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Fix UAF in animation end callback if callback deletes the animation (#2389)
Removes use after free when the end callback deletes the animation as long as `m_bRemoveEndAfterRan` is false.
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1 changed files with 3 additions and 1 deletions
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@ -268,8 +268,10 @@ class CAnimatedVariable {
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// methods
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void onAnimationEnd() {
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if (m_fEndCallback) {
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// loading m_bRemoveEndAfterRan before calling the callback allows the callback to delete this animation safely if it is false.
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auto removeEndCallback = m_bRemoveEndAfterRan;
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m_fEndCallback(this);
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if (m_bRemoveEndAfterRan)
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if (removeEndCallback)
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m_fEndCallback = nullptr; // reset
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}
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}
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