOR->vecSize.x, PMONITOR->vecSize.y); // bottom
cairo_rectangle(CAIRO, 0, 0, 1, PMONITOR->vecPixelSize.y); // left
cairo_rectangle(CAIRO, PMONITOR->vecPixelSize.x - 1, 0, PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y); // right
cairo_rectangle(CAIRO, 0, PMONITOR->vecPixelSize.y - 1, PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y); // bottom
cairo_fill(CAIRO);
@ -70,7 +70,7 @@ void CHyprError::createQueued() {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, GL_RED);
#endif
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, PMONITOR->vecSize.x, PMONITOR->vecSize.y, 0, GL_RGBA, GL_UNSIGNED_BYTE, DATA);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y, 0, GL_RGBA, GL_UNSIGNED_BYTE, DATA);
// delete cairo
cairo_destroy(CAIRO);
@ -104,7 +104,7 @@ void CHyprError::draw() {
if (g_pHyprOpenGL->m_RenderData.pMonitor != PMONITOR)
return; // wrong mon
wlr_box windowBox = {0, 0, PMONITOR->vecSize.x, PMONITOR->vecSize.y};
wlr_box windowBox = {0, 0, PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y};
g_pHyprOpenGL->renderTexture(m_tTexture, &windowBox, 255.f, 0);
}