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compositor: fix general:extend_border_grab_area (#7214)
Co-authored-by: Agent_00Ming <agent00ming9366@gmail.com>
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1 changed files with 2 additions and 2 deletions
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@ -777,7 +777,7 @@ PHLWINDOW CCompositor::vectorToWindowUnified(const Vector2D& pos, uint8_t proper
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if (properties & ALLOW_FLOATING) {
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if (properties & ALLOW_FLOATING) {
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for (auto& w : m_vWindows | std::views::reverse) {
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for (auto& w : m_vWindows | std::views::reverse) {
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const auto BB = w->getWindowBoxUnified(properties);
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const auto BB = w->getWindowBoxUnified(properties);
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CBox box = BB.copy().expand(w->m_iX11Type == 2 ? BORDER_GRAB_AREA : 0);
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CBox box = BB.copy().expand(w->m_iX11Type != 2 ? BORDER_GRAB_AREA : 0);
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if (w->m_bIsFloating && w->m_bIsMapped && !w->isHidden() && !w->m_bX11ShouldntFocus && w->m_bPinned && !w->m_sWindowData.noFocus.valueOrDefault() &&
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if (w->m_bIsFloating && w->m_bIsMapped && !w->isHidden() && !w->m_bX11ShouldntFocus && w->m_bPinned && !w->m_sWindowData.noFocus.valueOrDefault() &&
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w != pIgnoreWindow) {
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w != pIgnoreWindow) {
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if (box.containsPoint(g_pPointerManager->position()))
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if (box.containsPoint(g_pPointerManager->position()))
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@ -807,7 +807,7 @@ PHLWINDOW CCompositor::vectorToWindowUnified(const Vector2D& pos, uint8_t proper
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BB.x + BB.width <= PWINDOWMONITOR->vecPosition.x + PWINDOWMONITOR->vecSize.x && BB.y + BB.height <= PWINDOWMONITOR->vecPosition.y + PWINDOWMONITOR->vecSize.y)
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BB.x + BB.width <= PWINDOWMONITOR->vecPosition.x + PWINDOWMONITOR->vecSize.x && BB.y + BB.height <= PWINDOWMONITOR->vecPosition.y + PWINDOWMONITOR->vecSize.y)
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continue;
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continue;
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CBox box = BB.copy().expand(w->m_iX11Type == 2 ? BORDER_GRAB_AREA : 0);
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CBox box = BB.copy().expand(w->m_iX11Type != 2 ? BORDER_GRAB_AREA : 0);
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if (w->m_bIsFloating && w->m_bIsMapped && isWorkspaceVisible(w->m_pWorkspace) && !w->isHidden() && !w->m_bPinned && !w->m_sWindowData.noFocus.valueOrDefault() &&
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if (w->m_bIsFloating && w->m_bIsMapped && isWorkspaceVisible(w->m_pWorkspace) && !w->isHidden() && !w->m_bPinned && !w->m_sWindowData.noFocus.valueOrDefault() &&
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w != pIgnoreWindow && (!aboveFullscreen || w->m_bCreatedOverFullscreen)) {
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w != pIgnoreWindow && (!aboveFullscreen || w->m_bCreatedOverFullscreen)) {
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// OR windows should add focus to parent
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// OR windows should add focus to parent
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