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https://github.com/hyprwm/Hyprland
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arrange properly layers with no anchors
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2 changed files with 23 additions and 0 deletions
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@ -204,6 +204,20 @@ void Events::listener_mapLayerSurface(wl_listener* listener, void* data) {
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wlr_surface_send_enter(layersurface->layerSurface->surface, layersurface->layerSurface->output);
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// fix if it changed its mon
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const auto PMONITOR = g_pCompositor->getMonitorFromOutput(layersurface->layerSurface->output);
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if ((uint64_t)layersurface->monitorID != PMONITOR->ID) {
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const auto POLDMON = g_pCompositor->getMonitorFromID(layersurface->monitorID);
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POLDMON->m_aLayerSurfaceLists[layersurface->layer].remove(layersurface);
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PMONITOR->m_aLayerSurfaceLists[layersurface->layer].push_back(layersurface);
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layersurface->monitorID = PMONITOR->ID;
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g_pLayoutManager->getCurrentLayout()->recalculateMonitor(POLDMON->ID);
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g_pHyprRenderer->arrangeLayersForMonitor(POLDMON->ID);
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}
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g_pHyprRenderer->arrangeLayersForMonitor(PMONITOR->ID);
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if (layersurface->layer == ZWLR_LAYER_SHELL_V1_LAYER_TOP || layersurface->layer == ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY)
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g_pCompositor->focusSurface(layersurface->layerSurface->surface);
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@ -240,6 +254,7 @@ void Events::listener_commitLayerSurface(wl_listener* listener, void* data) {
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PMONITOR->m_aLayerSurfaceLists[layersurface->layer].push_back(layersurface);
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layersurface->monitorID = PMONITOR->ID;
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g_pLayoutManager->getCurrentLayout()->recalculateMonitor(POLDMON->ID);
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g_pHyprRenderer->arrangeLayersForMonitor(POLDMON->ID);
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}
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g_pHyprRenderer->arrangeLayersForMonitor(PMONITOR->ID);
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@ -189,6 +189,14 @@ void CHyprRenderer::arrangeLayerArray(SMonitor* pMonitor, const std::list<SLayer
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layerBox.height -= STATE->margin.top + STATE->margin.bottom;
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}
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if (!(STATE->anchor & (ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT | ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP | ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM))) {
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// no anchors. center
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layerBox.x = pMonitor->vecPosition.x + (pMonitor->vecSize.x - layerBox.width) / 2.f;
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layerBox.y = pMonitor->vecPosition.y + (pMonitor->vecSize.y - layerBox.height) / 2.f;
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// TODO: maybe allow the app to choose for itself its x and y?
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}
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ls->geometry = layerBox;
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wlr_layer_surface_v1_configure(ls->layerSurface, layerBox.width, layerBox.height);
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