mirror of
https://github.com/hyprwm/Hyprland
synced 2024-12-27 02:29:48 +01:00
fix janky pixel maths with scaled textures
This commit is contained in:
parent
81e36298bf
commit
3e8842e1f8
1 changed files with 2 additions and 2 deletions
|
@ -378,8 +378,8 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(const CTexture& tex, wlr_b
|
|||
// so we need to do some maf
|
||||
|
||||
const auto TOPLEFT = Vector2D(round, round);
|
||||
const auto BOTTOMRIGHT = Vector2D(tex.m_vSize.x - round, tex.m_vSize.y - round);
|
||||
const auto FULLSIZE = tex.m_vSize;
|
||||
const auto BOTTOMRIGHT = Vector2D(pBox->width - round, pBox->height - round);
|
||||
const auto FULLSIZE = Vector2D(pBox->width, pBox->height);
|
||||
static auto *const PMULTISAMPLEEDGES = &g_pConfigManager->getConfigValuePtr("decoration:multisample_edges")->intValue;
|
||||
|
||||
// Rounded corners
|
||||
|
|
Loading…
Reference in a new issue